Yes, there was a sword +3 to attack... I didn't pay much attention to it, but still, it seems a bit weak for such a guard.
Posts from Round table
He could have been a quest item. :)
If monsters guard more than one object, their strength will be influenced by the total importance of the objects they are guarding.
The strength of the monsters inhabiting each zone is indicated.
Weak or weak (k=0.5?)
Average or average (k=1)
Strong or strong (k=1.5?)
On the small map, in the starting respawn points and secondary locations, the monsters are of the average type, and in the treasure locations, they are of the strong type. I assume that 16 monarchs guarded a sword + dungeon with 5k opponent hero power in the treasure locations.
In general, it would be interesting to know the exact formula by which the generator calculates the number of monsters for guarding.
On the starting resource nodes and secondary resource nodes, the monsters are of average strength, while on tertiary resource nodes, they are of strong strength. I assume that 16 Monarchs were guarding a Sword and Dungeon worth 5,000 gold, with a hero of equal strength on the tertiary resource node.
Are there quest-specific minor artifacts?
What kind of increase are you talking about?:D The game on turn 127 is already over, and I took this dungeon on turn 125. Regarding the quest artifact, yes, that's the only thing that comes to mind.
Why not just open the save/map and check all the quest huts?
In the third game, the number of neutral creatures increases at a rate of +10%
Thanks, Cap ;)
I think the question here isn't about the level, but about the quantity.
Added 3 minutes later
This was actually written for our Captain :D (see his post above)
Wait, what? Are you saying that fewer identical monsters will guard the Utopia on respawn than in the Treasure? I highly doubt that.