Excuses about using a lot of skeletons to clear the area around a Castle are just excuses.
- Map control is based on these clearings, and I won the last game against Galtran precisely because of it:smile28:
- How else can you get a Scholar with the desired magic at the desired Castle? /and even then, it depends on whether there are neutral creatures with Growth Shoots or not/
Only once did this bug "probably" help me (and I noticed it by chance):
A large number of Death Knights were guarding a choke point, and I checked with a Scout how many there were. For a Stronghold, it wasn't that critical whether there were 6 stacks of 6 or 6 stacks of 5, because I was going to attack the choke point anyway - what was much more critical was the morale in the first two rounds of the attacking stack, and even then, it wouldn't have mattered if there was an army of these Death Knights:smile35: :smile49:
P.S.: There may be some nuances for official tournaments/maybe even for fixed maps/, but not for online play.
