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Posts from Haven faction discussion. Auto-translated

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#442
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In my opinion, the factions should be designed in a way that allows the player to decide how they want to play. If they want to focus on defense, they can. If they want to play offensively, they can. Although, looking at the current Haven, it's clear that its main feature will be strong defense, while demons will have good stamina, and necromancers will have speed. Will there be any initiative in the game, or not?
There will be a choice here as well, such as a magical hero or a warrior, and this will greatly influence the gameplay style. I think there will be enough opportunities to play offensively or defensively in different situations.

The game will bring back the turn-based system, as in Heroes of Might and Magic III, but the turn order will be determined by initiative, not the speed of the creatures.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
In reply to Майор Вихрь
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#443
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It kind of looks like the defense of the people is all about the beauty of the armor! They don't look threatening at all! Just beautiful armor made of plasticine.
In reply to Повелитель Блэк
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#444
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Deceived villain
It somehow resembles the idea that people's defense is the beauty of their armor! They don't look threatening at all! Just beautiful armor made of plasticine.
Something in the spelling suggests to me that it's you, Ancient Evil (no password), or whatever your name is. Did you read the rules? If you did, you should know that having multiple accounts results in a ban. Permanently.
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#447
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Something in your spelling tells me it's you, Ancient Evil (no password), or whatever your name is. Did you even read the rules? If you did, you should know that having multiple accounts results in a ban. A permanent ban.
That's 50 penalty points. And some people here are using a second account, but they haven't been banned. So, just saying.
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#450
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Hmm. And who's showing off? Did Nyamka create some clones there?
My sword, my trusted ally, unphased by my aspect.
In reply to Happy Life
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#451
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Morning
Not at all.

That's a castle, not a race. And it's basically something from the twilight fantasies of shitcity-builders for WoG.

skepticism

Oh, well of course. After all, I basically don't play anyone focused on defense. Yeah, that explains a lot.

Guys, maybe discuss something in other sub-sections?
4
Why would that be? To be more precise, it's a faction; a castle is a defensive structure. I'm talking about the appearance of creatures in G6. Like, in Inferno all units are so sturdy, muscular, thick-skinned (except for succubi), which means they are the most enduring, and Necros in G5 can't boast such speed—look at those ghouls with the ability against living, they crossed the whole field;)

Added after 2 minutes
Why did you bring up Ancient Evil? He's probably Lord Black now, and this is likely some newcomer
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#452
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More precisely, it's a faction; a castle is a defensive structure.
Castle. On the screen where you choose a faction, you select the castle. "Bastion/Rampart" is not a faction; it's a castle. "Castle" is the castle of a faction/country/state in Erathia.
You'll say no?
Well, like, all the units in Inferno are so strong, muscular, and tough-skinned (except for the succubi), so they must be the most resilient.
They've always been like that. Except for the imps.
and the Necropolis in Heroes 5 can't boast such speed; look at the ghouls with the ability against the living, they cleared the whole map.
What, sorry?
My sword, my trusted ally, unphased by my aspect.
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#453
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Yes, the cavalry units turned out to be very beautiful :). The Knights themselves aren't that impressive, but their horses don't look like ordinary ones at all :). I think it says somewhere that these horses were created by the light of Elrath, but why can't the Knights ride normal animals? And they shouldn't be able to fly, because, indeed, four flying units is too much, especially since cavalry units should attack from a charge, not from the air ;). And somehow, the cavalry units turned out to be too similar :(.

I looked at the new angels again. They still turned out to be pretty cool! What's original is that they have two swords and an attachment on their wings (a turbo engine :D). I just didn't really like the archers – they cost too much gold for a simple squad.

No, Ancient Evil has three accounts: Ancient Evil, Lord Black (formerly "Ancient Evil (no password)"), and Lord Black. As far as I understand, the last Creator deleted the latter. So, there's no need for this respected user to create another name. Probably someone else :).

Added 6 minutes later
And yes, I think that such a cavalry unit could be a champion. Although the angel is much better suited for this role :(. But let's not argue about this anymore. I'm starting to feel indifferent: let the developers finish the game, and then we'll praise or criticize it.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
In reply to Happy Life
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#454
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Morning
Castle. On the screen where you choose a faction, it's the castles that are selected. "Bastion/Rampart" is not a faction; it's a castle. "Castle" is the castle of a faction/country/state in Erathia.
You disagree?

They've always been like that. Except for the Imps.

What do you mean?
Yes, but you can only call buildings or cities "castles," not the inhabitants. And considering that the Heroes series is primarily focused on battles, and building a castle is just preparation for them, it follows that the entities within the castle are united into a faction.
I don't see that with 3-4 heroes; the demons are kind of weak. But I agree about the 5th game; I think the Imps look just as bad as the Goblins in the Stronghold (i.e., not very good).
I'll answer you in a private message.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#455
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Yes, but only buildings and cities can be called castles, not the group of people living there. And considering that the Heroes series focuses primarily on battles, and building a castle is just preparation for them, it follows that the entities within the castle are united into a faction.
A group of people is called an army. The castle is the faction, and the army belongs to that castle. Simple and clear. Almost. But not "race tower" or "faction tower."
I don't see that with 3-4 heroes; the demons there are kind of weak.
In the third game, it's perfect. But the fourth game is different. There's only the devil and a dog. I never liked the dog. But the devil fits your description quite well.
I'll answer you in PM.
Now it's clear, thank you.
My sword, my trusted ally, unphased by my aspect.
In reply to Happy Life
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#456
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Morning
A motley crew is called an army. The faction's castle is such and such, the army belongs to that castle. Simple and clear. Almost. But not "race tower" or "faction tower."

In the third game, it's just right. But the fourth one, yes, it stands apart. There's only the devil and the dog. I never liked the dog. But the devil fits your description quite well.

Now it's clear, thank you.
Yes, it's obvious.
Yes, in the third game, the graphics are arranged in such a way that all the units seem weak, but in the fourth (imps with pitchforks, I like the dogs in the Disciples series, but in Heroes they are completely useless, then there's some kind of vomit that is boldly called offspring, and disabled devils, the last one looks very good, and he even has teleportation in his pocket, but his stats are weak).
You're welcome.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#457
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Finally, the KNIGHTS! They turned out to be pretty good. There's only one unit left that hasn't been revealed. I think it's either a swordsman or a paladin. I WANT A PALADIN WITH A HUGE SWORD!!!!
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#459
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I want a paladin with a tiny dagger.
My sword, my trusted ally, unphased by my aspect.
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#467
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I don't think anyone doubts that there will be Daughters of Light (all creatures for the artifact battle have already been confirmed, except for the spider creature, which everyone expects, and the Daughters of Light, and for obvious reasons, she won't be placed in Necropolis). Therefore, I'm interested in who will be the last announced creature in Haven. I think it will be monks or knights/swordsmen (this is suggested by the description of the Solar Riders, where it says that Elrath gives horses only to the strongest knights, although it might just be written that way for effect).
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)