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Listen, in this thread (/topic/3960/), Kash explained back in February that you must hit the GO if it is shifted. That is, for example, on the second day, according to the rules, you cannot reach your opponent through a shifted GO. But if it stands on the road and before acquiring Dimension Door/flight/wings, you cannot bypass the GO directly to get to your opponent, then later you don't have to hit it. Don't you read the reports? Dozens of games here were won without hitting the GO (the code name for the maneuver: DD-gg). This also surprised me at first, but then I found the aforementioned topic and realized that you don't have to hit the GO. It's just that, as Kash rightly noted, we are beginners, and due to our lack of experience, we haven't encountered situations in our games where the opponent didn't hit the GO but flew over it or used Dimension Door. This has nothing to do with the new edition.
In the reports I read, I didn't see anything like that. I didn't read the February ones for obvious reasons. If a shifted GO can be ignored when there is no way around it, then this should also be indicated in the rules. There is no such line there.
Show your true face when losing. Make sure it`s not ugly.
