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Posts from Heroes 6 - Discussion Auto-translated

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#717
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the "magic resistance" skill already exists. In Heroes of Might and Magic III, it can even be leveled up, and Torgrim has this special ability. Although, it seems to affect the chance of the spell working, rather than the damage dealt. If they make it affect the damage, it would be good.

Be strong. Believe
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#718
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Do you mean that it's magical protection against physical damage (compensation for the "defense" stat, since it doesn't level up well for mages), or regular magical protection against magical attacks?
Initially, I thought it was the first option. But now I'm starting to doubt it, and if my doubts are justified, then there's nothing new about this protection.
Honestly, I don't know, but I suspect it's protection against magic.
Like, you cast Implosion, and it only does 100 damage!
You started learning the first Disciples game a bit late. I finished it back in 2000!
Well, I thought it was a bad game; I was busy playing Heroes :))
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#719
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Moderated: OFF-TOPIC in the message

prooflink!!!
This is called a "proofpic," not a "prooflink."
And Disciples are discussed in a different section.
regarding the reduction of resources: the developers went about it the wrong way; if they want to reduce, they should do it gradually, i.e., first remove 1 resource, then 2, and so on, but they immediately removed 3 resources and are now seeing what happens!
I think this is a rather difficult approach, although not without merit. But indeed, such a large number of new features does not always have a positive effect on the game.
А, вот почему.

🏹🎪+⛓️♿=💕
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#720
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it would be more accurate to say: not all the new features have a positive impact on the game.

Be strong. Believe
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#721
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it would be more accurate to say: not all new features have a positive impact on the game.
Everything depends on the implementation. And the more new features there are, the more difficult it is to implement them all correctly and integrate them with each other.
А, вот почему.

🏹🎪+⛓️♿=💕
In reply to Драккошка
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#722
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Reading this thread, I realize how good it is that the developers don't listen to the "fans of the series"! The only thing that could disappoint me in the sixth installment is if they deviate from the original ideas of the developers in favor of the whining and nonsense of the players.
Tomorrow holds no promises
Except the ones we've made
In reply to Wistrit
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#723
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WisTrit
Reading this thread, I realize how good it is that the developers don't listen to the "series fans"! The only thing that could upset me about the sixth installment is if it deviates from the developers' original ideas in favor of the whining and nonsense of the players.
The success of the entire project ultimately depends only on the "series fans" who will buy or not buy the game. It would be good to keep this in mind when planning various innovations. However, I am not against innovations; the main thing is that the game is interesting.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
In reply to Vayshan
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#724
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The thing is, the consumer is always a fool; the consumer doesn't even know what they want, but they have HUNDREDS of GOOD and USEFUL IDEAS that everyone needs. And when there are many consumers?
There will always be those who like it and those who don't.
Tomorrow holds no promises
Except the ones we've made
In reply to Vayshan
#725
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Vayshan
The success of the entire endeavor ultimately depends only on the "fans of the series" who will buy or not buy the game. This should be taken into account when planning various innovations. However, I am not against innovations; the main thing is that the game is interesting.
In my opinion, fans are the least decisive audience of all. As usual, there will be many who will purchase the game without having played the previous installments, especially if critics write positive reviews, and the PR campaign is well executed. There are also those for whom the previous installments of the series were just another game. They played through the campaign, played multiplayer for a week, and then forgot about it. They won't be too concerned about the absence of 3 resources.
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#726
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WisTrit
The point is that the consumer is always a fool; the consumer doesn't know what they want, but they have HUNDREDS of GOOD and USEFUL IDEAS that everyone needs. And what happens when there are many consumers?
There will always be those who like it and those who don't.
After the fourth installment of Heroes, 3DO seems to have gone bankrupt, right? It seems that at that time, the number of those who didn't like the new Heroes sharply exceeded the number of those who did. Even though the consumer is a fool, it's thanks to them that development companies exist, and this needs to be taken into account, finding a balance between innovations and traditions.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
In reply to Майор Вихрь
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#728
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Major Whirlwind
In my opinion, fans are the least decisive audience of all. As usual, there will be many who purchase the game without having played the previous installments, especially if critics write positive reviews and the marketing campaign is well-executed. There are also those for whom the previous games in the series were just another set of games. They complete the campaign, play multiplayer for a week, and then forget about it. They won't be too concerned about the absence of 3 resources.
I don't know, but it seems to me that after the announcement of the new installment, it is the army of fans of this legendary series who start anticipating it and discussing it on forums (which is what we are doing right now), and they will be the first to rush to the stores when the game is released, and they will be the ones writing their impressions on forums and recommending or not recommending the game to friends, etc.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
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#733
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Major Vikhr
In general, it's a pity that there isn't such statistics :)

But I think the idea of a huge "army" of fans is an exaggeration. Worldwide sales of the 5th installment are around 2 million copies (original and both expansions). It's naive to think that there are that many fans.
At least there are enough of them to make the creation of a new installment economically viable.
WisTrit
Waischan, what do you want to see in the 6th installment?)

The 4th installment was quite popular when it was released, even the English (not yet localized) expansions were selling very well. It was only later that dissatisfaction arose.
And many people like the 4th installment, definitely more than half of the series' fans.

Or do you want 50 spells, 100 skills, and 10,000 units?)
Play Warlords Battlecry, it has a lot of races, units, and skills...
I think the internet wasn't as developed back then, so you had to buy the game to see what it was like. I don't know how things were abroad. I want to see something new (no need for another 5th installment, just on a different engine), but with the preservation of old, well-established, and time-tested solutions. Something like that.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
In reply to Vayshan
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#734
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I want to see something new (forget about yet another game that's basically just the fifth installment, but on a different engine!), but with the preservation of the old, well-established, and time-tested solutions.
This is simply impossible.
Tomorrow holds no promises
Except the ones we've made
In reply to Wistrit
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#736
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WisTrit
It's impossible.
If everything is changed, will it still be a game in the Heroes of Might and Magic series? There are still certain series canons, but this is the first time resources have been cut back so drastically. If the developers can create an interesting game with only four types of resources, then I'm all for it. But for now, I'm skeptical about this idea.

Edited: OFF-TOPIC in the message



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Arandor
What new factions are in Heroes of Might and Magic IV and what are the differences from Heroes of Might and Magic III? Are you serious? I meant that Heroes of Might and Magic IV was released with bugs and a poor balance, and this is what the developers didn't finish.
They could have fixed the bugs and balance in the add-ons. Is the balance in Heroes of Might and Magic III perfect? As far as I know, some factions are banned in tournaments.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.

God save us everyone
Will we burn inside the fires of a thousand suns...
In reply to Vayshan
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#737
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Moderated: OFF-TOPIC in the message

What new races are in the 4th game and what are the differences from the 3rd? Are you kidding? I meant that the 4th game was released with bugs and a poor balance, and this is what the developers didn't finish.
I played the first fourth game, and I didn't notice any bugs. At least, not more than in other games. The balance isn't particularly bad...
If everything is changed, will it still be a game in the Heroes of Might and Magic series? There are still certain canons of the series, but it is the first time that the resources have been reduced so much. If the developers can create an interesting game with four types of resources, then I am all for it. But for now, I am skeptical about this idea.
Each part brings a huge change, from the second to the fifth:
If the resources turn out to be poorly implemented, then it will be bad, of course. The idea is good.
Tomorrow holds no promises
Except the ones we've made