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In reply to CTPAHHuK
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#114
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CTPAHHuK
Do you often use it against demons? :rolleyes:

As written. :) 50% to 50%. :)

In general, both are good for Haven at level three. I even tried playing with Nagas – it turned out pretty well.

When heroes-mages are not yet leveled up, it is preferable to use Jinns to fight at a distance. Heroes are weak and almost useless at the beginning of the game (with the exception of thieves), and it is easier to level them up with ranged and spellcasting units.
Вдруг, откуда ни возьмись, ниоткуда не взялось.

Музыкальное оформление.
In reply to CTPAHHuK
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#115
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CTPAHHuK
Do you often play against demons? :rolleyes:
Annoying. :D

:D :D :D
Модератор форума Лиги Героев (http://forum.heroesleague.ru)



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#116
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it's easier to level them up using ranged and spellcasting units
A fast, demoralized griffin/air element/ifrit, etc., arrives – the heroes die a brave death, especially if there aren't enough genies to slow down and then block all the stacks of flying units.

Added 3 minutes later
2 shnurov_hl, by the way, can Haven afford to break through the Castle's defenses (1-2) in the first week? As long as there are enough hobbits and units to occupy the dragons for 1-2 rounds.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Zybr
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#117
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Zybr
Hopefully, there will be enough Hobbits to keep the Dragons occupied for 1-2 rounds.
So, are you suggesting using Nagas to occupy the Dragons? And will they be able to withstand it? And will the battle be worth the losses?

Кто состоянием своим доволен, тому жить весело. (с)Алекса́ндр Васи́льевич Суво́ров
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#118
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Nagis are unlikely to be effective. Their speed is too low. We need someone faster and with flying ability. If we can't find that, then it's important not to expose the Hobbits to attacks; let them simply block, attacking a nearby hero. Then, with a Gnome, Golem, or any other mortal unit, we turn the Dragon so its back is facing the Hobbits and get another attack. The question is just how powerful these attacks are. I think that if we can't kill one Champion of Darkness in a maximum of 3 rounds, then there's no point in trying.

The cost of losses needs to be determined before the battle.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Zybr
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#119
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Zybr
A fast, demoralized griffin/air elemental/ifrit, etc., arrives – heroes die bravely, especially if there aren't enough genies to slow them down and then block all the stacks of flying creatures.

Sometimes, neutrals, especially at higher difficulty levels, attack heroes and ignore everything else until they are defeated. In such situations, neither Nagas, nor Dungeon Guardians, nor Titans will help. Elixirs of Immortality are the only salvation:smile04:

Genies can at least delay them with the Song of Peace, but the rest (except for Vampires and Nightmares) will drag them to the castle to be killed. :) (Of course, I mean the period of the game when the heroes are not yet leveled up and don't have much magic.)
Вдруг, откуда ни возьмись, ниоткуда не взялось.

Музыкальное оформление.
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#120
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Sometimes, neutral creatures, especially at higher difficulty levels, charge at the heroes and ignore everything else until they are defeated. In such situations, neither the Nagas, Dungeon creatures, nor the Titans will help. Potions of Immortality are the only salvation.
Well, originally, they always seem to charge at the heroes, especially if the heroes have poor defense (they are less likely to attack armored units). But if a neutral creature sees any unit within its attack range, it will attack that unit. That is, a neutral monster will not waste a turn moving if it can attack (it should be noted that it will try to position its attack so that it also reduces the distance to the heroes/archers). Therefore, it is always best to keep them at a distance.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#121
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It's difficult to keep Nagas at a distance, especially when there's no one to teleport them behind the enemy. Besides, if you teleport them, they start getting taken down in groups, and that's not like a Griffin, which can withstand a mass attack with dignity!

On the other hand...
You want to have both Djinns and Nagas in your army, but it rarely works out. It's a pity that you have to choose between the two. :D
Вдруг, откуда ни возьмись, ниоткуда не взялось.

Музыкальное оформление.
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#122
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Thunderbirds and the monster – the second is stronger, but it will take at least 3-4 days to reach the enemy, while the first is weaker, but not noticeably so; the damage is compensated by lightning. However, it lacks defense and health, but it can reach the enemy much faster. Then come Death and Order, and there's no need to even talk about Nature and the other two – Nature has a significant advantage over them.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
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#123
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Regarding Chaos, it's debatable... Although when playing as Chaos, I always choose the Chaos Devil, but if you're playing as Haven... For righteous mages, a Hydra will be more useful than a Chaos Devil. :smile04: They're like super-powerful units. :smile08:
Вдруг, откуда ни возьмись, ниоткуда не взялось.

Музыкальное оформление.
In reply to Ethereal
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#124
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Ethereal
As for Chaos, it's debatable... Although, when playing as Chaos, I always choose the Black Dragon, but if you're playing as Haven... For Haven mages, a Hydra will be more useful than a Black Dragon. :smile04: They're like super-nukes. :smile08:
Mind-blowing... :smile33:
Модератор форума Лиги Героев (http://forum.heroesleague.ru)



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#125
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I mean that when playing as Haven in captured, undeveloped Chaos castles, it's more advantageous to build Hydras. They have the same illusions and teleports. With a Nature and Life mage, you can teleport into the thick of the enemy, followed by an Angel of Light and Antimagic from above. Or another set of spells, depending on the opponent, but always starting with teleportation. With a Haven mage, you can never drown a Hydra or Naga in sand. ;)
Вдруг, откуда ни возьмись, ниоткуда не взялось.

Музыкальное оформление.
In reply to Ethereal
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#126
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Ethereal
What I mean is, when playing as Haven and capturing undeveloped Chaos castles, it's more advantageous to build Hydras. They offer the same illusions and teleports. With a Nature and Life mage, you can teleport into the thick of enemies, followed by Guardian Angel and Antimagic from above. Or use a different set of spells, depending on the opponent, but always starting with teleportation. With a Haven mage, you'll never be able to drown a Hydra or Naga in sand. ;)
I mean that either you shouldn't have a Haven mage in your army, or you shouldn't build Chaos castles.
Except in very unusual situations.
Модератор форума Лиги Героев (http://forum.heroesleague.ru)



In reply to shnurov_hl
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#127
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shnurov_hl
I mean that either you shouldn't have a Haven mage in your army, or you shouldn't build Chaos castles.
Except in very strange situations.

I don't know what kind of strange situations you mean, but on XL maps, it's not uncommon for opponents to have 5 or more castles each, and there are much more resources than on smaller maps. It is quite possible to fully develop 5 or more castles on XL maps, and the question of what troops to build in castles that are not of your own faction inevitably arises. As for small maps, I don't know, I haven't played them. :smile32: I like big and rich maps. In theory, when resources are scarce in a fast-paced game, you should only develop your own castles. There simply won't be enough time or money for others, so the question of "what to build in captured castles" doesn't even arise.:D
Вдруг, откуда ни возьмись, ниоткуда не взялось.

Музыкальное оформление.

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