Posts from [TYPE: TOURNAMENT] Shakti vs. Gunnar
Who is stronger/better?
Stinger participates in WlK twice per round.
03/16/2010 Van (red, Dungeon, Shakti) def =Stinger= (blue, Dungeon, Gunnar) 132 panic
The game was tough, even for a panic game. I caught my opponent in a town with no chance to buy his way out. Since I had a hidden Troglodyte lair (1 unit) and 2 native villages with portals, I had an advantage, although my opponent managed to kill 4 Angels, but they weren't enough to turn the tide.
Thanks for the game.
Yeah, I thought I had a good opening like in the CM, but I was wrong.
| The opponent restarted the generation with Lorelei, so I had to play Gunnar, and on top of that, fast roads... but everything seemed okay — there were two external dwellings of Troglodytes, I quickly found a village. Gunnar did level up Tactics first, but later learned Earth Magic. There were very many Troglodytes; I even took the miniconservatory on 114, upgrading them and the Harpies. Gunnar was already ramping up on Angel, mastered Logistics, and claimed the Boots of Speed. Mantichores were being built in the capital at the Stronghold without Minotaurs. The mini-gnomish dwelling, a Pandora's Box with 5000 experience, and on 116, a level 10 Gunnar (5, 5, 5, 1, and also defeated a Black Taur, but didn't equip it), Expert Logistics, Tactics, Earth Magic, and Basic Offense. However, I lost a lot on 116 attacking a stack of Spawn of Evil for experience, but still everything was very good. On the second, I plan to strike ГО at the center, if I find Slow. I see Rider's Gloves there, found two more conservatories, but on 116 the opponent says they surrendered and refuse auto, since this is the second surrender, and there are no earlier saves. |
Hermit(dungeon, Gunar, Gunar) def Loi(dungeon, Shakti, Shakti) balance 116
Thank you for the game.
Первое правило форума :
"Хвалу и клевету приемли равнодушно
И не оспаривай глупца" (с)
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In the first game, 1-6 in the Castle and second turn.
In the second game, Brown and on turn 125, I receive the message "thanks for the game, I lost"....
Gunar was developing well...
Thanks for the game....
KillerVampire(Dungeon, Gunar, Gunar) def Mals(Dungeon, Shakti, Shakti) 8mm6 125
In the first round, 1-6 in the Castle and second turn.
In the second round, Brown and at 125, I receive the message "thanks for the game, I lost"...
Gunar developed well...
Thanks for the game.
=Stinger=, KostyaN, and Piterius, I only have a light connection, and with my internet, downloading takes too long))).
Thank you for the games )), we'll fight again, and I hope for your understanding.
Let's do this: on April 1st, we'll wrap things up and announce the results. If anyone wants to play, they should do so before then. Coordinate with any player from the opposing team. Mish, thanks for trying!
I'm not pressuring anyone; those who want to play and can, play. :)
Let's do this: on April 1st, we'll wrap things up and see who played. If anyone wants to play, they should do it now. Coordinate with any player from the opposing team. Mish, thanks for trying. =)
Let's do this: on April 1st, we'll wrap things up and announce the results. Anyone who wants to play should make sure they join in time.
...like the final deadline for starting the games...
Play, of course. At least until May :)
Managed to defeat the Miner on an SM map, but personally this game proved nothing to me regarding Gunnar's strength for a Dungeon on XL maps: the opponent had only one path to the GO, which he kept silent about for a while, although I (and not only me – on the portal too))) consider this setup a restart :)
Well, at the start, not suspecting that the opponent was stuck in impassable terrain (but having taken native secondary skills), I level Gunnar without sparing Troglodytes (it's absolutely impossible to preserve them with him))))
By the end of week 1, Gunya finished around level 8, breaking through into the swamp and snatching the Gloves as a bonus; due to a home Dragon Utopia in the swamp, bulls in the Citadel, home Manticores in the Castle
On week 2, I run to the Human Fort along another path and turn back to take the giant external dwelling on the snow beyond the swamp (and I didn't see any other external dwellings))) but along the way I break through a stack of Harpies past the lift, below is a stack of Archers – I take them out too, send a scout – the Dungeon is unguarded! :) I send the main hero in anyway, I take it: the released scout reveals peace and quiet on the lookout, Gunnar with Bless is already hurrying to the external dwelling – at the start of week 3 there will be 6 Giants ;) but Ciele, running through the underground, reveals a second lookout, which shows the almost defenseless Miner's capital with just Deemer on low stats :) plans change drastically: Gunnar turns around and stands before the GO (a stack of Champions, below is a stack of Pit Lords)
plan: having bought Eyes and unretaliating Harpies from two Dungeons, charge the guard under Bless and reach 131 – mana for 4 Blesses for 4 rounds, with 13 Attack it should burn through
Down below, of course, the unblessed Demons, who also got Morale like scoundrels, messed things up, although I tried not to eliminate Pit stacks but cull them evenly – yet the capital is ours, even though I lingered at the walls: transferring the treasury from the red rush to Ciele in the last seconds, I gave her the remaining Harpies, leaving the Minotaurs – useless for the assault – to Deemer's ranged attack, which was a shame – they would've been useful later in the Dragon Utopia ;) nevertheless, the next turn I check that it's not a lot and attack even without the bulls – only a stack of Evil Eyes and some Minotaurs remain, but for the first time in 2 consecutive games I collect the most relevant Admiral's Hat :D :D
Meanwhile, the Miner crawls out onto the grass near the Castle, his stats aren't particularly impressive, the treasury too – but he has nowhere to go, he'll run to me himself – I calmly go to the giant external dwelling and finally claim it))) Shakti clears the grassy respawn, taking the Griffin Conservatory, discovered too late by my scouts, but his position is clearly losing: everything visible is already cleared, and the path into the darkness toward the opponent is a direct route to a prepared attack by Gunnar with no chance
So the opponent decided not to drag it out and surrendered – a shame, of course, that we couldn't really measure strength, but in an even setup, imho Shakti is still objectively stronger on SM maps: Gunya has nowhere to run, he'll be intercepted everywhere, and development with Troglodytes is clearly faster – with fewer losses too :)
But thanks to the opponent for a report game – I consider fighting with a single road a courageous endeavor, even if unpromising, even with Shakti...
(с) Roger Zelazny
On day 2, I took a secondary castle, built knights and griffons in the citadel, and added two stacks of swordsmen with a portal. On day 122, I took a level 2 consultant with Mass Slow, on day 123, a level 3 consultant, found the Earth book behind the shamans, and took a stack of angels. I'm thinking whether it's worth rushing for the book or attacking the Guardian of Order on day 124, so I rush for the book. Along the way, I collected several hives with spiders, totaling 26 spiders. On day 127, I broke through the Guardian of Order (crystals + spiders) and settled in the opponent's castle. Valentin left the game.
Thank you for the game.
