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Posts from The Great Confrontation – reports and summaries.

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In reply to Bradiaga
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Will (blue, humans, Laslo) defeated Adv (red, Inferno, Alastor) in Labyrinth, week 4.
Tough start, week 2 of fever, I had dogs that weren't redeemed, and Will's chariots and machines stubbornly prevented progress, forcing me to sacrifice some meat. As a result, the breakthrough was difficult because mixed troops kept appearing, sometimes with druids and sometimes with dryads.
By week 4, I had gathered a decent army, but after taking control of the castle with blinding, I headed to the center. While breaking through one of the portals, hellfire burned away 4 mana, which was crucial for control :) In the end, I lost.
Thanks to Will for the game! It was tough, but interesting.
P.S. It seems that starting a tournament with a loss is becoming a tradition for me; I hope it's a good one :D
"Да, человек смертен, но это было бы еще пол беды. Плохо то, что он иногда внезапно смертен, вот в чем фокус". БУЛГАКОВ М.А.
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drunk (Orc, Demon) lost to Kolobok (Mage, Warlock) in week 4. Nearby, in the snow, I found a respawn point after 4 days. In one area, there were hundreds of liches without any protection, and in another, a horde also without protection. I ran to the snow because I had no magic and nothing to provide defense. As a result, I went into a dark portal and ran into a hundred liches. I had money problems, and a level 15 Deleba didn't help; there was nothing to defend with.
In reply to dmitrik
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dmitrik
Vip.rus (red, Orcs, Garuna) lost to dmitrik (blue, Orcs, Keegan) - Week 8

It was a tough game. It didn't start well; I chose Keegan from the heroes I got. At the end of the first week, I went into the Dwarven Mine and left all the Centaurs and Goblins there, and I didn't even manage to build a Castle that day. The terrain was snow and sand, which wasn't ideal either. I completely relaxed when I lost a level 16 Ogre at the end of the month. I jumped into the Treasury and started gathering resources there. I took a lot of risks, but Garuna was so strong that I had no choice. I got lucky with the artifacts in the Treasury; I found two rings with +10 Initiative, a cloak with -2/-2, and a staff with +20 Initiative, and I managed to get through the Treasury without any losses. In the end, we both gathered resources and met in the final.

Garuna had insane stats:eek:

Thanks for the game.

Yeah, I confirm. I lost a nearly won game because of 2 artifacts my opponent had; speed and Initiative are crucial for Orcs! I had 7 Dragon artifacts, but I couldn't find the 8th one((( The Gate of the Abyss was also strange; it had 3 entrances, and one of them, as far as I remember, wasn't guarded at all:eek: Thanks for the game.
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Lok 1978 (Magic Narcissus) defeated drang (Elves of Ginrael) - lost. The opponent surrendered. Saves per game.
In reply to Lok1978
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Lok1978
Lok 1978 (mages, narcissist) - defeated drang (elves, Ginrael) - lost.
That's how it happened. Took level 20 on day 3, then searched for light. Only had haste as magic, then found a crystal. Attacked in the dark, encountering hundreds of blue creatures in 2 stacks; they all fired faster than me - 56 elves. Broke through the treasure and the game crashed. Reloaded, broke through again, but lost half the army. Decided to reload, but then the game crashed again.
Thank you for the game.
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igrok (mage, razzak) lost to Kolobok (elf, wing) – week 4, or maybe 5. The mage lost after failing to break through the enemy's main building and surrendered, which is a shame. He was saved for the next game.
In reply to Kolobokk
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moz(red, Dungeon, Sinithar) defeated BOLIVAR(blue, Academy, Narhez) Smile 1-4-6

He leveled up Logu with the Path of War skill, defended against the secondary demonic attack, and built up his economy and pits. At the same time, Erin, with an Eagle and a Scholar, learned all the lower-level Chaos spells and passed them on to Sinithar. He reached level 22 and launched a direct attack on the enemy zone. Upon entering, he targeted Narhez with the last square, along with his army; Narhez killed 14 Hunters and then surrendered. Next, the mages attacked, and Narhez attacked himself and was killed.
Sinithar, level 22:
Expert in Unstoppable, Wave, and Sense of the Elements
Expert in Chaos and Frostbite
Expert in Logu, Path of War, and Teleport
Expert in Education, Scholar, and Unraveling the Secret
Expert in Enchantment.

P.S. He got lucky in the castle and bought a ring with +20% initiative.
In reply to sir_moz
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sir_moz
moz (red, Dungeon, Sinithar) defeated BOLIVAR (blue, Academy, Narhez) Smile 1-4-6


Yes, I confirm. It's my own fault that things turned out this way – I was losing too many troops.
In reply to BOLIVAR
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Adv (red, humans, Dugald) defeated Y11 (blue, mages, Faiz) in Spiral, week 7, I think)). The game dragged on for an unreasonably long time; Dugald wasn't given a log at all, and the machines were given late, so he progressed slower than a turtle... The map was a swamp covering 1/4 of the area; he struggled in it quite a bit, opened a portal to a mini-treasure, which was also a swamp :eek: and also huge... and he was only offered a log on level 24, but he refused. In the utopia, at the maximum difficulty, he found the Traveler's Boots and a staff with -20. There was also a week of cheap artifacts, and there were two shops in the treasure, so he bought a dwarven shield, a dwarven hat, a ring with +10 initiative, and Sandro's cloak. Then he went to the mentor and stayed there for 3-4 days, which was possible because his opponent allowed him to take his time... He forgot about the machines, maxed out his light skills, and then had an amazing choice: summon or sorcery; he chose the latter. As a result, this is what he ended up with: Dugald, level 26, 20-26-14-16 3 racial - experienced warrior/mage 3 attack - archery, BB + retribution 3 defense - evasion, magic resistance 3 dark - mind control + weakening darkness + dark seal 3 light - righteous fury + eternal light 3 sorcery He also very imprudently forgot about fire resistance at the mentor's (probably because it was 3 a.m.), and he paid for it in the final, where he encountered his opponent in the treasure. The mage also maxed out chaos and used Armageddon heavily, but antimagic, dwarven artifacts, and initiative saved him, as did the griffins he had hidden. Here's the replay for those who are interested: http://ifolder.ru/16847262 Thank you to my opponent for the game!
"Да, человек смертен, но это было бы еще пол беды. Плохо то, что он иногда внезапно смертен, вот в чем фокус". БУЛГАКОВ М.А.
In reply to Adv
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Adv
Adv (red, humans, Dugald) defeated Y11 (blue, mages, Faiz) on Spiral, week 7, I think)).
The game dragged on for an unreasonably long time; Dugald wasn't given a log at all, and he got his machines late, so he progressed slower than a tortoise...
The adjacent territory was a swamp covering 1/4 of the map; he struggled in it quite a bit, broke through to a mini-treasure, which was also a swamp :eek: and also huge... and he was offered a log only at level 24, but he refused. :)
In the utopia, he found the Boots of Travel and a staff with -20.
He also got a week of cheap artifacts, and there were two shops in the treasure, so he bought a dwarven shield, a dwarven hat, a ring with +10 initiative, and Sandro's cloak.
Then he went to the mentor and stayed there for 3-4 days, which his opponent allowed him to do without rushing...
He forgot about the machines, maxed out his light skills, and then had an amazing choice: summon or sorcery; he chose the latter.)))

In the end, this is what he got:
Dugald, level 26, 20-26-14-16
3 racial - experienced warrior/mage
3 attack - archery, BB + retribution
3 defense - evasion, magic resistance
3 dark - mind control + weakening curse + dark pact
3 light - righteous fury + eternal light
3 sorcery

He also very imprudently forgot about fire resistance at the mentor's (probably because it was 3 a.m.), and he paid for it in the finale,
where he encountered his opponent in the treasure.
The mage maxed out chaos and used Armageddon heavily, but antimagic, dwarven artifacts, and initiative saved him, as did a hidden stash of griffins. :)
Here's the replay for those interested: http://ifolder.ru/16847262

Thanks to my opponent for the game!

was
From the start, I had Narhiz and Faiz. I decided to develop Narhiz with machines, but it didn't work out; at level 4, I didn't get machines at all. Since all the experience came from 2 outposts, Faiz caught dark magic and cursed earth, so I decided to take him. With Faiz, I somehow managed to reach level 5, took a guard tower, and went to break through to the adjacent territory, as there was nothing else in my own territory. On the way, I encountered elders and passed them with losses. At level 4, I was offered light magic, but I refused, as it turned out that the next magic was offered at level 18. :) There was just enough money in the adjacent territory to build a castle, but there was no one to fight, so the level didn't increase, and there were no wells in sight. As it turned out later, there was only one well in the 3 zones!! in the very corner. At the end of the second week, I decided to break through to the portal with geese and goblins; there were 19 geese, so I gave 20 golems, and built a tower in the 3rd. From dark magic, only vampirism was available, as there were no wells, so I had to save mana, and the game dragged on. Defense was never offered. I didn't find a mentor. I maxed out additional chaos in the utopia and found a book. Dispel and control were never found, nor were artifacts for initiative. In general, I didn't solve my problems, but at 3 a.m., it didn't matter anymore. We played the finale. Thanks for the game
In reply to Kolobokk
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Kolobokk
igrok (mage, razzak) lost to Kolobok (elf, wing) in week 4 - or maybe 5

The mage lost when trying to break through the Guardian and gave up, which is a shame. He was saved for the game.

That match happened, I confirm.
What I want to say is, how can you beat an experienced opponent like Andryukha when you start with a 2-meter distance, two mines, and one magic upgrade? When you break through into adjacent zones, there's complete chaos, you start taking risks, jumping around, and constantly losing because your opponent won't wait for you to reach that level. I'm getting at the fact that the old, good restart option is gone when playing on a new generator. The generator itself is complete garbage, and there's no restart option.
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Lok 1978 won (Haven) vs. ch00per (Dungeon) - lost (Dungeon, Letos, Erinn)
The opponent leveled up two heroes, and both reached level 12. 01 04 03 He arrived at the opponent's location, killed Erinn with elementals, and then Letos in the castle. Nimbus is level 19 with machines.
Thank you for the game.
In reply to Lok1978
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Lok1978
Lok1978 won (with Nimbus), sH00per lost (with Dungeon, Letos, and Erinn).
The opponent leveled up two heroes, and both reached level 12. On 01/04/03, he arrived at my base, killed Erinn with elementals, and then Letos in the castle. Nimbus is level 19 with machines.
Thanks for the game.

I confirm. It was my first time playing on the Sun template, and I thought the encounter wouldn't happen so soon. In the final, I forgot to buy troops, so I didn't have a chance. Thanks for the game.
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Attention! Due to numerous requests from players, an addition is being made to the tournament rules: each player in a pair is allowed one restart, no later than the end of the second day of the game!
"Шанс есть всегда, но не везде." ;)
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drunk(Nimus, Deliba, Demon) defeated Leo(Ira, Dungeon) in week 5.
In the starting area, there were 2 outposts, a mill, and a stone, plus some other things.
I tried to clear the 3rd level respawn point - I failed. They swarmed me. I cleared the respawn point, and it became easier after that. On the 4th day, I found a treasure, ran home through the portal, and on the 5th week, I reached the treasure, and Leo died at the portal.
Thanks for the game.

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