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Posts from "First blood" offline Heroes 4 tournament

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I decided to hold a trial offline tournament for Heroes of Might and Magic 4. At the same time, we'll see if it even makes sense to talk about them anymore?

Here are the rules of the tournament:
The game is played ONLY on the version Heroes of Might and Magic IV: Winds of War. You can download patches at here. It is forbidden to use any cheats or bugs in the game. It is also forbidden to use "creeping," based on splitting and merging armies, passing through those sections of maps where passage by conventional means is impossible. However, using obvious flaws of the map editor (holes in barriers, shifted guards, etc.) is allowed. It is forbidden to use one event multiple times (non-disappearing Pandora's box, non-disappearing neutral troops, etc.). If you encounter an unclear or controversial situation, please contact us here. Restarting saves is also prohibited.
It is also advisable not to discuss the tournament on the forum in order to maintain a sporting atmosphere.
All participants are requested to make and save their games at the end of each gaming day and after each ambiguous battle (1 hero against 100 angels, 1 fairy against 300 monsters...).

In this tournament, results are evaluated with priority given to time, i.e., the faster, the better :). Then come points and gold.
Please send your final save to me before October 30, 2006.
The final save should require only one action from me to win (click the auto-battle button if victory in the game is achieved by winning a battle, or click the pass turn button if victory is achieved by passing the turn).

Play fairly, then it will be interesting!
I think that’s all; if something is unclear, write.

This save was made on a map taken from the HeroesPortal map repository.
Map author: Unknown Author HMM IV

Please send winning saves here: v_mynos[сабака]mail.ru
In reply to Prorock
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Prorock;42707
Good time of day!

I decided to do a post-mortem analysis for those who haven't played Heroes of Might & Magic IV much, and who got frustrated or didn't have the patience to finish a map.
Great job! :)
This is exactly what players need - a post-mortem analysis!
Well done again! :)

P.S. After your post, I desperately want to rush home and play Heroes IV again. :)
Герои - это клёво.
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If we look at specific numbers, and specifically my Walkthrough, we get the following:

I. Beginning.
It was very difficult to start; after almost every battle, I had to run back to the Castle to revive the fallen Heroes. About half of the total game time was spent on this stage.

II. Three Paths.
When I boarded the ship, my army was:
Crossbowmen 88
Monks 19
Spearmen 22
Archangels 2
Hero-Warrior (Tactics)
Hero-Mage (Life)

III. The Path of the Conqueror.
It took me exactly one week to destroy 3 players with this army.

IV. The Final Push.
I didn't wait for the army to gather; I collected everything I had:
Crossbowmen 166
Monks 32
Archangels 6
Black Dragons 2
Phoenixes 2
Hero-Warrior (Tactics+Ranger)
Hero-Mage (Life+Resurrection)

Artifacts:
- Bow of the Elf King (gives additional attack to ranged units)
- Sniper Crossbow (removes penalties during ranged attack)
- Sword of the Gods (+50% damage to units)
- Ring of the Warlord (+20% damage to units)

I gathered about 15 potions of immortality. I drank one before each battle, but only the Warrior drank one during the battle. I carefully protected the Mage from enemy attacks, and, on the contrary, threw the Warrior "under the wheels," while chanting and drinking potions. As a result, the Heroes always came out unscathed and became stronger with each battle.
The Resurrection spell that my Mage had (level 4) helped me save my army after the battle with the Black Dragons. There were only 16 of them + 60 Nightmares, but they turned out to be the strongest opponents I had to face!
The Resurrection spell helped me revive 45% of my army, and as a result, I was left with an army:
Crossbowmen 134
Monks 31
Archangels 3
Black Dragons 2
Phoenixes 1
Hero-Warrior (Tactics+Ranger)
Hero-Mage (Life+Resurrection)

The battle against 70 Champions + 70 Swordsmen went surprisingly well for me, with no losses!

After an unpleasant battle with the Phoenixes, I was left with:
Crossbowmen 134
Monks 24
Archangels 2
Black Dragons 1
Hero-Warrior (Tactics+Ranger) 16 level
Hero-Mage (Life+Resurrection) 15 level

It was with this army that I reached the orange player.
He had an army:
Cerberuses 20
Ghosts 98
Skeletons 317
Devils 1
Vampires 26
Bone Dragons 16
Hero-Warrior (Tactics) 6 level

I won, and I still had an army left to count the bones of others:):
Crossbowmen 124
Monks 18
Archangels 2
Black Dragons 1
Hero-Warrior (Tactics+Ranger) 16 level
Hero-Mage (Life+Resurrection) 15 level

I HOPE THIS INFORMATION IS USEFUL TO SOMEONE!

Sincerely,
Prorock.

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
In reply to Prorock
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Good report! Indeed, the main thing is knowing where to go!!!
My build was the same: as fast as possible to get to Archangels! But then I just wandered around aimlessly. :( And it turns out that what I had was enough to complete the map!
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Well done, Prorock, thank you for the description.
In reply to Mynos
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Mynos;42896
Well done, Prorock, thank you for the description.

Good day, Mynos!

How is our tournament progressing?
I probably made a mistake in the language when encoding the save file, so try the same password, but in Russian!

Sincerely,
Prorock.

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
In reply to Prorock
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Prorock;43085
How is our tournament progressing?
I sent the final save to Mynos.

The start was difficult due to the large number of neutrals, but then most of the time was spent mainly on generating the necessary skills.

I can describe the game week by week.

Week 1. I train a Dark Priest with the vampire attack ability from the starting Priest and level up his warfare skill. I steal the Ring of Regeneration when exiting a one-way teleport, run back to the Castle, and then quickly run to the Angels through the tavern. In the tavern, I buy a Ranger, give him the Web Arrow, and in the future, I will give him Chaos Magic for future battles with Efreeti.
Week 2. I capture the Angels and continue to level up a Mage in the starting Castle, who manages to catch up with the first heroes before the Military Guild, where he learns scouting. The Mage transforms into an Oracle and transports the army using Find Path. At the end of the second week, I kill the first opponent, having previously taken the Tome of Life.
Week 3. I capture the gold mine on the new territory, buy potions, and sail to the second opponent. I easily destroy him, not forgetting to capture the Tome of Order there.
Week 4. The 4th opponent dies, and the heroes are teleported to the starting Castle. To avoid long battles with Manticores, I spend a week leveling up the Oracle's Order Magic to the 4th level, as I consider the Berserk spell to be the most effective tactic against Manticores.
Week 5. I break through to the Dungeon and by the 7th day of the 5th week, I manage to kill the last opponent.
Heroes of might and magic 4 on-line World Championships
In reply to CTPAHHuK
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CTPAHHuK;43106
I sent the final save to Mynos.

The start was difficult due to the large number of neutrals, but then most of the time was spent mainly on generating the necessary skills.

I can describe the game week by week.

Week 1. I train a Dark Priest with the vampire attack ability from the starting Priest and level up his warfare skill. I steal the Ring of Regeneration when exiting the one-way teleport, run back to the Castle, and then quickly run to the Angels through the tavern. In the tavern, I buy a Ranger, give him the Web Bolt spell, and in the future, I will give him Chaos Magic for future battles with Efreeti.
Week 2. I capture the Angels and start leveling up a Mage in the starting Castle, who manages to catch up with the first heroes before the Military University, where he learns scouting. The Mage transforms into a Soothsayer and transports the army using Pathfinding. At the end of the second week, I kill the first computer opponent after first taking the Tome of Life.
Week 3. I capture the gold mine on the new territory, buy potions, and sail to the second computer opponent. I easily destroy him, remembering to capture the Tome of Order there.
Week 4. The 4th computer opponent dies, and the heroes are teleported to the starting Castle. To avoid long battles with Manticores, I spend a week leveling up the Soothsayer's Order Magic to the 4th level, as I consider the Berserk spell to be the most effective tactic against Manticores.
Week 5. I break through to the Dungeon and by the 7th day of the 5th week, I manage to kill the last computer opponent.

What is your final result?
35 days?

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
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CTPAHHuK, thank you for the description. Since everyone who wanted to participate in the tournament has submitted their save files, we can announce the results. However, since CTPAHHuK submitted his save file after the tournament deadline was announced, he will be penalized by adding 7 in-game days to his result for each day he was late. Here are the results: Prorock - 55 days; 1350 points CTPAHHuK - 34 + 28 = 62 days; 1352 points. Prorock is declared the winner of the tournament! CONGRATULATIONS!!! I would also like to thank everyone who participated in this tournament.
In reply to Mynos
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Mynos;43171
CTPAHHuK, thank you for the description.

Since everyone who wanted to participate in the Tournaments sent in their saves, we can announce the results. However, since CTPAHHuK sent his save after the announcement of the Tournaments' end, he will be penalized by adding 7 game days to his result for each day he was late. Here are the results:

Prorock - 55 days; 1350 points
CTPAHHuK - 34 + 28 = 62 days; 1352 points.

Prorock is declared the winner of the Tournaments! CONGRATULATIONS!!!
I also thank everyone who did not remain indifferent to this Tournaments.

Good day!

Mynos, you did absolutely the right thing!
Not even because I needed the victory, but simply because it wouldn't have been fair: I started and finished playing on October 29th in order to have it with you on time on October 30th. I didn't play carelessly - the result is quite good, but it could have been better (as Strannik proved to us).
Time was running out... that's why I couldn't.
And time was on Strannik's side...

To be honest, thank you to Strannik for the description, but I still didn't understand a lot:
How did he kill the first 3 opponents? by sea or in the underground?
What path did he choose for the last player?

These questions are important (choice of path).

THANK YOU ALL!

Question for Mynos, what are these points?
If possible, please provide more details!
Why do I have fewer than Strannik?
Do they include previous achievements in other Tournaments?
And how were they calculated?

Sincerely,
Prorock.

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
In reply to Prorock
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Mynos;43171
Prorock is declared the winner of the tournament! CONGRATULATIONS!!!
Winner of the first HoMM4 tournament, please accept my congratulations as well :)
Prorock;43179
To be honest, thank you for the description, Wanderer, but I still didn't understand many things:
How did he kill the first 3 opponents? By sea or in the Dungeon?
He sailed to the opponents by sea. After capturing the Angel dwelling, he immediately ran to the shipyard, and before that, he managed to buy Seafaring for the Mage.
Prorock;43179
What path did he choose for the last player?
After killing the third opponent, he immediately teleported to the starting castle. He wandered around his territory and upgraded the Soothsayer to the 4th level of Order magic. He teleported to the starting castle again and attacked the Angel garrison, then defeated the Manticores, Titans, and Air Elementals, and through the central passage, entered the Dungeon, killing the Behemoths.
Mynos;43171
Prorock - 55 days; 1350 points
CTPAHHuK - 34 + 28 = 62 days; 1352 points.
Prorock;43179
Question for Mynos, what are these points?
If possible, please provide more details!
Why do I have fewer than Wanderer?
Do they include previous achievements in other Tournaments?
And how are they calculated?

Indeed, it's interesting. Are these the points earned for completing the map?

Thank you, Mynos, for organizing the tournament and providing an interesting save. I wish you good luck in future tournaments and more participants :)
Heroes of might and magic 4 on-line World Championships
In reply to Mynos
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Mynos;43171
CTPAHHuK, thank you for the description. And here are the results: Prorock - 55 days; 1350 points CTPAHHuK - 34 + 28 = 62 days; 1352 points. Prorock is declared the winner of the tournament! CONGRATULATIONS!!! Also, thank you to everyone who participated in this tournament.

Congratulations to the tournament winners!!! Great game!
Prorock, that's two tournament wins! ;) :) :) :)
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More participants – you’re absolutely right!


Added 7 minutes later
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nprf;43222
Congratulations to the tournament winners!!! Great game!
Prorock, and here are a couple of won tournaments! ;) :) :) :)

Okay...:)
Then I’ll do as promised;)

Sincerely,
Prorock.

Как много в жизни есть путей
Для добродетелей и мира.


Я вернулся...
In reply to Prorock
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Prorock;43227
More participants – you’re right about that!


Added 7 minutes later
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Okay...:)
Then I’ll do as promised;)

Sincerely,
Prorock.

Now we just need to decide which version to play! I also want to try it, but I’m having trouble installing it with Equilibrium. HELP! The problem lies in the patch section for version 4.
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Points are points:), earned for completing a map, and they are displayed next to the number of days spent on the map in the in-game Hall of Fame. Here, I simply provided them for reference, as points were a secondary criterion when the number of days was equal.

By the way, if no one objects, I would like to hold the next tournament, as well as all subsequent ones, on the Equilibris version.

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