04/13/10. OUTLAW (red, Inferno, Kalh, Tamika) def wariator (blue, Stronghold, Dessa, Dessa), 8xm12a, 2-2-2
The game started with an incredibly good distribution of resources: a huge amount of gold, not counting the gold-generating buildings, 2 demon dwellings, and 2 dog dwellings. I painted everything on the first map, setting up a 1-6 building with a Stronghold. On the second map, I upgraded the ifrits, pitfiends, and dogs, and the game took off. I summoned skeletons and demons, and along the way, I acquired boots and +10% to necromancy. Tamika leveled up nicely. In the capital, I built 5 Great Monuments (Resurrection on the 4th, Flight on the 5th), and in the village, I built 4 Great Monuments, giving teleportation. I trained a mage with experience in wisdom and air magic, who scouted the blue player's movements and, with flight, delivered supplies. I found a utopia, which turned out to be a maximum-level item (sword +12, +3 all, critical strike chance). I flew to the blue flags and mines. I got a little lost, descending into a basement where I checked an empty utopia that Dessa had already taken. I teleported back to my territory and began to systematically capture cities with the goal of trying to lure Dessa out through teleportation. I took shackles from the purple Necropolis, and in the graveyard, I received a golden bow for the 90th-level magi. Then, Dessa emerged from the orange respawn point onto the contested territory. I teleported to the village closest to her and spent the night with shackles and a critical strike chance. Dessa attempted a march towards my capital, but didn't make it. She immediately surrendered. Against the accumulated forces (mostly stacks of 110+ group dogs, a lot of skeletons, and demons), Dessa didn't have any significant arguments to win in a final fight.
Thank you for the game!!
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