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In reply to Gynnar
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#137
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I don't think there's a specific explanation; it's probably just Roman's version. I've watched it many times, and it seems like level 5 spells are given for Storms or something similar, while Bears or Archons give money or experience. + It also depends on the map template.


In reply to Gynnar
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#138
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As I understand it, the generator initially places a chest, which is valued at N of something, let's say, points. Then, guards with an N-equivalent Value are assigned to it, relative to those points. For example, a minimum chest might contain 5k experience, 5k gold, or about 60 trolls, or 1st-level magic items, and it would be guarded by units with a Value equal to the guards on a Stronghold map – about 80 dwarves, or their equivalent.

The same applies further – a chest worth 10k gold would be equal to 10k experience or higher-tier troops.

How the AI with 100% certainty calculates what will be in the chest – I don't know.

And the speed of units is already factored into their Value.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Gynnar
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#139
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In reality, the amount of guarding creatures and what you get in the Pandora's Box depends on: 1). The value of the units guarding the Pandora's Box (there's a complete table available if you search for it!); 2). The value of the contents of the Pandora's Box (this information is also publicly available); 3). The map template and its specific zone, namely - each zone usually has its own monster strength (if weak monsters populate the starting spawn points on Jebus, then in the sandy center they are already strong - which is a significant difference); 4). The week (starting from week 121, the guard strength increases by approximately 10% each week); 5). A special coefficient (but this is already a dark forest for me - I have to estimate it by eye, like with the Fortitude stat) - I guess correctly in 85-90% of cases with reasonable accuracy, and even if I miscalculate the number, it rarely leads to a loss - maybe 1 in 20-30 games...). Added after 44 minutes A small tip, in case someone didn't know (or didn't notice): upgraded neutral creatures always look to the left, and non-upgraded ones look to the right (sometimes this helps during scouting, when you can only see the edge of a unit: it helps you decide whether it's worth going there, or if the speed is 5 and something can be easily defeated, or 7 - and then there will be problems, etc.).
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to KobRa_RR
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#140
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KobRa_RR
It's hard to explain everything, but after a certain number of games, you can confidently say that Pandora is the best.
Exactly, after a certain number of online games, specifically more than 720, I can say that Pandora is the best!)))))
Ушел с героев, пока пряники)
In reply to SEM_56
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#141
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SEM_56
Exactly, after playing a certain number of online games, specifically more than 720, I can say that they really deliver!)))))
Oh, you mean...
In reply to FireToSky
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#142
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FireToSky
oh, you mean
It's not that complicated...
Even during the qualifiers in Kyiv, Autumn 2009, when I defeated 32 ogres on level 112, I didn't get anything from the Pandora, because there was magic there...
And Fortress knew this perfectly well, specifically magic of the 4th level...
And the veterans know these subtleties very well, which is why their level of play is always so high!!!
In most cases, Pandoras with magic of the 4th level are guarded by units of the 4th level))
Most often, it's Medusas!! Less often, Ogres, Mages...:rolleyes:
Ушел с героев, пока пряники)
In reply to Gynnar
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#143
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your article, father, without any explanations, simply raises a lot of questions.
In reply to SEM_56
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#144
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SEM_56
Exactly, after a certain number of online games, specifically more than 720, I can say that they really do give advantages in Pandora!)))))

For now, I'll stick to my point of view, so I suggest an experiment:)

I'll post 10, or even more, screenshots on any template you choose, and 10 on CM or MM6, as they are the most played. You try to guess - a result of 70% will be considered good, 90% will be considered excellent, and if it's less than 60%, then this theory is unfounded.

Yes, all those who want to participate are welcome:)
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Gynnar
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#145
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I read the 5th post; it's some kind of nonsense imho.

You can determine a box's range by its guards, of course, but only the range, not the exact contents (experience, gold, etc.). Because at every Value level, there is magic, experience, troops, and exp.

Sometimes you can estimate which end of the specified spread the guards are closer to—but that's based on the respawn loot, if there are "windows" in the loot ranges.

Added after 7 minutes
Javdet
For now I'll stick to my point of view, so I suggest an experiment:)

I'll post 10 or more screenshots if you want on any template you choose and 10 on CM or MM6 as the most played. Try to guess—a result of 70% will be considered good, 90% god-tier, and if it's less than 60%, then this theory is baseless.
If we are talking about the type of loot, random guessing here would give 25% (only 4 options). Therefore, 60% is a normal result.

But on the other hand, exp is placed much more often, so if you say "exp" for all Pandora's boxes, I think you could get about 35-40%.

That is, to prove the validity of the theory, I think 50% accurate guesses of the contents would be enough (obviously, if you guessed the type of loot, it's not hard to determine its specific amount).
In reply to Gynnar
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#146
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So, here we go, part 1 of the Parmesan ballet:

SMa template, WT version with scroll-to-gold conversion, day 111. Ten boxes that caught my eye first. Let's make predictions, gentlemen:)

For a correct guess, the box's contents are credited (for example, 10,000 XP or the 3rd tier of magic) and what's inside — troops, magic, XP, gold.

I'll put together an MM6 one shortly, though the contents aren't any different from the SMa one
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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#147
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fortune telling using coffee grounds.
Земля нуля.
Все в ней нулево и кукольно.
In reply to Gynnar
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#148
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Now 8mm6a, I was somewhat surprised — but for the purity of the experiment, I'm posting it too, let's keep guessing:) correct answers will come in the evening.

I'm not keen on messing around with Jebus Cross, but if requests come from the workers, we'll do it..
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Gynnar
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#149
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For SMK: 1) 10K experience; 2) 60 goblins; 3) 10K experience; 4) 5K experience; 5) 15K gold; 6) 5K experience; 7) Minor magic; 8) 5K gold; 9) All elemental magic; 10) 15K experience. For 8MM6: 1) 10K gold; 2) 5K gold; 3) Minor magic; 4) 5K experience; 5) 10K experience; 6) 60 kents (or whoever is in the area); 7) Minor magic 8) 5K experience; 9) Something interesting, let's say magic level 4; 10) Magic level 3. I just randomly came up with this, but the range is approximately what I envision.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
In reply to Wicc
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#150
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Wicc
I read the 5th post, and it seems like nonsense to me.

You can determine the range of the box's contents based on its guard, but only the range, without knowing the exact contents (experience, gold, etc.). Because at each Value level, there are magic items, experience, troops, and experience.

Sometimes you can estimate how close the guard is to one end of the specified range, but this depends on the contents of the spawn point, if there are "windows" in the ranges of the contents.

Added 7 minutes later
If we're talking about the type of contents, then a random guess will give you 25% (there are only 4 options). Therefore, 60% is a normal result.

But on the other hand, experience is placed much more often, so if you always say "experience" for all Pandora boxes, I think you can get around 35-40 percent.

That is, to prove the validity of the theory, I think 50% accurate guesses of the contents will be enough (it is clear that if you guess the type of contents, it will not be difficult to determine its exact amount).

Wicc, the conversation here is about "papacy," so a satisfactory result is considered to be 80% or higher, and 90% is a mega-guru
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to numOne
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#151
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Let's go, I'm participating in this scam.

1-Orcs
2-10K
3-the entire map

STOP!

Why wasn't it specified whether the treasure chest is in the treasury or on the respawn point?
Земля нуля.
Все в ней нулево и кукольно.