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Posts from Play as Inferno. Auto-translated

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#17
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In this confrontation, everything depends on the artifacts and the initial placement of heroes and troops on the scale at the beginning of the final battle! If you don't manage to block Isabel's Knights from the start, you're doomed! And the fact that only Nimue can counter Haven in the late game is a fact.
In reply to Mish-gan
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#18
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Mish-gan
In this confrontation, everything depends on the artifacts and the initial placement of heroes and troops on the scale at the beginning of the final battle! If you don't manage to block Isabel's Knights at the start, you're doomed! And the fact that only Nimue can counter Haven in the late game is a fact.
But no one can. Although, I remember we played with open companion heroes. I really enjoyed playing as the Warlord; it's actually possible to win with him. Nimue is only viable if you have the Creature Ability (CA). This is already in the late game, level 25 and beyond. My games usually happen at levels 21-24... Sorry...
In reply to Dyrman
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#19
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Froska
You still need to level up Spell Power. This is a tactic for Nimus, not for Inferno, and if... if... if... what's the point of Anti-Magic? Dispel? Remove Enchantments? As soon as you control the angels, your opponent will just heal them. And it's not even certain that you'll go first. Only horses... maybe dogs too.
Your opponent seems really weak, and there will be 50-100 (!) Paladins, depending on the late game, and an Archangel... And what will we do at level 23 without Spell Power? Your Nimus shouldn't even destroy half of the army; the Paladins will just kill a lot of them... And the angels will attack before your hero! Your opponent will have a full set of initiative items: Ring of Speed + Ring of Swiftness, and maybe even a staff... Spell Power won't even help you. At this stage, you can get almost anything.
Okay, let's go through this step by step. First, controlling angels at the Expert level doesn't work by dispelling Adept enchantments. This has been tested :D. And in general, you need to control them right before their turn. The opponent has 150 Paladins. Is that not enough?:o An Archangel in the late game is completely useless; it will only buff the Paladins by 10 at most. And it's not even certain that the opponent will have the right artifacts. I don't see any problems with leveling up Spell Power with a Mentor, and we're playing on a map where he exists. And the level there is well over thirty. And don't say that this is a tactic only for Nimus; it's a universal tactic against Heaven.:smile14:
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
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#20
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Lordesat
Okay, let's go through this step by step. First, on a skilled level, subduing angels by removing the enchantments of adept units doesn't work. This has been tested:D. And in general, they need to be subdued right before their turn. The opponent has 150 Paladins. Is that not enough?:o An Archangel in the late game is completely useless; it will at most raise 10 Paladins. And it's not even a given that the opponent will have the necessary artifacts. I see absolutely no problem in leveling up a Celestial Avatar with a Mentor, and we are playing on a map where one is available. And the level there is well over thirty. And there's no need to say that this tactic is only for Nimue; it's a universal tactic against Heaven.:smile14:
How can I get it through to you that it's IMPOSSIBLE to level up a Celestial Avatar to level 22!!!! That's because YOUR level is well over 30!!!
Stop confusing one thing with another. You didn't provide an accurate description. You just mentioned the late game. The late game is different for everyone! ;) I provided you with the levels we develop to before this.
And there are so few maps that it takes that long to reach level 30.
You're not answering me; you just want to express your opinion, so you do, and then it turns out that a Mentor appears, and the level is over 30... I didn't see anything instructive in your comments after that. We are discussing Inferno tactics; I encountered an Archangel in an opponent's army, but we shouldn't discuss it because it's a different branch of discussion!
Purification - Have you heard of it? What does removing enchantments from adept units have to do with it?
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#21
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You see, I already said that we've been playing in late game for 4 months, on a map where there's a mentor and you can level up to 30. I don't know where you read something else. No, if you mean that you're not interested in Creature Abilities (CA) and you level up differently, then it's a different story. But here, demons can't do without CA, because other races will also use the mentor. And what's so bad about CA? Even those perks or skills, like the ones there, are initially useful for demons; there's so much good stuff – surprise attack, battle frenzy, although I would prefer if there was also Mind Control and Tactics, but you can't do anything about it. You're just saying that demons have no chance, and I'm saying that they have a little bit of a chance.
By the way, I know what Purification is. It's when a spell is removed upon being hit by Adepts. Well, you can block them or take them down right away so they don't interfere, because there won't be many of them.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
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#22
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Lordesat
You see, I already said that we've been playing in late game for 4 months, on a map where there's a mentor and you can level up to 30. I don't know where you read something else.
Now, give me a link to that post from this thread, where you said that before I started talking about late game?
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#23
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Well, read, for example, post number 4. There, I said that we play in late game, although I didn't specify exactly how late, before you shared your view on this problem. And in a normal late game, units are leveled up to at least 28; otherwise, it's more of a mid-game, meaning that the Stronghold can participate. The presence of a mentor isn't crucial here because we only level up units in the Stronghold.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
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#24
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Lordesat
Well, read, for example, post number 4. There, I said that we play in the late game, although I didn't specify exactly how long, until you shared your vision of this problem. And in a normal late game, heroes are leveled up to at least 28; otherwise, it's already a mid-game, meaning that a Stronghold Archmage can be used. The presence of a mentor is not crucial here because we only level up in Strongholds.
"Normal late game" - did you come up with this definition yourself? ;)
That's it, I don't intend to argue anymore. I wrote my vision of the problem based on the level I calculated, and you wrote yours, based on your game conditions. My games rarely last beyond level 24. I don't even remember the last one... But 18-23 levels happened quite often.

Lordesat
Better tell me how to level up against Tilseck, let's say, when our level is between 10-14? We can choose any Inferno hero (standard). Hero difficulty.
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#25
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Wow, you're really good at playing with that hero! I think Deleth is unbeatable here with his machines, mass dispel, fire arrows, and skillful portal opening.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
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#26
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Lordesat
Wow, you're quite the hero player, aren't you? In my opinion, Deleb has no chance against machines, mass dispel, fire arrows, and skillful gate opening.
But I think Groll with machines (though sometimes OS doesn't have time to grab them, but it's necessary for the ballista), a developed gating skill, and deadly attacks looks more advantageous. Of course, there should be a cold spell in the guild, preferably a ring ;)
The main thing is to get rid of the dogs and build 3 mage guilds. Sometimes there's just not enough wood :( It would also be good to save the demons.
I once had some fun with a friend: He actually attacked my castle... now, knowing my tactics, he knows the countermeasure :)
However, I'm not sure I could calmly stand against him in an open battle :) but killing his 7 levels of development is a joy :)
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#27
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I know one tactic on how a demon with such stats can easily defend in a castle. It’s simple: take Imps and divide them into a couple of stacks. Then take Cave Lords and also divide them into 2 stacks. You get a deadly machine for throwing fireballs, and if the Imps are also upgraded, the Orc will definitely be in trouble; only horns and legs will remain of him. One player used this tactic against me when I was trying to besiege a demon castle with Necropolis units, and he regretted it.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



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#28
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As I mentioned earlier, the deadly cold that instantly destroys a catapult (and all of the opponent's units) is a great asset when defending a castle. Plus, cold spells have a good base damage regardless of the magic skill, and we also freeze the target. Your tactic works not only in the castle but also on fast-paced maps, where you have to do this. Of course, it depends on the opponent's faction in an open field. For example, it's not advantageous to engage in melee combat against Elves, either in the castle or elsewhere.
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#29
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Okay, I take back what I said. You surprised me with the catapult killing strategy. I honestly didn't know that, and I'll keep it in mind. But why is this tactic not effective against Elves?
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день



In reply to Саня Изи
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#30
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Lordesat
Listen, I take back what I said. You surprised me with the catapult killing strategy. I honestly didn't know that, I'll keep it in mind. But why is this tactic not effective against Elves?
Well, I mentioned that it's not in a Castle ;)
Elves will come out earlier and eliminate a sufficient number of units, so the larger the stack, the better.
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#31
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Yes, I'm interested in your opinion. What are the chances of Demons against Elves in the late game? If possible, please specify the hero and build.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день