11/18/2010, _golden_key_ (Blue, Rampart, Rylander, Ivor) def. Might and Magic Hero III (Red, Tower, Darmin, Ceela) 2sm4d(3) 146
Affirmative.)
And here's where I didn't build the forge... :) I forgot that the Gremlin wouldn't have enough charges for the 20 Gnomes. I ran around as much as I could, and 19 were left. Without an army, with the hero being defeated, the first week was a sophisticated ordeal... )) I sent everyone through the mine, and Darmin got literacy. From Ceela, everyone got ranged attack, and then I started clearing with 9 Gargoyles in one direction and 6 Golems in the other. 1-4 in the fort. In the second, this Gnome finished him off. Solmyr arrived. In the dungeon, I freed the Moon. I tried to do something nasty to the Vivians, but they just defended themselves until the wall passed. I didn't quite understand how she should conduct the battle... :) With Ceela, I went up the levels, found a Naga and Giants in a chain. At the end of the second week, I ambushed with 5+ Black Knights behind the Naga, with Solmyr. I lost one there. In the castle, 1-6. I wandered around the republic a bit, didn't go to the second one, because the opponent was already visible there. It's a pity, of course, the second one was my home. At the end of the third week, I ambushed with Giants and their dwellings. With 6 Giants, 10 Nagas, and some minor units, I went to the second one, and the opponent met me with a full set of units, plus ambushes. I lost here on the 2nd day, but why not play to the end... ) Thanks for the game!
P.S. On the second week, the unique units got +5. We agreed not to use them. ) Is there really no rule about this?