Skip to content

Posts from Heroes 6 - Discussion

4.3 (15 ratings)
User Avatar
Auto-translated
I liked it, although the dwarves were a bit disappointing.
A deceased hero can be resurrected in the same place, but they will start at level 1.
Great! The upgrades are also good, and hiring the highest-level units for crystals is a nice touch. The class separation is also well done, as there are significant differences between them. I hope it stays that way.

Be strong. Believe
User Avatar
Auto-translated
By the way, the new information isn't very encouraging. Instead of dwarves, they should have made mages – that's one thing. And secondly, if I'm not mistaken, there was information that the castle would have seven units. In my opinion, 6 is already a step backward.
P.S. Why have such a complex algorithm for turn order if you can simply introduce initiative? That's another question...
P.P.S. And how can all these characters be siblings? :D
 

К А
Стикеры GBF в Telegram
Auto-translated
What the hell is this new information? About half of the information in this article is something that has been known for a long time, and the other half is someone's delusional fantasies.
O God of Earth and Altar,
Bow down and hear our cry,
Our earthly rulers falter,
Our people drift and die,
The walls of gold entomb us,
The swords of scorn divide,
Take not thy thunder from us,
Take away our pride.


G.K. Chesterton: English Hymnal
User Avatar
Auto-translated
Regarding the fantasy aspect, it's clear, but I still like it.

Be strong. Believe
User Avatar
Auto-translated
I said the article is amusing because it contains many inconsistencies and obvious fabrications, but otherwise, yes, it contains outdated information.
:smile24: Клан ВАМПИРЫ:smile19:
In reply to VaRvArHawk
User Avatar
Auto-translated
VaRvArHawk
Half of what is written here is complete nonsense and lies.
Since anyone can create a topic on Wikipedia, there can be no talk of truthfulness; the article was created by some inadequate fan with a very big imagination.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
User Avatar
Auto-translated
Morning
What is "inadequate," excuse me?
For example, 6 unit slots in cities, but there are actually 7, with two creatures having 2 upgrades each, and the last two having no upgrades, 4 schools of magic instead of 7, mention of the races of dwarves and elves; you can still believe about the elves, but dwarves (where is the new race?), mostly everything else is there, but there are minor inconsistencies with the original information.

Moderated: OFF-TOPIC in the message


Added 3 minutes later
Ment
Well, this fan has revealed himself :D
:D:D :D You're hilarious.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
User Avatar
Auto-translated
Morning
I don't understand how this answers my question. You probably misunderstood.
The fact that this article was published around the beginning of October, when information about many of the article's points was already available, highlights the author's lack of awareness. It suggests that either he wrote what he wanted to see in Heroes 6, or he was simply fantasizing.
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)
User Avatar
Auto-translated
It would be cool if monsters dropped money. For example, if you killed liches, you could get an artifact and also receive 258 gold for the victory, allowing you to buy a building faster. :D It would also be great to have many diverse quests, so that the tavern offered quests, such as obtaining a certain artifact. You bring the artifact to the city, go to the tavern, and receive a reward in the form of experience and money. Wouldn't that be fun? :):rolleyes: I know that would make the game more like an RPG, but it would be more interesting to immerse yourself in the game rather than just accumulating an army, killing the opponent, and that's it. As it is now, while the opponent is far away, there's something to do... :p Ps: Please consider my suggestion and let me know what you think. Added 1 minute ago
Although, let's discuss my idea – what do you think? :confused: :confused: :confused:
User Avatar
Auto-translated
It would be cool if monsters dropped money. For example, if you killed liches, you could get an artifact and also receive 258 gold for the victory, which would allow you to buy a building faster.
There is a similar ability in Heroes of Might and Magic V.
Also, it would be great to have many diverse quests, so that the tavern would offer quests, for example, to obtain a certain artifact. You bring the artifact, enter the city, go to the tavern, and you receive a reward in the form of experience and money.
I assume the phrase "seer's hut" doesn't mean anything to you?
I know that the game would then be more similar to an RPG.
-_-
but it would be more interesting.
to immerse yourself in the game, and not just accumulate an army, kill the opponent, and that's it...
Have you played online? The essence of the game is to kill the opponent; the paths to the goal differ. And "accumulation" usually works against weak players and the computer because a strong player won't let you accumulate a sufficient army (unless you have a huge advantage over them, of course, but if you have an advantage, there's no point in accumulating an army).
Ps: Please consider my suggestion and write a message about what you think.
The developers don't read this thread, I'll tell you a secret.
Although, let's discuss my idea, what do you think?
I'll say just one word:
Reinventing the wheel
In reply to Rainer
User Avatar
Auto-translated
I would also like to see something from Heroes of Might and Magic IV added, because they created it and then abandoned the idea. It was a good game, and some elements could be added. For example, it would be fun if monsters were wandering around. And the physics could be improved, for example, with effects: when you shoot an enemy, their health decreases:mad:. This doesn't look like a modern game at all!)) I'm disappointed:mad:. I ask the developers to make a game that reflects 2010, not 2000. It should be in the spirit of 2010, with blood flying and health decreasing:smile18:. Make cool special effects, so that when an arrow hits an enemy, it sticks in them, and then, for example, the archer dramatically pulls it out of their body with splashes of blood, throws the arrow on the ground, and with a cry of "FOR THE EMPIRE!" runs into melee combat. In melee combat, make it so that teeth are knocked out when hitting an enemy, and wounds remain after the blows. Guys, I'm not dreaming!:p I'm saying that in our technologically advanced world, this is what should be in the game!!!!!!!:smile33:. Not the special effects from 2000! Guys, developers, I know you can make good games like Warhammer... you've done it before! And I know that if you want to, you can make a masterpiece out of Heroes of Might and Magic 6! Please, try to make a great game for the fans of the series... From Dragon124.

Added 2 minutes ago
I wanted to say that the Seer's Hut is good, but some people, for example, don't want to travel far to get to it!:smile17:. But in the city, they can get a quest right away!

Added 6 minutes ago
Also! Make it so that when a turn ends, there's an effect of a sleeping hero with the letters ZZZZ!:D
User Avatar
Auto-translated
Dragon is partially right, but one could also say that he is dreaming of the impossible.

Added 2 hours and 50 minutes later
This will happen in about 10 years when the computers of all fans will be able to support such cool special effects. I am a fan of the entire Heroes series and would like to play them all (so far, I have only not played 1 and 2 out of the existing ones), but my weak computer can barely handle Heroes 5; they lag terribly, and what you are describing, it simply won't be able to understand, and that's the end of hopes, and there are many such people. The conclusion is that the fan is upset that not everyone could play, his friends say it's garbage, the developers' profit is negligible...
User Avatar
Auto-translated
Dragon124, you are absolutely right. I would like to see more scripted, interesting single-player scenarios there. For example, a mission in a port where, say, four or five mages slowly walk along the docks, incinerating peaceful citizens of the empire with dangerous spells, and then dealing with reinforcements in the form of swordsmen, crossbowmen, and griffins.

Not Nomad, but Kirill.
My sword, my trusted ally, unphased by my aspect.
User Avatar
Auto-translated
and it should also include ambushes. The player should be able to hide in the forest or bushes and then suddenly jump out at a passing hero! It needs to be implemented so that our hero disappears and becomes invisible to the enemy, and then, as soon as he appears from the ambush, a battle begins, and our hero's stats are higher than usual (this is like a bonus for the surprise attack).
eno tuohtiw hguone yzarc si efil
nalp a deen od elpoep tsom

Statistics

Welcome our newest member: Emil