20.06.2010, Pavel Dubrovin (Blue, Castle, Valeska, Crag Hack) def Hermit (Red, Tower, Solmyr, Solmyr) 8mm6a 213
Thank you too, Pasha, for the game.
Added 21 hours 5 minutes later
21.06.2010
| I've never played tower so badly before... The main hero turned out to be Solmyr again, and just like last time his specialty miraculously compensated for my noobishness and allowed me to withstand unexpected attacks from opponents right when I was just starting to play. You can't help but start thinking that the game's creators made this hero specifically for "dads" like me... Of course I didn't plan to make him main, and in the end he became it because at that moment he was leveled better than Crag Hack and because of an unexpected opponent arrival I dismissed Crag Hack from the tavern. On the first map I immediately picked up the Boots of Speed and Gloves of the Genius, but the road to brown was so long and there were so many shooter stacks that going to him I couldn't gather enough money and resources and ended up with only 1-4 in the citadel. On the second map I was torn between gathering resources and money and trying to break through to brown. Solmyr doubled the mana in the magic well and that allowed me to capture the external dwellings for monsters and angels. I captured the angel dwelling by the way with a horde of mages — after all, even if Solmyr isn't main, there is still use for him... On the third map I again immediately doubled the mana and started taking conservatories. The first one turned out to be the maximum, but again the turtle tactic allowed me to take it while saving one angel out of two. But the rest of the squad naturally died, including 5 nagas. In total I gathered 10 angels and then Dessa arrived. Her army was of course much stronger than mine. Essentially I had nothing besides the 10 angels and almost no one to hire and no money. Crag Hack got beaten on the seventh day and was lost. Solmyr holed up in the castle and I built Mage Guild Level 3 there. I forgot to give him the Crown of the Archmage. Only 80 mana. Dessa approached the castle but didn't attack and stood next to it. I quickly exchanged resources and built Mage Guild Level 3. I transferred the Sword of the Archangel and the Crown of the Archmage and attacked as a scout hero with gargoyles to check what was what. I see Dessa has only 10 mana points. I killed 6 archers with Lightning Bolt, but on her next turn she spent 5 points on expert Slow and killed all the gargoyles. I'm sitting in the castle. I hope I can hold out with just a simple Lightning Bolt. Dessa doesn't attack, goes the other way from the castle, flags my angel dwelling, buying one angel there (she didn't notice the magic well fortunately — if she had reached it, my goose would have been cooked). I build Mage Guild Level 4 and Solmyr, with the Gloves of the Genius and Boots of Speed, reaches her on the last hex. She spent her mana on Slow and haste, I cast expert Haste on all my units on the next turn. Well, the angels flew away from Dessa's troops while I struck them with Chain Lightning. Dessa surrenders with a small army, and I have 7 angels left. I advanced Earth magic. On the next turn I double my mana at the magic well myself, it becomes 260, I buy up whatever I can from the swamp and home town and hotfoot it towards the blues. Vladislav decided not to continue. |