Posts from Play as Inferno.
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In this confrontation, everything depends on the artifacts and the initial placement of heroes and troops on the scale at the beginning of the final battle! If you don't manage to block Isabel's Knights at the start, you're doomed! And the fact that only Nimue can counter Haven in the late game is a fact.
You still need to level up Spell Power. This is a tactic for Nimus, not for Inferno, and if... if... if... what's the point of Anti-Magic? Dispel? Remove Enchantments? As soon as you control the angels, your opponent will just heal them. And it's not even certain that you'll go first. Only horses... maybe dogs too.
Your opponent seems really weak, and there will be 50-100 (!) Paladins, depending on the late game, and an Archangel... And what will we do at level 23 without Spell Power? Your Nimus shouldn't even destroy half of the army; the Paladins will just kill a lot of them... And the angels will attack before your hero! Your opponent will have a full set of initiative items: Ring of Speed + Ring of Swiftness, and maybe even a staff... Spell Power won't even help you. At this stage, you can get almost anything.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Okay, let's go through this step by step. First, on a skilled level, subduing angels by removing the enchantments of adept units doesn't work. This has been tested:D. And in general, they need to be subdued right before their turn. The opponent has 150 Paladins. Is that not enough?:o An Archangel in the late game is completely useless; it will at most raise 10 Paladins. And it's not even a given that the opponent will have the necessary artifacts. I see absolutely no problem in leveling up a Celestial Avatar with a Mentor, and we are playing on a map where one is available. And the level there is well over thirty. And there's no need to say that this tactic is only for Nimue; it's a universal tactic against Heaven.:smile14:
Stop confusing one thing with another. You didn't provide an accurate description. You just mentioned the late game. The late game is different for everyone! ;) I provided you with the levels we develop to before this.
And there are so few maps that it takes that long to reach level 30.
You're not answering me; you just want to express your opinion, so you do, and then it turns out that a Mentor appears, and the level is over 30... I didn't see anything instructive in your comments after that. We are discussing Inferno tactics; I encountered an Archangel in an opponent's army, but we shouldn't discuss it because it's a different branch of discussion!
Purification - Have you heard of it? What does removing enchantments from adept units have to do with it?
By the way, I know what Purification is. It's when a spell is removed upon being hit by Adepts. Well, you can block them or take them down right away so they don't interfere, because there won't be many of them.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
You see, I already said that we've been playing in late game for 4 months, on a map where there's a mentor and you can level up to 30. I don't know where you read something else.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Well, read, for example, post number 4. There, I said that we play in the late game, although I didn't specify exactly how long, until you shared your vision of this problem. And in a normal late game, heroes are leveled up to at least 28; otherwise, it's already a mid-game, meaning that a Stronghold Archmage can be used. The presence of a mentor is not crucial here because we only level up in Strongholds.
That's it, I don't intend to argue anymore. I wrote my vision of the problem based on the level I calculated, and you wrote yours, based on your game conditions. My games rarely last beyond level 24. I don't even remember the last one... But 18-23 levels happened quite often.
LordesatBetter tell me how to level up against Tilseck, let's say, when our level is between 10-14? We can choose any Inferno hero (standard). Hero difficulty.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Wow, you're quite the hero player, aren't you? In my opinion, Deleb has no chance against machines, mass dispel, fire arrows, and skillful gate opening.
The main thing is to get rid of the dogs and build 3 mage guilds. Sometimes there's just not enough wood :( It would also be good to save the demons.
I once had some fun with a friend: He actually attacked my castle... now, knowing my tactics, he knows the countermeasure :)
However, I'm not sure I could calmly stand against him in an open battle :) but killing his 7 levels of development is a joy :)
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
Listen, I take back what I said. You surprised me with the catapult killing strategy. I honestly didn't know that, I'll keep it in mind. But why is this tactic not effective against Elves?
Elves will come out earlier and eliminate a sufficient number of units, so the larger the stack, the better.
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день