Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.
последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
полное подробное описание
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Quote:2 by right-clicking the small icon of your own city to the right of the creature slots, we can see their city; if we have 2 cities and the opponent has 1, then clicking on the 2nd one will cause the game to crash,
- I fixed this as well.
But I can't manage to "check troop prices." What am I doing wrong? I enter the creature recruitment dialog via the Castle or a building, press m - nothing, press any other key - nothing.
I'm afraid there will be problems with this. This bug is so deeply embedded in online play that some people won't play without it. And I've been thinking... If the opponent on the other side is playing pure SoD or an earlier HD patch version, and I have a newer version without bugs but one that doesn't show secondaries, then damn, forget it....
So I suggest leaving this point as a "feature"...
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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This bug is so ingrained in the online experience that some players wouldn't even want to play without it. And I keep forgetting about it, even in SOD.
Basically, the idea with replays. Asm either couldn't or didn't bother, but in general, with the ability to edit the Heroes code, it shouldn't be too difficult to implement. The algorithm is as follows: a handler is attached to the procedure that displays sprites on the screen, which logs all calls and saves them to disk. Accordingly, playback is similar: reading the log and repeating it in the same sequence. This will significantly reduce the size of the replay because the replay doesn't store graphics, only sprite codes. And there will be a lot of potential for archiving such a log, both with external archivers and simply by removing unnecessary sprites (for example, all kinds of animations) or creating sprite macros (like for a city). Can you handle it?
последняя версия - 5.0 RC96 (19.09.2020)
последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8
полное подробное описание
I keep forgetting about him even in SoD.
Well, you don't use the lighter (or didn't use it) :D
(And it's a Warlord's Banner one!)
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
If you specify that you can only play with HD, even in the rules of a season, for example, then I'm all for it!!!
But not in a way that some "classic" enthusiast opens a "clean" SOD and starts using them!! And I'll be with HD, watching from the sidelines and envying.
***
The fact that you can see what version your opponent is using, or even if they don't have it at all, is great!
But another interesting point is, for example, the bug with selling artifacts at inflated prices. I have HD, and my opponent has SOD, can he use it? Or is it only me who can't? Or maybe only when HE creates it? Or can't he use it at all?
This is a very important point for me... :-)
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
I'll say it again.
If we set the rules for a season to only allow playing with HD, I'm all for it!
But another interesting point is, for example, the bug with selling artifacts at inflated prices. I have HD on my opponent's Sod, can he use it? Or is it just me who can't? Or maybe only when HE creates it? Or can't he use it at all?
This is a very important point for me... :-)
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