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Reports on online games and their confirmations (Spring 2010 season).

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#378
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OUTLAW
04/13/10. OUTLAW (red, Inferno, Kalh, Tamika) def wariator (blue, Stronghold, Dessa, Dessa), 8xm12a, 2-2-2
The game started with an incredibly good distribution of resources: a huge amount of gold, not counting the gold-generating buildings, 2 demon dwellings, and 2 dog dwellings. I painted everything on the first map, setting up a 1-6 building with a Stronghold. On the second map, I upgraded the ifrits, pitfiends, and dogs, and the game took off. I summoned skeletons and demons, and along the way, I acquired boots and +10% to necromancy. Tamika leveled up nicely. In the capital, I built 5 Great Monuments (Resurrection on the 4th, Flight on the 5th), and in the village, I built 4 Great Monuments, giving teleportation. I trained a mage with experience in wisdom and air magic, who scouted the blue player's movements and, with flight, delivered supplies. I found a utopia, which turned out to be a maximum-level item (sword +12, +3 all, critical strike chance). I flew to the blue flags and mines. I got a little lost, descending into a basement where I checked an empty utopia that Dessa had already taken. I teleported back to my territory and began to systematically capture cities with the goal of trying to lure Dessa out through teleportation. I took shackles from the purple Necropolis, and in the graveyard, I received a golden bow for the 90th-level magi. Then, Dessa emerged from the orange respawn point onto the contested territory. I teleported to the village closest to her and spent the night with shackles and a critical strike chance. Dessa attempted a march towards my capital, but didn't make it. She immediately surrendered. Against the accumulated forces (mostly stacks of 110+ group dogs, a lot of skeletons, and demons), Dessa didn't have any significant arguments to win in a final fight.
Thank you for the game!!
Everything is correct! There was an Isra, but I didn't want to use necromancy! Although, of course, as a counter to the second front, I should have been gathering skeletons. Dessa was not inferior in terms of development, but she ran around with gloves and boots, covering an unreasonably large distance! But the control of Tamika put an end to all that running around. Thank you for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

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