On W1 D1 12357 in citadel, revealed an external dwelling of wyverns and cyclopes, took an external dwelling of rocs and wolves, on W1 D2 1-7 in castle, took external dwellings, revealed 2 more external dwellings of critters and cyclopes and a Dragon Utopia, freed from prison Crag Hack level 10 with expert pathfinding and advanced logistics, switch to him, decide not to go to the center early but to fatten up at home, griffin conservatories on W1 and W2, on W3 D1 beat the Dragon Utopia, they give wings and cloak of the damned king, take external dwellings, collect the Vial of Lifeblood, more griffin conservatories on W3 and W4, on W3 D7 go out to the center, take sword +5 to all, and from expert air magic in a pandora's box they give all air magic, oh how much I searched to find it(, I see that my opponent hasn't broken through the main guard, I go visit him, Nila attacks on her own, Crag Hack's stats are 2 times higher, and also I have more meat: 10 angels, 12 white bears, 17 upgraded cyclopes, 16 rocs and rabble, and Nila has 3 angels, 7 titans, 27 master nagas, 300+ gremlins, 30 wyverns, in the end gg)
Thanks for the game.
After scouting the territory I decided that on week 2 I would hit the crystal critters. If only they gave me tactics. In the end they never gave it until the very end, I also got logistics near the end, earth magic was only offered near the end of week 3, in the Dragon Utopia they gave garbage, except for the blue hat, although I didn't need that either. In the face-off despite the stats and Vial of Lifeblood the cloak decided it. Stats were 1.6 times higher for you:) considering your sword +5 to all and my underequipped hat +4 to knowledge
thanks for the game
Added after 12 minutes
It's simpler to just not use it and that's it
No need for any "simplers". This is luck - especially your forte:D
Too many restrictions is not good, and the plague is basically a generator that misfired (negative morale-plague, positive-growth). No one says to remove morale from the game. It's part of it.