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5.0 (2 ratings)
In reply to Javdet
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16 years ago
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Javdet
nonsense.........
Well, why nonsense, it's a perfectly decent move:
from the obvious advantages, all heroes at 9 speed, a sharp simplification of fights with neutrals, both with melee units and shooters, a big advantage in early contact with the opponent - especially against some Ivor or Valeska

as an option, you can build a Mage Guild, this is when the Trogs give a lot (SOD) and a couple of interesting objects like Griffin Conservatory 2-3 are visible :)
In reply to LeBron
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16 years ago
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LeBron
Why is it nonsense? It's a perfectly decent move:
The obvious advantages are that all heroes are at speed 9, which greatly simplifies battles with neutral creatures, both infantry and archers. It also gives a significant advantage in early contact with the opponent, especially against someone like Ivory or Valensky.

As an alternative, you can build a Grand Master (GM) strategy, where you have a lot of trogs (SOD) and a few interesting objects appear, like a Consulate 2-3.
The move is decent if there's a need for it: when Laura arrives, or when you need to counter ranged units. But in 90-95% of cases, as VLK writes, there's no need to do it – at level 111, it's important to have a speed advantage and to accumulate money to buy more scouts, which allows you to develop a further strategy. There are cases where the resource spawn is poor, but there's one good thing, like Pandora or a Hive – you just rush there. If you take it, great; if not, you reset. And you end up with one extra building in the city, which means one less unit type.
In reply to Dirty_Player
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16 years ago
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(unless it's boots and gloves).
What has changed about them?
In reply to Javdet
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16 years ago
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Why is it nonsense? It's a perfectly decent move:
The obvious advantages are that all heroes have 9 speed, battles with neutrals are significantly simplified, both against infantry and archers, and it gives a big advantage in early contact with the opponent, especially against someone like Ivorn or Valeska.

As an alternative, you can build a Grand Master (GM) strategy, where you have a lot of troglodytes (SOD) and a couple of interesting objects appear, like a Consulate 2-3.

+1, although it depends on the build order. In the Dungeon, for example, building isn't always important. So what if you don't get manticores? The strength of the Dungeon, like the Necropolis, isn't in building, unless you happen to have a lot of troglodytes. But if Laura shows up, then it's definitely the best option.
In reply to Oelm
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16 years ago
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Oelm
What has changed about them?
They now have fewer movement points: 400 and 200.
In reply to LeBron
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16 years ago
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LeBron
Why is it nonsense? It's a pretty decent move.
Opinions are divided. We need to organize a vote or even a small tournament urgently :D
In reply to Dirty_Player
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16 years ago
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Dirty_Player
Opinions are divided. We need to urgently organize a vote or even a small tournament :D
Don't say that terrible word, Pasha will see it:eek:
In reply to Dirty_Player
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16 years ago
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So what’s the point if they turned Шахтер into a complete mess on Tuesdays?
In reply to Oelm
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16 years ago
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Oelm
So what's good about turning the Pit Lord in HotA into complete garbage?
Get a grip, what "complete garbage"? 100 Troglodytes are a very powerful force; how many towns can take down a Griffin Conservatory with a mini starting army? Or capture an external dwelling of Red Dragons? Looks like you blurted that out without thinking :)
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16 years ago
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The Shaman is completely useless in PvP! Especially on Jebus.
In reply to Oelm
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16 years ago
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Oelm
Miner - a complete mess in PvP! Especially on Jebus.
Don't talk nonsense...
In reply to Oelm
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16 years ago
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I would rank Shaft with Dungeon in 7th or 8th place, along with Rampart (maybe Tower is close too). Jebus cross build. Fire, try to justify it.
In reply to Oelm
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16 years ago
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What’s there to argue about? In SoD, Shax rarely has his own gold +150 troglodytes, but in WoT, he’s guaranteed to have 100+ troglodytes, just like in standard SoD situations. So, it’s practically the same, only with leveling and a +25% HP bonus. At level 7, the WoT troglodytes will hit much harder than the SoD troglodytes, so it’s a breeze!
In reply to FireToSky
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16 years ago
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This is not a justification, it's fluff. I know that in SoD you don't always get 150 Troglodytes. And I'm not speaking in general, but specifically about Jebus Cross. Here, even the terrain is non-native for him. On this template, he lags far behind the other towns. In SoD, even with 100 Troglodytes, you still have single units for splitting off. And the HP of Troglodytes on week 1 doesn't matter — I still won't let you hit them. Or maybe you mean that on 131 Dungeon will dominate on Jebus Cross:?:)
In reply to Oelm
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16 years ago
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I'm not a theorist like you, I'm a practitioner. And Shakti is powerful everywhere and always, even if it lags behind some other factions, but it's definitely not at the bottom, so you can keep trying to justify your point, but Shakti's power is undeniable.

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