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In reply to Wlk777
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#2105
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Wlk777
Excuses about using a lot of skeletons to clear the area around a Castle are just excuses.

- Map control is based on these clearings, and I won the last game against Galtran precisely because of it:smile28:

- How else can you get a Scholar with the desired magic at the desired Castle? /and even then, it depends on whether there are neutral creatures with Growth Shoots or not/

Only once did this bug "probably" help me (and I noticed it by chance):
A large number of Death Knights were guarding a choke point, and I checked with a Scout how many there were. For a Stronghold, it wasn't that critical whether there were 6 stacks of 6 or 6 stacks of 5, because I was going to attack the choke point anyway - what was much more critical was the morale in the first two rounds of the attacking stack, and even then, it wouldn't have mattered if there was an army of these Death Knights:smile35: :smile49:

P.S.: There may be some nuances for official tournaments/maybe even for fixed maps/, but not for online play.
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#2106
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I don't read Викка's posts, just so you know. So far I haven't seen any sensible arguments in defense of halving ГО for 10000. The fact that this is a bug is not denied by anyone. Bugs that clearly affect the outcome of the game (for example, on Jebus Cross, 10000 is nothing compared to an early exit to the center) are banned by default.
Всем удачи ! И Морали !
In reply to Wlk777
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#2107
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Wlk777
I don't read Vicca's posts, just so you know.
Then how do you reply to them, and even with quoting? ;)
So far I haven't seen any sound arguments in defense of halving the ГО for 10000. Nobody denies that it's a bug. Bugs that clearly affect the outcome of a game (for example, on Jebus Cross 10000 is nothing compared to an early center exit) are banned by default.
The outcome of a game is influenced by so many things... The bug with reduced guard here is probably in the 2nd dozen factors.

Moreover, the very concept of bug/feature is subjective in many cases. For instance, Bron's crocodiles are a bug, yet they are considered a feature. Or the nuances of how the black orb functions — a clearly bugged algorithm, developers almost certainly imagined its operation differently. Yet it's considered a feature. Not to mention such a massive bug as viewing the enemy's castles, their resources, etc. — this affects the outcome of a game much more significantly.

The same goes for multidefit — a bug for some, a feature for others, a sort of compensation for the hassle of a growth stack. How often do you see reports where this bug is used? I, for example, can't recall any off the top of my head. So if it does happen, it's no more than 1-2% of games.

Consequently, its impact on gameplay is negligible. And therefore there's no need to inflate the rule set.

Ideally, the rule set should actually be reduced. Most of the cut features affect the outcome of a game far less than many uncut features (like the Miners). Player skill affects the outcome much more strongly. The results of the Bezpredel and Bezpredel-2 Tournaments are a good confirmation of that.
In reply to Wicc
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#2108
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I saw it in a report on HeroesWorld once. I don't remember the player. By the way, I disagree about the Miner being imbalanced. Now Galtran — that's a different story.
Земля нуля.
Все в ней нулево и кукольно.
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#2109
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I wanted to write about Galtran, but I forgot :).

Yeah, he's a much bigger powerhouse. When choosing between Gosha in the tavern and an unedited Solmyr, they'll almost always choose Gosha.
In reply to Wicc
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#2110
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Wicc
I'm not even talking about such a bug as viewing an opponent's castle, its resources, etc.
Lider1
And what about viewing a hero (this is for those who love Soda, or rather, the classics, who know how to browse an enemy hero like their own, look at their army, browse their spellbook, and so on.

And what is this other weird thing:confused: Okay, glancing at what's inside the castle won't help much, but browsing the spellbook and delving into the hero's inventory is a complete cheat, more like some kind of map hack:smile48: I don't know who knows about this and uses it, but it's on their conscience. I don't know how to track it and include it in the rules, and it won't help either:(


ICQ (559716573)

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http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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#2111
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how does it work when browsing another player's hero in the community? :confused:
In reply to FireToSky
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#2112
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FireToSky
Is it like browsing through another player's hero list in the game? :confused:

Here's HOW everyone can know, and it doesn't have to be mandatory. I don't know "how" myself, but I definitely know that it exists.:rolleyes:

Added 1 minute ago
RomarioGrom
I don't know how to track it, and writing it into the rules won't help either:(

Another "+" for switching to WT.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#2113
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VT is a different story and game altogether; for now, it's the last resort as an alternative to TE (the imbalance in VT is more frightening to me than a bug that few people know about, if it even exists).


ICQ (559716573)

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http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
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#2114
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What kind of imbalance in Warlord Tactics are you referring to?
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#2115
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it would take too long to describe everything; the strength of the castles is completely different, and even without considering classes, there are unique features. I won't even mention the possibility of boosting stats to 5000+. In short, this is a completely different game. It's a matter of taste; unfortunately, I'm not ready to play like that yet:( Maybe with the release of another, more "balanced" version (in my opinion), I'll switch over with pleasure.


ICQ (559716573)

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http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
In reply to RomarioGrom
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#2116
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RomarioGrom
I won't even mention the boosts to 5000+
You're right to stay silent. Because those boosts don't exist. 4300 maximum. In SoD, a boosted level 20 Kirya with boots and gloves has up to 4500 MP :) And that's not the limit—5000+ is possible. But in SoD, not in WT =)
Всем удачи ! И Морали !
In reply to RomarioGrom
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#2117
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Come on, let’s not pretend there isn’t a lot of imbalance in World Tree.
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
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#2118
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Oelm
Come on, don't pretend there isn't a lot of imbalance in the game.
+a million!!

Added 3 minutes later
Wlk777
4300 maximum.
I counted 4800.
In reply to Dirty_Player
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#2119
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Dirty_Player

I counted 4800.
Show your calculations. Mine: 2000 + 600 (logistics) + 600 (guide) + 400 (boots) + 200 (gloves) + 400 (stables) + 100 (maximum logistics bonus) = 4300. Where did 4800 come from? :) This is how the fear of PvP arises based on unfounded prejudices.
Всем удачи ! И Морали !