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Heroes 6 - Discussion

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#1525
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It would be cool if monsters dropped money. For example, if you killed liches, you could get an artifact and also receive 258 gold for the victory, which would allow you to buy a building faster.
There is a similar ability in Heroes of Might and Magic V.
Also, it would be great to have many diverse quests, so that the tavern would offer quests, for example, to obtain a certain artifact. You bring the artifact, enter the city, go to the tavern, and you receive a reward in the form of experience and money.
I assume the phrase "seer's hut" doesn't mean anything to you?
I know that the game would then be more similar to an RPG.
-_-
but it would be more interesting.
to immerse yourself in the game, and not just accumulate an army, kill the opponent, and that's it...
Have you played online? The essence of the game is to kill the opponent; the paths to the goal differ. And "accumulation" usually works against weak players and the computer because a strong player won't let you accumulate a sufficient army (unless you have a huge advantage over them, of course, but if you have an advantage, there's no point in accumulating an army).
Ps: Please consider my suggestion and write a message about what you think.
The developers don't read this thread, I'll tell you a secret.
Although, let's discuss my idea, what do you think?
I'll say just one word:
Reinventing the wheel