Skip to content

Posts from Reports on online games and their confirmations (Spring 2010 season).

No ratings yet — be the first to rate!
In reply to Van
User Avatar
#366
Auto-translated
Van
04/12/2010, Van (blue, Conflux, Moner, Moner) def FireToSky (red, Castle, Valeska, Charna) 2sm4d(3) 125
In the first clash, I lost a lot, skipped 116 and 117, waiting for growth. In the second, I compensated and entered the treasure, 30 ducks, many artifacts. Moner is leveling up correctly towards level 20. On turn 131, I was aiming for the utopia, but I received news about a loss in the maxicon.
Thank you for the game.
I confirm... I played like a noob :) I lost skeletons, half of the archers, and then 2 more horses...
Thank you for the game!
User Avatar
#367
Auto-translated
Looser (red, Necropolis, Galtran, Galtran) def RomarioGrom (blue, Fortress, Kirr, Kirr) 2sm4d(3) 134

After all the respawns, I spawned at the top, but the roads were slow. The respawn point wasn't great. I freed Moner from the dungeon and got a little inspiration.
On the first turn, I got a Fortress as a secondary town, placed elves there, and built stables in the castle.
Moner is clearing the grass (he explored the land before Gosha did), and Gosha and Guney rushed down another road towards the swamp, where there was a Pandor.
The Pandor had 90 gnolls.
On the third turn, Gunar and the gnolls went to clear the swamp, while Gosha returned to replenish his mana and attack the GO.
The opponent reports that he has lost.
Thanks for the game.
Награда Лучшему игроку сезона Зима 2009-10 за Оплот
In reply to Looser
User Avatar
#368
Auto-translated
Looser
Looser (red, Necropolis, Galtran, Galtran) def RomarioGrom (blue, Fortress, Kirr, Kirr) 2sm4d(3) 134

That's right... I played the first game very poorly, and on 122, Kirr got rid of a level 1 unit:eek: ...

Thanks for the game!


ICQ (559716573)

Стримы
http://ru.twitch.tv/romariogrom/videos?kind=past_broadcasts
User Avatar
#369
Auto-translated
04/11/2010
Hermit (blue, swamp, Tazar, Tazar) def Kluka (red, Inferno, Pirra, Pirra) 8mm6a 144

    On the first map, I started with a Hydra in the Castle, along with Lizardmen and Gnolls. After scouting, I realized that reaching the green Castle would take too long, so I abandoned that plan. On the second map, I began by searching for an opponent with my Hydras, but I encountered a turquoise player. I captured their town and defeated them. On the third map, I took a Hive, acquired the Pandora's Box artifact, and obtained magical armor from a horde of Minotaurs. I also built a Minotaur Pit, a Cyclops Tower (maximized), and a Utopia (minimized), where I received a +5 sword. Then, I captured the orange swamp. I managed to build a Castle there, bringing my total to 1-2, 6. On the fourth map, I doubled my mana, upgraded my Hydras and Basilisks, but I didn't have enough money to fully upgrade the Basilisks, and I couldn't even buy all the Lizardmen. By scouting the map on the third day, I determined the best route to reach my opponent and headed there. I captured a Castle with a limited number of troops. Then, I saw Pirra, who had killed my scout, approaching to reclaim her town. However, I attacked her in the field and defeated her.

    Thank you for the game.

Всё не так плохо как Вы думаете. Всё намного хуже!
In reply to Hermit
User Avatar
#370
Auto-translated
Hermit
11.04.2010 Hermit (blue, swamp, Tazar, Tazar) def. Kluka (red, Inferno, Pirra, Pirra) 8mm6a 144
Confirmed.

They decided to determine the right to make the first move by flipping a coin. But Vladimir guessed not only the side but also the denomination of the coin :eek:. It was a sign.

I got lost at the crossroads and teleports, but on turn 115, I unexpectedly ended up near my computer, and on turn 116, I took an empty castle (1-4 with a citadel).
I have dwellings 1-6 in the fort.

On turn 122, I emerge from the dungeon and take the central village - a tower.
It's in the swamp :o. Then I go along the road: sand :o, then a computer on snow :mad:, and then sand again :smile19:. There won't be any easy pickings...

On turn 131, I finally start attacking the demons; I'm short on money, and I don't have a strong stack yet. Pirra is running with 3 efreets through the dungeon in the computer's square, but he should have sent a scout there. I don't know why, but I decided to run until the end. 3 efreets with a ballista were dealing with the blocks, I collected a lot of money, but I only made it to turn 136... this probably decided the outcome.

And only on the fourth week do I start taking hives and cons... and that's when my opponent arrived.

Thanks for the game!
User Avatar
#371
Auto-translated
Lider1 (red, conflux, random, Mephala) def Эрдем (blue, castle, Turis, Turis) 8MM6 141

On 112 I stole a town from the native computer (tavern). And I made one stupid mistake. I put a hero on a fairy to speed things up. As a result, he attacked me (there was no citadel) and after the battle I was left with no units, in short, he killed my entire shooter stack. In the end, 14 air elementals without cover, total disaster. Because of this, I lost tempo and stalled until 116 when I finally built birds. End of week: birds in the citadel.

On the second week I found boots, got to the yellow player where there was a double, took it, went to treasure zones, gathered griffin conservatories (3+3), got 38 griffins, leveled Mephala (lvl 15), took a ramp village, from 4 towns there was neither a shield nor expert earth skin anywhere, which was especially annoying... I stood near a dragon utopia, wanted to take it, but decided I'd do without the showboating. Oh yeah, I also picked up and leveled scouting.

131 two-slot, book of air and gladius.
132 doubled mana. Broke through the monolith to the opponent.
133 took a three-slot, broke into a secondary Conflux where there was a maximum. Got a bunch of useless sea junk, but also some decent artifacts: sword +5 all, wings, blue hat, cap +10-2. Along the way, I take the swamp secondary with weaklings.
134 using Dimension Door, I climb through the rocks to another dragon utopia via the metro, discovering 3 hives along the way. Lucky as hell!!
135 took a dragon utopia, don't remember what they gave, on this day a war of weaklings kicked off where all of mine were wiped out...
136 hive and university on this respawn.
137 put on the gear and went to double mana from the stream, ended up with 500 mana :) on the way, I placed birds in the secondary.
141 hopped to the opponent's castle, took the growth, then went into the monolith and there was his main hero, had to dismiss all 3 stacks.

Essentially, FB, the magic advantage made the difference, and I had more meat...
Attachments 1
1 file attached • Total size: 124.5 KB
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Lider1
User Avatar
#372
Auto-translated
Lider1
Lider1 (red, Conflux, random, Mephala) def Эрдем (blue, Castle, Turis, Turis) 8MM6 141

On 112 I stole a town from the native computer (tavern). And I made one stupid move. I put a hero on speed boost on fairies. As a result, he attacked me (there was no Citadel) and I was left with no units after the battle, in short, he killed my entire army. In the end, 14 air elementals without cover, disaster. Because of this I lost tempo and stalled until 116 until I recruited birds. End of week result: birds in the Citadel.

On the second week, I found boots, came to the yellow player, there was a double, took it, went to treasure zones, collected Griffin Conservatories (3+3), scrounged up 38 ducks, leveled Mephala (lvl 15), took a Rampart village, with 4 towns there was neither a shield nor a skin for Expert Earth anywhere, which was especially infuriating... I stood near a Dragon Utopia, wanted to hit it, but decided I'd do without showing off. Oh yeah, I took and leveled up scouting.

131: twoshooter, Air Book, and Gladius.
132: doubled mana. Broke through a monolith to the opponent.
133: took a threesome, got destroyed in a secondary Conflux, there was a maxed one. They gave a bunch of useless sea junk, but there were good artifacts too: sword +5 all, wings, blue hat, cap +10-2. Meanwhile, I'm taking a swamp secondary with weaklings.
134: with the help of Dimension Door I climb through rocks to another Dragon Utopia via metro, meanwhile I discover 3 Hives. What luck!!
135: took the Dragon Utopia, I don't remember what they gave, on that day the war of weaklings intensified, where all mine were killed...
136: Hive and university on this respawn.
137: put on the bling and went to double mana from the stream, resulting in 500 mana :) on the way I placed birds in the secondary town.
141: hopped to the opponent's Castle, took the growth, then went into the monolith and there was his main hero, had to dismiss all 3 stacks.

Essentially, Fireball magic advantage had an effect, and there was more meat too...

It was. On the 1st, horses in the Citadel, secondary of green Conflux. On the 2nd, Turis together with Griney gathered 38 ducks, was ready to tear and throw, but there was no significant resource nearby. For some reason I started building Conflux, wanted to get to birds in the Citadel. On 127 I messed up a trade and was left with psychos in the Citadel, would have been better to build angels. =( On 131 I took two Conservatories deep in the respawn 2+3, and a metro-treasure zone where Turis went, turned out to be a treasure zone with a stretch. Soon Mephala came running, or rather flying with two Dimension Doors and good stats, had to fight from the treasure zone to the main. From there into a teleport, there was a Conservatory 2, there the enemy and caught me. An explosion wiped out almost all my ducks and resistance was useless. P.S. In short, gave Conflux to the wrong hands. =) Thanks for the game! P.S. Very disappointed in Turis, turned out to be a rare fool who was given water 4 times. =(
Человек человеку - друг!
In reply to Lider1
User Avatar
#373
Auto-translated
11.04.2010, Dubrovin Pavel (Red, Castle, Cartbert, Valeska) def Captain (Blue, Castle, Edric, Alagar) 2sm4d(3) 136

Played with random Heroes from the start.

On the first week - nothing good at the respawn, only a Spear external dwelling, no Cons, but Valya arrived, and there are roads to 3 secondaries, and Gold for Horses. Therefore, I didn't spend the last rest. Took Stronghold and Inferno secondaries. Placed Horses at the Stronghold and Birds in the Fort.

On the second week - up to 10 Nagas they only give 10,000 experience; I break through to Home, hit for 40+ Pr. Bulls behind the Hive (6) and 5,000 experience, take a Stronghold secondary, break through to the First Stronghold, take a Hive of 8 there, a Double-Con, and broke the exit to the Grassy Treasury. Then I break through to the Second Stronghold again, take 2 Medusa dwellings, place Birds in the Second Stronghold and stand by the Dragon Utopia in the corner of the Stronghold respawn.

On the third week - I take the Third (Sword for All, Black Ball, Admiral's Hat), break through to the Treasury on the Grass, where Loshok found a Dragon Utopia and 3 Hives with an Angel external dwelling. Build Angels in the Castle. In the Double-Utopia they gave a Earth Book and a Hat +4+4. Via Teleport I come out at Sasha's (Confl) secondary, Alagar is already waiting for me there; I didn't want to attack since I only had mana for 2 Explosions of 1000+, thought about TP-ing away after taking Attack on the way, but then I saw a Well, refilled mana and attacked. In the battle, each person's Explosion dealt 1000+; from Sasha's stacks that didn't fall the first time there were 8 Angels, I had 35 Vivs. In the end, Valya was left with 3 thin stacks (5 Champs, 9 Crosses, 12 Vivs), Alagar with 1 (12 Airs), and Sasha concedes victory.

Thanks for a dynamic and interesting game!
С истиной где-то рядом...





Лето 2010.
In reply to Дубровин Павел
User Avatar
#374
Auto-translated
Dubrovin Pavel
11.04.2010, Dubrovin Pavel (Red, Castle, Kartbert, Valeska) def Captain (Blue, Castle, Edric, Alagar) 2sm4d(3) 136

We played with random Heroes from the start.

During the first week - nothing good at the respawn, only a Spear external dwelling, no Cons, but Valya arrived, and there are roads to 3 secondaries, and Gold for Horses. Therefore, I didn't spend the last rest. I took the Stronghold and Inferno secondaries. Placed Horses at the Stronghold and Birds in the Fort.

During the second week - up to 10 Nagas they only give 10,000 experience, I break through to the Home town, hit up to 40+ Pr. Bulls behind the Hive (6) for 5,000 experience, take a Stronghold secondary, break through to the First Stronghold, take a Hive of 8 there, a Double-Con, and broke the exit to the Grassy Treasury. Then I break through to the Second Stronghold again, take 2 Medusa nests, place Birds in the Second Stronghold and stand by the Dragon Utopia in the corner of the Stronghold respawn.

During the third week - I take the Third (Sword for All, Black Ball, Admiral's Hat), break through to the Treasury on the Grass, where Loshok found the same Utopia and 3 Hives with an Angel external dwelling. Build Angels in the Castle. In the Double-Utopia they gave a Earth Book and a Hat +4+4. Via Town Portal I come out to Sasha's (Confl) secondary, Alagar is already waiting for me there; I didn't want to attack since I only had mana for 2 Explosions of 1000+, thought about TP-ing away after picking up Attack on the way, but then I saw a Well, refilled mana and attacked. In the battle, each Explosion dealt 1000+, from Sasha's stacks that didn't fall the first time there were 8 Angels, I had 35 Vivs. In the end, Valya was left with 3 thin stacks (5 Champs, 9 Crosses, 12 Vivs), Alagar with 1 (12 Airs), and Sasha concedes victory.

Thanks for a dynamic and interesting game!
I confirm. Not a single archer from the start, I thought about resting, but saw 2 archer external dwellings - so I started playing. Turned out there was a sea of money - I could have easily put angels on the 1st. But I messed up the 1st time.
Messed up the 2nd time when Valya approached my castle - I should have attacked - she was without mana.
And messed up the 3rd time when Valya attacked, and instead of a summon earth scroll I took a pipe +1 vision. I had more mana - could have held out..
Thanks for the game! it was dynamic.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to FireToSky
User Avatar
#375
Auto-translated
12.04.10. OUTLAW (red, Necropolis, Galtran, Tant/Gosha) def GoD (blue, Dungeon, Shakti, Shakti), 2SM4d(3), 1-3-5
He went to the basement, and with the skeletons and a machine, he got 120+ skeletons, there are also 113 reserves, the ratio of secondary resources is 3 to 1 in my favor, 2 horse reserves, 2 skeleton reserves, and maximum conscripts....let's play....All subsequent maneuvers were aimed at gathering strength to take the maximum in the beginning of the 2nd week, so Goshan temporarily relinquished his leadership in favor of Tant. In the first week, he only took the secondary resource Conf with a meager spawn, painted one of the horse reserves, and had 1-4 dwellings. In the beginning of the 2nd week, with 300+ skeletons, 3 horses, and maximum food consumption, he takes the 4th dwelling (- all food and horses). He breaks through to the other 2 secondary resources - both on rocks. In the 2nd week, the Miner was already in charge, who was left with no secondary resources at all :eek:, one road to the GO, and everything else is off-road....Right next to the metro, there was a conscript camp, already without guards, I dive in - it's empty(((. On the next turn, I go along the road, destroy 23 cyclops for a chest with 10K experience (-1 angel and under a hundred skeletons :mad: ) and on the last move, I take the enemy Stronghold, kill a couple of scouts, and spend the night there. In the tavern, they say that the opponent's army is stronger....I knew he had a reserve of minotaurs, so there are already quite a few of them there. I rush to my own territory to replenish the losses of skeletons.
The Miner rushes and goes to my Dungeon quite quickly with an experience logo and stables (fast roads). I rush home, set up a Stronghold, and wait for the guests. The Miner, having spotted my strength, dives into the teleport and takes my Conf, and spends the night near the library. On his turn, I attack with 3 angels, 2 horses, 8 vampires, and 400+ skeletons with level 1 units. The Miner has 4 angels, 6 rocs, 12-15 minotaurs, and under 120 troglodytes with level 1 units. In the first round, each made an unforced error)), I rush in, hasting the skeletons, I have mass shield and mass skin, but no slow(((. The opponent has a bolt for 200 damage and mass haste. After a bloody battle, the Miner buys himself out with 1 angel, and Goshan is left with 1 angel and 220+ skeletons. On his turn, the Miner rushes again, buying himself out in Conf with 1 angel, air elementals, and food, and it seems that from the troglodytes, he attacks the horsemen guarding the library, but unsuccessfully :smile04: . The Miner has to retreat and surrender.
Thank you for the dynamic game!!
In reply to OUTLAW
User Avatar
#376
Auto-translated
OUTLAW
12.04.10. OUTLAW(red, Necropolis, Galthran, Tante/Gosha) def GoD(blue, Dungeon, Shakti, Shakti), 2SM4d(3), 1-3-5
Threw into the underground, bones with a skeleton machine turned out to be 120+, also have re113, secondary skill spread 3 to 1 in my favor, 2 external horse dwellings, 2 external skeleton dwellings and max Griffin Conservatory....we play....All subsequent maneuvers were aimed at gathering resources to take the max in early month 2, so Goshan temporarily relinquished command in favor of Tante. On the first month I only captured a secondary mine with Conflux with minimal respawn, painted one of the external horse dwellings, home 1-4. At the start of month 2 with 300+ bones, 3 horses and maximum power stack, week 4 drops (- all power stack and horses). I break through to the other 2 secondary mines - both on rocks. By month 2 Shakhtyor was already in charge, who was left without any secondary mines at all :eek: , one road to the Griffin Conservatory, everything else off-road....Right next to the metro was the Griffin Conservatory, already unguarded, I dive in - empty(((. Next turn I go along the road, break 23 cyclops for a chest of 10K experience (-1 angel and nearly a hundred skeletons :mad: ) and on the last move I paint the enemy Stronghold, kill a couple of scouts, spend the night there. In tavern they say the opponent's army is stronger....I knew he had an external dwelling of Minotaurs, meaning there were quite a few of them already. I rush back to my native lands to replenish skeleton losses.
Shakhtyor force-marches and comes to me in the dungeon quite swiftly with expert logistics and stables (roads are fast). I return home, build a Citadel, wait for guests. Shakhtyor, having spotted my power stack, dives into a teleport and takes my Conflux, spends the night next to the library. On my turn I attack with 3 angels, 2 horses, 8 vampires, 400+ skeletons with singles. Shakhtyor with 4 angels, 6 efreet, 12-15 Minotaurs, nearly 120 Troglodytes with singles. In the first round each made an unforced error)), I rush into contact after hasting the skeletons, have mass shield and mass stone skin, but no slow((( . Opponent has a bolt for 200 damage and mass haste. After a bloody battle, Shakhtyor buys back with 1 angel, Goshan has 1 angel and 220+ skeletons left. On his turn Shakhtyor force-marches again, buying back in the Conflux and with 1 angel, air elementals and a power stack apparently from Troglodytes, storms the horsemen guarding the library, but unsuccessfully :smile04: Shakhtyor has to retreat and capitulate.
Thank you for the dynamic game!!

I had no restarts left, so I had to play with only one road to the Griffin Conservatory. True, the Griffin Conservatory right under the town and the external dwelling of Minotaurs tempted me - for some reason it didn't even cross my mind to ask for an additional restart)))

I dawdled for a couple of days with aimless wandering - and gave the opponent the chest for the cyclops, although I could have taken it right after the Griffin Conservatory...and then I couldn't catch Goshan right after that - and then later 400 skeletons were brought against my battered 110 Troglodytes))

In the first battle both played not great, but the skeletons decided it...but in my defense I can say that over 11 levels Shakhtyor's knowledge was only 1 - so even with the intelligence doubling it was only 20...no knowledge boosters, except one, but it was far away...if there had been more mana, there would have been very good chances of winning the first battle...but as it was...

yes after the loss there was a plan to visit the library, visit the well and attack "hot" Gosha again, who should have had little mana left after the first battle...but the horses morale and kill the angel...nothing further to do...and in principle it was hard to break them, since there were practically no troops...))

MANY THANKS FOR THE GAME!!!:smile13: :smile20: :smile54:
In reply to GoD
User Avatar
#377
Auto-translated
13.04.10. OUTLAW (red, Inferno, Kalh, Tamika) def wariator (blue, Stronghold, Dessa, Dessa), 8xm12a, 2-2-2
The game provided an incredibly advantageous start: a wealth of resources underfoot, not counting the money-generating buildings, 2 imp lairs, and 2 dog dens. I painted everything on the first day, built a 1-6 building with a Stronghold. On the second day, I upgraded imps, pits, and dogs, and the game took off. I summoned skeletons and demons, and along the way, I acquired boots and +10% to necromancy; Tamika leveled up nicely. In the capital, I built 5 Great Monuments (on the 4th - resurrection, on the 5th - flight), and in the village, I built 4 Great Monuments, giving teleportation. I trained a mage with experience in wisdom and air magic, who tracked the blue player's movements and, with flight, delivered ammunition. I found a utopia, which turned out to be a maximum-level item (sword +12, +3 all, critical strike chance). I flew to the blue flags and mines. I got a little lost, descending into a basement where I checked an empty utopia that Dessa had already looted. I teleported back to my territory and began systematically capturing cities with the goal of trying to lure Dessa out through teleportation. I took shackles from the purple Necropolis, and in the graveyard, I received a golden bow for the 90th-level magi. Then, Dessa emerged from the orange respawn point onto the contested territory. I teleported to the nearest village and spent the night with shackles and a critical strike chance. Dessa attempted a march towards my capital but didn't make it. She immediately surrendered. Against the accumulated army (mostly stacks of 110+ imp hounds, a large number of skeletons, and demons), Dessa had no significant arguments to offer in a final fight.
Thank you for the game!!
In reply to OUTLAW
User Avatar
#378
Auto-translated
OUTLAW
04/13/10. OUTLAW (red, Inferno, Kalh, Tamika) def wariator (blue, Stronghold, Dessa, Dessa), 8xm12a, 2-2-2
The game started with an incredibly good distribution of resources: a huge amount of gold, not counting the gold-generating buildings, 2 demon dwellings, and 2 dog dwellings. I painted everything on the first map, setting up a 1-6 building with a Stronghold. On the second map, I upgraded the ifrits, pitfiends, and dogs, and the game took off. I summoned skeletons and demons, and along the way, I acquired boots and +10% to necromancy. Tamika leveled up nicely. In the capital, I built 5 Great Monuments (Resurrection on the 4th, Flight on the 5th), and in the village, I built 4 Great Monuments, giving teleportation. I trained a mage with experience in wisdom and air magic, who scouted the blue player's movements and, with flight, delivered supplies. I found a utopia, which turned out to be a maximum-level item (sword +12, +3 all, critical strike chance). I flew to the blue flags and mines. I got a little lost, descending into a basement where I checked an empty utopia that Dessa had already taken. I teleported back to my territory and began to systematically capture cities with the goal of trying to lure Dessa out through teleportation. I took shackles from the purple Necropolis, and in the graveyard, I received a golden bow for the 90th-level magi. Then, Dessa emerged from the orange respawn point onto the contested territory. I teleported to the village closest to her and spent the night with shackles and a critical strike chance. Dessa attempted a march towards my capital, but didn't make it. She immediately surrendered. Against the accumulated forces (mostly stacks of 110+ group dogs, a lot of skeletons, and demons), Dessa didn't have any significant arguments to win in a final fight.
Thank you for the game!!
Everything is correct! There was an Isra, but I didn't want to use necromancy! Although, of course, as a counter to the second front, I should have been gathering skeletons. Dessa was not inferior in terms of development, but she ran around with gloves and boots, covering an unreasonably large distance! But the control of Tamika put an end to all that running around. Thank you for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

409 640 559
User Avatar
#379
Auto-translated
13.04.2010 KillerVampire (red, fortress, Vistan, Vistan) def RomarioGrom (blue, conflux, random, Luna) Mini-Nostalgia,145

Played a Mini Nostalgia....
Two native towns arrived; by the 3rd day they were already mine, with vivs here and vivs there + hydras spawned in the first.
Then I went underground, came back out, found a Dimension Door scroll, took the Dragon Utopia and that was it—after that, the opponent could have waved the white flag; there was enough meat for three :) just think of what 72 gr. geese are worth :)
Managed to get the rematch after all :)
Thanks for the game!
User Avatar
#380
Auto-translated
14.04.2010 SpiriTT (blue, Castle, Caitlin, Torosar) def drunkenstein (red, Rampart, Kyrre, Kyrre) 2sm4d(3), 122
We both took 113 and started. Got a decent amount of gold - end of the week result: Black Knights in the Fort with their external dwelling and a half-buyout, Knights and a Stable in the capital.
On the second objective - a Dwarf Cottage, a Hive near Necro, and an immediate visit, but the opponent's game wasn't going well. cm-ka forever
Generator win.
Thanks for the game.
ну это вообще всем аргамездец!© Kash
без авто:smile20:
Человек - игрушка Бога. Этому - то и надо следовать. Надо жить играя.
Платон.