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Hmm... interesting topic:smile19:
Everyone knows that humans can effectively combine light and darkness. In the guild of mages, it's simply not advantageous for an Orc to take light or dark magic skills, maybe one, but two is too much. It's better to invest in defense, otherwise, the damage will be so high that even Fury won't save you!
And humans don't need spellcasting; Empathy is much more useful.
So, here are the most important skills for an Orc against humans:
Attack - no comment.
Leadership - there are two very important perks for an Orc: Aura and Battle Frenzy! Battle Frenzy leads to Inspiration, which is also necessary.
Defense - if we don't take it, we're guaranteed to lose. Trained units will simply one-shot everyone (I'm talking about knights, and Zealots are also strong). There's also Dodge and Resistance here, i.e., exactly what we need!
Battle Cry - the second most important skill for a late-game Orc after racial skills.
And here, it's worth taking either Luck or a magic resistance skill, depending on your preference.
Take the light magic resistance if you're very afraid of angels.
Take the dark magic resistance if you don't have artifacts that provide magic resistance, such as the Armor of the Forgotten Hero and Boots of Resistance. If you do have them, I would take Luck (but this is debatable).
From racial skills, you definitely need to take Magic Resistance and Blood Memory.
Against humans, it's better to take a free Cyclops; maybe we'll get lucky and be able to deal significant damage, preferably to multiple units, and with a bit of luck!
And here's what: if you have a choice between Boots of Speed and Boots of Resistance, confidently take the +1 speed boots. And immediately take the dark magic resistance skill, and boost Luck with artifacts and various fountains:)
And if you have the Armor of the Forgotten Hero... hmm... in short, here, anti-magic is better than Luck - take anti-magic!
Everyone knows that humans can effectively combine light and darkness. In the guild of mages, it's simply not advantageous for an Orc to take light or dark magic skills, maybe one, but two is too much. It's better to invest in defense, otherwise, the damage will be so high that even Fury won't save you!
And humans don't need spellcasting; Empathy is much more useful.
So, here are the most important skills for an Orc against humans:
Attack - no comment.
Leadership - there are two very important perks for an Orc: Aura and Battle Frenzy! Battle Frenzy leads to Inspiration, which is also necessary.
Defense - if we don't take it, we're guaranteed to lose. Trained units will simply one-shot everyone (I'm talking about knights, and Zealots are also strong). There's also Dodge and Resistance here, i.e., exactly what we need!
Battle Cry - the second most important skill for a late-game Orc after racial skills.
And here, it's worth taking either Luck or a magic resistance skill, depending on your preference.
Take the light magic resistance if you're very afraid of angels.
Take the dark magic resistance if you don't have artifacts that provide magic resistance, such as the Armor of the Forgotten Hero and Boots of Resistance. If you do have them, I would take Luck (but this is debatable).
From racial skills, you definitely need to take Magic Resistance and Blood Memory.
Against humans, it's better to take a free Cyclops; maybe we'll get lucky and be able to deal significant damage, preferably to multiple units, and with a bit of luck!
And here's what: if you have a choice between Boots of Speed and Boots of Resistance, confidently take the +1 speed boots. And immediately take the dark magic resistance skill, and boost Luck with artifacts and various fountains:)
And if you have the Armor of the Forgotten Hero... hmm... in short, here, anti-magic is better than Luck - take anti-magic!

Будьте осторожны со своими желаниями. Иногда они исполняются.
