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#512
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Besha isn't responding; I'll wait another hour. If nothing changes, he promised to let me go next.
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#513
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22.03.10 Pit for LM (blue, Castle, Rion, Mariussa) def Dubrovin Pavel (red, Tower, Pikedram, Tazar), 2sm4d(3), 127.
The opponent took a 1-day restart, and the game began. It turned out to be one of those rare games where I managed to correctly guess the direction.
111 - Archers haven't been built, but there are 7 of them with Cuthbert and 3 griffins with Rion. In front of the Castle, there's my favorite hiding spot - griffins. There also seems to be enough money.
112 - 16 archers. There's a stable near the road, excellent.
113 - I break through the mummies onto the grass, almost reaching the Rampart. The watchtower shows the presence of a swordsmen hiding spot and a second Rampart.
114 - The second Rampart is taken, next to it - a centaur hiding spot and a mini-crypt. I run to the next city.
115 - I break through there through the swordsmen.
116 - The city is taken, Mariussa loots the crypt for 2000.
117 - The army runs home and defends a couple of chests, Mariussa - to the stable. Construction: 1-4 in the Citadel + griffin bastion in the capital, 1-3, 5 in the Fort and in the Citadel in the secondary structures.
121 - A warehouse of 8 Medusas. Nearby, a Hive is discovered.
122 - The Hive was guarded by as many as 35 Djinns, they eat all the centaurs (I positioned them poorly, and they also got morale), gnomes, and a few others. And in the Hive, there are only 4 Wyverns... I take +2 armor and break through to another Hive and Conservatory.
123 - I easily killed the Hive guard of Gorgons, haven't had time to take the Wyverns yet.
124 - +6 Wyverns and +2 Angels. I lose the last Pikemen and 20 Gnomes. I run to the Underground Treasury.
125 - It's somehow gloomy there, narrow empty corridors.
126 - A warehouse of 40 Imps. Prison and Pandora are after bears. There turned out to be 14 bears (5 gray), the battle is difficult, but very successful - only half of the centaurs and a few Dryads die. In Pandora - 35 Spectres. In the prison - Edrick, level 1, with griffins. I send him on reconnaissance, I see a broken passage to the top, and next to it - a Natso magic book behind a horde of Thunderbirds. I block the hole, preparing to take the book on the next turn.
127 - But Tazar has nothing left to do but attack.
Tazar (5, 11, 4, 4), 90+ Gremlins, 13 Gargoyles, 6 Nagas, 3 Angels, and 1+1+1 Master Djinn; Mariussa (6, 7), 40 Griffins, 2 Angels, 10 Wyverns, 31 High Elf, 26 Archers, 8 Dryads, and 16 Pikemen.
Although I didn't have the book, the large army advantage + tactics + the lack of powerful magic from Tazar did the trick, the battle was easily won.
Thank you for the game.
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#514
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Pit for LM
22.03.2010 Pit for LM (blue, Castle, Rion, Mariussa) def Dubrovin Pavel (red, Tower, Pikedram, Tazar) 2sm4d(3) 127
Thank you for the game.

It happened. I didn't pay attention to the fact that Petr was leaving the Fortress, Castle, and Tower; I thought we'd draw lots well, Petr would take one of the castles (Fortress or Castle) and I'd take the remaining one of those two. And then it hit me like a sickle to the... (I mean a hammer to the head) that the Tower was for me. Only now do I remember that in 2010 we played with a different drawing system. So... essentially:

On the first week - I'm playing, since there should be enough resources for Nagas in the Stronghold. There is an external dwelling of Gargoyles and Nagas for under 100 gold. Guarded by Cerberi, and also Arts. They gave me 52 caps. I took the Dungeon secondary, fought my way to the Stronghold secondary. Nagas in the Stronghold. There is a Dragon Utopia on the Dungeon secondary.

On the second week - in the Treasury Loshek discovers the Book of Earth, but there's nothing to take it with before Week 3. There are no monetary buildings nearby, I exchange resources for one-time purchases from 3 Markets, I take the Naga external dwelling, but lose 1 Great Naga to Cerberi, totaling 6 Great Nagas, I take the Level 3 Griffin Conservatory, Earth is still not being leveled; then Petr arrives in the Treasury, and I really don't want to give up КЗ. I attacked out of desperation, knowing that I would be shot down, since 95 Gremlins are not a shooting force capable of outshooting Petr's Elves and Marksmen. And besides the Marksmen and Elves, Petr's warband was larger.

Thank you for the game!
С истиной где-то рядом...





Лето 2010.
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#515
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Hermit (blue, Castle, Rion, Aislinn) def SEM 56 (red, Stronghold, Oris, Gunnison) 8mm6 132

    The whole game was a complete mess... I don't understand how I won myself. Throughout the game, the army never had more than 18 archers, 2 cavalry, and I never had more than 4 heroes... It all started when Rion came with one stack, and two more heroes with one stack of first level... And I would have taken restart 111, but my opponent said something like he was in a bad spot too, and I had Aislinn as my fourth hero, so I decided to play. 5 computers except purple - Conflux!!! Very little money, nowhere to get it, plus green Ciele killed two of my scout heroes and two cavalry. Result of week 1-4, 6 in the fort in my native, 1-4 in the former green's. Opponent has Gunnison with good stats... On the second week, I take a hive for 6 wyverns, farm skeletons, have no money at all and nowhere to get it... Took another hive for 6 wyverns and in it dragonflies killed 2 cavalry of the second week... On the opponent's turn, I'm thinking about surrendering or trying on the third to break through to teal and orange and take their two Confluxes and try to build fireplaces there, maybe they already have Capitol and Municipality built there... Full of such Napoleonic plans, I walk down the path, see a Pandora's Box behind many wyvern monarchs, but only 8 mana points (Aislinn already has expert Earth and Slow has been available for a while, but only 18 archers, and those are all hired), but behind them I saw a dungeon village, managed to build a Mana Vortex there, double the mana at the end of the week, and take the Pandora's Box with Meteor Shower losing one wyvern. Got all Air Magic!!! Aislinn learned Armorer! Dimension Door to the knights and took their club +5 attack from them. On 131 I double the mana and hope that if the next zone is 19 and not 22, I can somehow slip past the red heroes into the 12th zone, and then somehow into the 21st. Basically, the orange castle is visible from the lookout point. Actually, I could try to break into a Conflux and transfer the army, then capture his castle with Fly, but it's only the start of the week. Only 4 heroes, 250 skeletons, so I built a marketplace in the dungeon village, traded all the resources for gold, and with Chain Lightning and 100 mana points, I'm not particularly trying to avoid an encounter with the opponent. In the worst case, I'll buy my way out and go straight to orange and teal. I break through to the top, there's snow, just as zone 19. Adelina attacks a red scout with a fairy. No ranged attack, but he doesn't know that and runs away himself. Aislinn farms skeletons, visits the arena, Dimension Doors, visits the Star Wheel, and blocks the nearest underground entrance. Rion finds a passage to the opponent and prevents his scout with some kind of retinue from reaching the respawn. Turns out I trapped Gunnison with a scout hero underground, and first Iona attacked me and killed almost all the archers (there were up to 5 anti-morale procs per round!!! the wyverns skipped their turn the first three times in a row!!!), but there were almost none left anyway, and then Gunnison himself. The chain and the large number of skeletons allowed me to achieve victory in the battle. On the next turn, I approach the well, replenish mana, use Dimension Door, and reach the scout with the remaining retinue on the last square.

    Thanks for the game.

P. S. The template was chosen by crossing out. I crossed out the SM, Roma crossed out the balance.

Всё не так плохо как Вы думаете. Всё намного хуже!
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#516
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Hermit
Hermit (blue, Castle, Rion, Aisling) def SEM 56 (red, Stronghold, Oris, Gurnisson) 8mm6 132

   

WHO KNOWS WHAT'S GOING ON, nothing more to add. The template is very unbalanced, as always. Vova chose it and won, good luck in the future. Thanks for the game!!!
P.S. and such a bad matchup happened))))
Ушел с героев, пока пряники)
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#517
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KobRa_RR
The Besha team isn't responding; I'll wait another hour. If not, he promised to let me go next.

let me go next - I'll let you go next.
but we'll finish the game - we'll finish it:smile49:
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#518
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Updated the table.

In the Cobra - Besha and XL - Favorite pairings, the winners were determined without a match.
Vik and Soroka are finishing their game.

Due to the active exploration of WT, as an alternative to TE-Lite, you can play WT with settings as close as possible to SOD.

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Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#519
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Gomunguls (Blue, Castle, Rion, Pasis) def Captain (Red, Stronghold, Oris, Sandro) balance, 2.1.2

Took all restarts... the heroes that came were trash, blockers and roads were terrible... the last roll was normal, no GG to make, just junk... I run for my home town, and Judith shows up... he was more or less normal compared to the others... I decided to level him up at least... I capture the town, Judith gets Earth magic, pretty nice actually... I immediately grab the Rampart town and Pasis shows up, who becomes the GG even though Judith already has Expert Earth... next week I grab a bunch of stuff, last of all the Naga Bank falls, and Pasis hands the army over to the Sorceress... she grabs a Pandora's Box for Fire Elementals, all level 1 there))... Pasis learns magic, and the Scholar teaches Pasis... next turn I break the mini Griffin Conservatory... and the GG gets trashed going home... the pace is just excellent!!! I hand the whole army to Judith and he runs to another Griffin Conservatory guarded by Wizards... around 1.2.4 I get in there... and it's maxed out... there was a lot of magic and Expert Shield with Mass Slow and Stone Skin, I thought it would be easy since the army was decent too... but in that fateful Griffin Conservatory, a goddamn massacre started... the Griffins got morale, of course...(I'll keep quiet)... anyway, when the archers' protection fell, I decided to kill a bit more with them and retreat, but morale struck again, and before I could retreat, my 2nd GG dies((( lost a huge army there... just goddamn, no money, 0 army... the pace is unrealistically broken... nothing to do, I rush Pasis to that Griffin Conservatory... on week 3 I finish breaking it... I get trashed in town and capture the Naga Bank and start active operations... on week 4 the opponent arrives with 6 Angels, 19 Thunderbirds, 27 Ogre Magi, 5 Behemoths, 80 Grand Orcs, and 500+ Skeletons... + a Ballista for 250+... nothing to do, I run to the Castle, not enough army... again short on money... the opp has already captured my towns underground... and is heading for the capital... he attacks!!! using tactics, I close in with everyone, and the opponent casts Mass Slow... then I do too... everyone breaks the Ballista... next turn they hit with Lightning, and I finish breaking the Ballista on Haste... the enemy Angels are already in the town... I send mine back to help the troops, after cutting down the Angels, the Thunderbirds arrive... we take them down too... only the Orcs and Ballista remain... I put Protection from Air on everyone with Elementals to somewhat mitigate the damage... the Ballista never broke the wall, and the Orcs Legion... behind the gates remained half a thousand Skeletons, 5 Behemoths, and 27 Ogres... the opp retreats... I gather my strength and go underground... I recapture the towns and head to the opp... there they attack again in the field... a large army, but my troops win and the opponent retreats again... next turn I capture a town with level 4 magic!!! next turn I scout and see the GG in a town with a small army... I buy up, attack, and victory!!!
Thanks for the game!!!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
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#520
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Gomunguls
Gomunguls (Blue, Castle, Rion, Pasys) def Captain (Red, Stronghold, Oris, Sandro) balance, 2.1.2

We took all the restarts... the heroes that came were awful, blocks and roads were terrible... the last roll was normal, GG had nothing to do but junk... I'm running for the native village, arrives Jedit... he was somewhat more normal than the others... I decided to level him up at least... I capture the village, Jedit gets Earth, that's pretty normal... I grab the Rampart village right away and Pasys arrives, who becomes the GG even though Jedit already has expert Earth... the next week I grab a lot of things, last of all the Naga Bank falls and Pasys passes the army to the Sorceress.. she grabs the Pandora's Box for Fire Spirits, it's all level 1))... Pasys learns magic and the Scholar teaches Pasys... next turn I break the mini Griffin Conservatory... and the GG heads home... the tempo is just excellent!!! I pass the entire army to Jedit and he runs to another Griffin Conservatory guarded by Wizards... around 1.2.4 I get in there... and it's maxed out.... there was a lot of magic and expert Shield with Mass Slow and Stone Skin, I thought I'd take it easily since the army was decent too... but in that fateful Griffin Conservatory a hell of a massacre started... the Griffins of course got morale... (I'll stay silent)... in short when the archers' defense fell I decided to kill a few more with them and retreat, but again morale and before I could retreat my 2nd GG dies((( I lost a very large army there.... just hell, no money, 0 army... the tempo is unrealistically broken... nothing to do, I urgently run with Pasys to that Griffin Conservatory... on the 3rd week I finally break it.. I break into the town and capture the Naga Bank and start active operations.... on the 4th week the opponent arrives with 6 Angels, 19 Thunderbirds, 27 Ogre Magi, 5 Behemoths, 80 Grand Orcs and 500+ Skeletons...+ a Bolt for 250+... nothing to do, I run to the Castle, not enough army.... again not enough money.... the opp has already captured my underground cities... and is heading for the capital... he attacks!!! by tactic I close everyone off and the opponent casts Mass Slow.. then I do too... everyone breaks the Ballista... next turn they strike with Lightning, and I on Haste finish breaking the Ballista.... the enemy Angels are already in the city... my ones turn back to help the troops, after cutting down the Angels the birds arrive... we take them down too... orcs and the Bolt remain... I put Air Shield on everyone with spirits to somehow withstand the damage... the Ballista never broke the wall and the orcs flew... behind the gates remained half a thousand Skeletons, 5 Behemoths and 27 Ogre Magi... the opp retreats... I gather my strength and go into the dungeon... I recapture the cities and head to the opp.... there they attack again in the field... the army is large but my troops win and again the opponent retreats.... the next turn I capture a village with level 4 magic!!! the next turn I scout and see that the GG is in the city with a small army... I buy up, attack, and victory!!!
Thanks for the game!!!
at half past midnight I made a mistake - I blasted the Angels with Lightning, on whom the Storms had cast Air Shield :(
I don't know why I did that. As a result, the opp in the final had 1 Horse with 20 health and 1 Swordsman with 4 health. Instead of Lightning I could have used the Bolt or an arrow.. easily...
And then the opp had almost no chance, a Mage is stronger than a Warrior on balance, especially when the troop exchange had taken place and the respawns were cleared. Plus I already had a Capitol... But the opp managed to run almost half the map without visiting the stable.
Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
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#521
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Wic (red, Inferno, Axis, Terek) def Soroka (blue, Stronghold, Oris, Shakty) @ Balance, 147

We played for a long time, which was facilitated by very poor starting respawns and strong ГО (a hundred gr. liches and a batch of phoenixes). And the size too — we decided to play on XL.

In the end, I ate up the entire center, broke all the ГО, and took both castles; the final fight was already a pure formality.
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#522
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Wic (red, Inferno, Axis, Terek) def Soroka (blue, Stronghold, Oris, Shakty) @ Balance, 147

Yeah, it was a one-sided match. )))
My home town was blocked by a Grand Order, I barely made it to the secondary town, and I only found one angel there. There wasn't really anywhere else to go...

Thanks for the game! )))
Drink up, then I'll refill your glass...

Ты будешь жрать мир, или мир будет жрать тебя — в любом случае все о'кей, все идет по плану.
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#523
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FireToSky (red, Castle, Sanya, Jeddite) def Sil (blue, Fortress, Tiva, Gunnar), 8mm6, 144, TE-light
The spawn was mediocre; the only option was to go underground, no money. But there's Kaitlin and Jeddite, and Aenain is in the tavern too. In reserve, re 113 - I play
112 - broke through underground, went left - a Griffin Conservatory is visible there, but the path to it is blocked by +50 Evil Eyes for a Pendant of Courage.
113 - 7 heroes, without hesitation I bet a thousand, because both players got a double-build spawn, so no major cash spike is expected; therefore, I'll most likely play without horses.
114 - broke through to the brown player's respawn, Jeddite with Earth magic
115 - the path to the computer's castle is blocked by 20+ Marksmen, no ranged unit, so we look for an alternate route. Aenain frees Cuthbert from prison (reinforcements in spearmen and +6 bows). Jeddite takes an external dwelling of Crusaders
116 - Vala comes running from below with bows and spears. She is killed by Jeddite, and Tyraxor sits in the castle.
117 - there was a lot of hustle, 2 chains from different castles. From the capital, Kaitlin with a Slow scroll to Nimbus (who also has a View Earth scroll). Broghild takes an external dwelling of bows. Aenain positions himself in front of the dwarf dwelling with 20 (wanted to level up Air magic, there was View in the hut), while Jeddite is getting ready to take a crypt and the Griffon Conservatory at the computer's respawn.
1-4 in the Citadel in both castles, only the capital has upgraded bows, and the computer has GM1
121 - little money, only enough to buy the 9th hero and upgrade bows in the computer's castle. Aenain takes the dwarf dwelling - loses 3 Knights, 1 Marksman, and a few spearmen, but instead gets Expert Log! Jeddite takes the previous max crypt - gets Expert Log, Sanya an external dwelling of spears, didn't even check the Conservatory (was ready to take ANY!!! because 28 more bows were being delivered, total = 68. With the money from the dwarf dwelling, Kaitlin buys bows and swords in the capital.
122 - the Conservatory turned out to be minimal :( There's View Earth, Slow. Also, by the way, found a Prayer scroll on week 1!
123 - I go back underground, first to visit the village to the north, then to the Conservatory in the center. Jeddite takes another dwarf dwelling with 20. Aenain has View Air, but only basic Air :(
124 - village of confusion, Hive with 8, Shield +3\3, Meteor Shower scroll. At level 9, the generator tries to give Jeddite Navigation (apparently, to go with Expert Water), but I go against the system - and take VIGILANCE! Tyraxor meanwhile goes to another Dragon Fly Hive for +20 Monks
125 - Tyraxor attacks the Monks - their TM 33 turned out to be = -20 Bows. Hive with 6 Wyverns, not too upset. Find artifact +2\2 spell/knowledge. I run to the Conservatory, meanwhile building a chain to the capital to buy the remaining Griffins and upgrade them along with the Crusaders.
126 - I attack +50 Evil Eyes with Prayer. Mana is already a bit low, and Gunnar could show up soon. Stats 3-7-8-11 (23), I stand in the square next to the Conservatory.
127 - I take the Conservatory - MAX with Gr. - lose 10 Griffins, a couple of Bows, and a Wyvern. I run further, 20+ Pit Fiends guard a Hive - I attack, on morale -2 Wyverns :stenka: I take the Hive with 6, a Griffin Conservatory is visible to the right, and to the left an external dwelling of Giants, so a village is nearby.
In the castles still 1-4 in the Citadel
131 - I bring up the money from the capital, planning to take the Conservatory with a scout hero, but it turned out to be 3-4, I take it with Jeddite - a 3. Jeddite crashes to replenish mana in the computer's castle (there's GM4 with Meteor Shower and Clone). Brog meanwhile on Angels via chain takes a Hive with 8 Wyverns.
132 - I take the village's tavern, build the tavern - Jeddite pops out of it. I attack 9 Giants - they give a Pandora's Box of 10k experience and a scout hero with 5k experience. Jeddite spends the night in the library on Angels. Recently got Air and Armor - the opponent's movements are controlled.
133 - war of scout heroes, in one game a stalemate even occurred, after which I had to retreat with a handful of Troglodytes and spears.
Jeddite is in the territory (likely the former green player's, rather than the opponent's). Aenain is on the opponent's territory.
134 - useless maneuver by Jeddite going down (hoping to catch Gunnar or something, I don't know anymore). The opponent asked about the rules for using the Fly scroll, so without control you could run indefinitely...
135 - I give the money to Kaitlin + a Teleport scroll - she takes the capital of the former green player. Jeddite, with 4 Griffins, plans to crash into the 2nd castle and take the Dragon Utopias near it (haven't found other Dragon Utopias yet). A chain is built across half the map to the Dragon Utopia.
136 - I crash, take the tree +1 level (get Expert Armor - just what I needed). The scout hero meanwhile takes a sword +2\2, an external dwelling of horses.
137 - I stand on the Dragon Utopia (all dragons +5 oO). I took everyone who could be useful, even 90 Pikemen. The Dragon Utopia fell without much trouble - lost all Pikemen, 23 Griffins, and 1 Wyvern. But it gave "Don't Worry, Mom" - Book of Air, Wings, Teleport, and Sandals!!! I build castles in the castles :))) Spend the night in the 2nd castle.
141 - I crash into the capital, intending to fly to the treasure zone in the steppes (where, judging by the movements of blue shields in View Air, Gunnar intends to fly).
142 - I fly there, free a scout hero, take a Dragon Fly Hive, Dimension Door - I fly, ending up slightly below a Dragon Utopia.
143 - I take the Dragon Utopia, and above it is another one - both minimal, nothing useful except a Necklace +3. I position myself for acceleration before jumping over the mountain.
144 - I jump over the mountain, take a lookout, and on the last square reach the scout hero with the money - immediate surrender and the formal finish!
Thanks for the game!
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In reply to FireToSky
#524
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XL (red, Tower, Piguegram, Mephala) def LeBron (blue, Stronghold, Oris, Shakti), 2sm4d, 125
Thank you for the game!
Победа не главное...
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#525
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XL
XL (red, Tower, Piguegram, Mephala) def LeBron (blue, Stronghold, Oris, Shakti), 2sm4d, 125
Thanks for the game!
It seems like the distribution was playable, but it turned out there were no chances from the beginning:(
The opponent has an awesome set of artifacts and a strong overall secondary hero with a fast route.
Lately, GSC has been reminding me of StarCraft; it seems like they're playing well, but the opponent always has AA with AA on the flop.
Thanks for the game!

"Это нам идеально подходит!" [Новосибирск, 2013]
"Красавчик! Если только не читер.." [Киев, 2014]
"Это Вам не шутки - нажрался Dust в маршрутке" [Новокузнецк, 2015]
Сам ты фиш (с) :D