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Posts from [TYPE: TOURNAMENT] Tazar vs Bron

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In reply to Wicc
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#16
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Wicc
In the default HeroesWorld rules, 160%. At 200%, it's clear that Bron is unmatched...
Taz's advantage starts to show somewhere around the middle to end of week 3, and not all games last that long

At 200%, no argument; at 160%, it's not so clear-cut: Bron essentially has a broken skill until the finale, which on average occurs in week 3 or later
but then on day 1 the army is bought out, and the geese built based on scouting data can also reduce losses to zero, at least against simple shooter stacks; further building adds power to Taz each turn))) on the other hand, Bron without basil was discussed ;) and he arrives by Murphy's law, when restarts are no longer possible :( and 7 crocodiles aren't always the case, sometimes it's 4!.... although perhaps some dispersion of skill across groups might still put Bron in 1st place, but I'm sure—if a Bron supporter gets Taz, they will level him :D :D
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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#17
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In SoD, with different stack sizes, it's going to be a total mind-//**.

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wowa
but I'm sure -- if Taz comes as Bron's supporter, they'll be leveling him up :D :D
Idk, for example, I don't like Bron, but if there's a choice between, say, Vistan and Tazar, I try to level each of them by 3-4 levels and see what they give. There were cases when Valeska with log and earth won the contest against Tazar =).
Всем удачи ! И Морали !
In reply to wowa
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#18
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wowa
I completely agree with the 200% statement, but the 160% statement is not so clear-cut: Bron essentially has an overpowered skill, especially considering the final stage, which usually occurs around week 3 or later.
Well, firstly, resistance is not an overpowered skill; it's a secondary skill. In the final stage with Bron, you constantly have to consider the fact that he can resist magic. Plus, resistance significantly diminishes the effectiveness of conceptual tactics like Mass Slow in response to Mass Haste, as well as other harsh mass debuffs (like Berserk, for example).

Furthermore, in SoD, there are only about 6 primary skills, so you can afford to sacrifice one slot.

By the way, Taz, with his Advanced Armor, also risks facing problems at level 3, and it's not certain that it will be more useful than resistance.

and on the first day, the army is replenished, and the geese built based on reconnaissance data can also minimize losses, at least against simple ranged units; further construction adds to Taz's power each turn)))
A stack of about 10 Bron's Basilisks in the first week will be stronger than 2 Wyverns, and significantly so, which means it's easier to defeat the computer, and generally easier to break through (i.e., you can break through more and build up better). And in the second week, 16-18 Griffons can work wonders - for example, they can move faster in grassy terrain (and if on a swamp, even unupgraded ones will be faster). In terms of offensive power, Taz starts to become comparable to Bron around levels 12-15.
but I'm sure that if a Bron supporter comes to Taz, they will start using him :D :D
That's a given. And not just Taz. For example, if Alkin comes, I will start using him. Bron is valuable here precisely because of the Crocodiles, not because of himself.
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#19
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Is it possible to make a patch for SoD so that everyone has 3 stacks? I think even the most stubborn SoD fans wouldn't mind =).
Всем удачи ! И Морали !
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#20
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if I’m not mistaken, this patch is called TE-Lite.
In reply to FireToSky
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#21
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FireToSky
this patch is called TE-lite, if I'm not mistaken
TE-lite is not SoD; not everyone agrees to play it.
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#22
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In the Shahti vs. Gunar tournament, there wasn't a rule stating that if Shahti arrives with one or two stacks, a restart is necessary. And having 7 Basilisks is indeed rare... At least, I've only seen it happen once or twice, which might be because Bron himself isn't a frequent visitor to the tavern...
Всё не так плохо как Вы думаете. Всё намного хуже!
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#23
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Wlk777
Is it possible to make a patch for SoD so that everyone has 3 stacks? I think even the most stubborn SoD lovers wouldn't mind =).

What do you mean 3 stacks, are you crazy? Stubborn SoD lovers specifically love starting with 12 gnolls and the insane morale of neutrals. And why is everyone ignoring the Dragonling; imho 50-70 gr. gnolls with speed 7 at the start is also not bad... :)
Человек человеку - друг!
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#24
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Wlk777
Is it possible to make a patch for SoD so that everyone has 3 stacks? I think even the most stubborn SoD fans wouldn't mind =).
So that Dungeon and Rampart can be an even bigger imba? :)
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#25
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Why was it done this way, so that Bron has basilisks in his starting army? After all, no other hero specializing in fourth-level troops has that.
Всё не так плохо как Вы думаете. Всё намного хуже!
In reply to Wlk777
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#26
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Wlk777
TE-lite is not SoD; not everyone agrees to play it.
Well, TE-lite is much closer to SoD than what you are suggesting.
In reply to Hermit
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#27
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Hermit
Why was it done this way, so that Bron has basilisks in his starting army?!!! After all, no other hero specializing in fourth-level troops has this.
It's simple. There was a mistake. Basilisks appear instead of Lizards, and there are exactly the same number of them, and the chance of them appearing is exactly the same as for Lizards for any Swamp hero to whom they can appear.
In reply to Dirty_Player
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#28
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No need to offend Brogh. He's actually decent in SoD too. And it's not even certain that he's inferior to Tazar. At level 20 (which is quite achievable by the end of the 2nd week), he has +3 to attack and defense, and most importantly +1 to speed for same-unit stacks, and there will definitely be many of them. Scouting also rules. Even without classes.

P.S. Naturally, I am against full three stacks from the start in SoD, although I don't consider myself one of the stubborn ones. Depending on my mood, I'm ready to play full WT. And light SoD is no different in this regard. The main thing there is protection from scouting.
Земля нуля.
Все в ней нулево и кукольно.
In reply to Dirty_Player
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#29
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Dirty_Player
It's simple. There was a mistake. Basilisks appear instead of Lizards, and there are exactly the same number of them, and the chance of them appearing is exactly the same as for Lizards for any Swamp creature that can summon them.
Excellent explanation! But still, before releasing the game, they should have noticed such an obvious bug. Didn't they test what they made themselves? This isn't like an air shield, which is rarely used during a castle siege. I was also wondering why there aren't heroes specializing in Medusas and air elementals. There are two heroes specializing in Djinns and Ogres, and three heroes specializing in Knights, but only four heroes specialize in level 1 units. An Archangel costs 3 precious gems, although, by analogy with other cities, if a Titan costs 2 precious gems, then it should cost one, and an Angel should only be hired for money. It's somehow asymmetrical...
Всё не так плохо как Вы думаете. Всё намного хуже!
In reply to Oelm
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#30
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Oelm
He's not bad in SOD either.

Any beastmaster is "not bad".
Oelm
And it's not a given that Tazaru is weaker. At level 20.

Are you kidding? You compared "something" with "something else" :D

Or is a SOD beastmaster at level 20 being compared to Tazaru at level 5? Then yes.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того