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Posts from 2010

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#414
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Javdet

The most problematic group. Respect to Van, I don't know what's going on with the others. Ayman said that in case of absence, he agrees to technical wins. The leader and Alex refuse to play, so besides zeros, I don't see any other options for them. Thus, the game between Alex and RiMpel2 becomes important for the tournament. Alex suggested playing on Ace, but I didn't receive a response or confirmation from RiMpel2 on Ace. Please respond in the thread about your situation (the previous offer to leave 10 characters about willingness to play was unsuccessful).

I can't play, give Alex the win.
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#415
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Can someone tell Mizrael that I'm waiting for him in the game? We need to play right now! And he hasn't been online on ICQ for an hour!
szopa666: ban JC win game Keepo
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#416
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Javdet
There are 2 full days left to play. Unfortunately, not much has changed in the 3 days I've been away.
Situation in the groups:

A It all depends on Spirit. Assigning draws for unfinished games is incorrect. And in terms of the tournament, these draws won't benefit any of the players. Scorpio has a chance to make it to the playoffs, so try to either play or come to an agreement.
B No questions.
C Similarly. ~no1~ gets technical wins.
D 2 games for Rebellius and a game for Pradromalo -XL (currently 0-0)
E Lebron-Loser, a has-been, but an important match for determining 3rd place (currently 0.5-0.5, but I think Dima wouldn't agree with that).
F Mizrael-Fairtuskay - a very important match, please try...
G Technical wins for Smoke.
H The most problematic group. Respect to Van, I don't know what to do with the others. Ayman reported that in case of absence, he agrees to technical wins. Leader and Alex refuse to play, so besides zeros, I don't see any other options for them. Thus, the game Alex-RiMpel2 becomes important for the tournament. Alex suggested playing on Ace, but I haven't received a response or confirmation from RiMpel2 on Ace. Please respond in the thread about your situation (the previous request to leave 10 characters about willingness to play was unsuccessful).
I Avern, I received information from Soroka today that you are withdrawing...
J Several unfinished games, please try. Alone and Preds have outstanding games.
K Butcher started well and disappeared. Thus, Satyr, without winning a single game, will most likely continue from 2nd place. Butcher has a chance to advance from 3rd, but the question is, does he even want to?
L Sil won against Peterius and Besha. Peterius-Forrest live. I have a save with Besha, it's also unclear if we'll be able to finish. Besha - Peterius ???

In 2-3 days, the playoff bracket will be drawn. There is a possibility of 1 or 2 tiebreaker matches for 3rd place, so if possible, I will try to arrange some problematic pairs who want to play but physically don't have time (for example, Preds).

P.S. I won't chase after anyone anymore - I still have to check 120 results on 40 pages and deal with those who haven't finished their games.
P.P.S. Please check your tournament tables yourself if possible. They are currently on page 22 in Hermit's table (thank you very much again), and if something is wrong, please correct it. The final table will be on the 1st page after the final check.
Nothing changes in this world, I'll express my IMHO, we need to be stricter, deadlines need to be set, and they need to be adhered to. 1. Everything is dragging on - motivation is lost, 2. I think those who signed up and disappeared are simply disrespecting the organizers and participants, if you can't finish, write to the organizer, and in general, gather all those who are dragging their feet into one group and let them argue with each other :D
LET'S HAVE THE PLAYOFFS!
#417
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rebellious (blue, Necropolis, Straker, Tamika) def bRitvo4kA (red, Castle, Rion, Christian), 8mm6, 235
It was a long game. Finally, it's over. Interestingly, I found the Grail, and after a hint from the AI, when it started digging itself. Moreover, the AI persistently moved to the excavation site, even without defending its captured city, and other AI players also gathered at this location. The main Necropolis was reliably hidden underground, far from the passages. Tamika (33-28-26-27) had 2000 skeleton warriors, 9 archangels, 44 wyverns, 26 horses, 38 liches, 111 storms, 117 rags, expert water, earth, air, shooting, artillery, golden bow, 2 rings of life, and a sphere of suppression, just in case.
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#419
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We'll extend it for another 3 days.
Right now, Mizrael is supposed to play, Preds with Alone tomorrow, and the interportal is also a valid reason.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#420
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KobRa draw BadCatMeat
Reason: No common time to play was found.
KobRa vs MatrosOFF: The desire to play came only from one side.
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#421
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besha(all rand conflux ivor red)def Javdet(all rand tower bronhild blue) 8mm6 133

after the restartification we jumped around. I get water elementals and the main stack becomes butterflies.
thought about restarting but with a stable and an external dwelling of psychics, even with an impenetrable guard on the first week, it's just stupid.
on top of that I fish out Frog. Very good. After him comes Ivor. No idea who to level. Both go against a warrior without armor.
simultaneously I'm playing poker. And here is the reward for multi-tasking. I'm already about 90 percent going with Frog to capture
my opponent's tower in the snow and, hitting a block of nearly a hundred lizards in the metro, I remember that there must be a
passage before the opponent. Papa Susa-nin is not needed here. The second brain fart — almost right next to the castle stood the dwarves and the obelisk. And only by the end of the week I figured out that there was a passage to the wood mine. Lucky that in the tavern I caught two snow
loons who were bumming around on the big snow respawn. Overall, the good news: psychics in the castle. The bad news: Temple is zero and who the dad is, no clue. The start of the week is intense. Ivor takes the 20 dwarven cottages to buy out the growth. Then Bronhild comes in with a turn.
Nagas immediately fall for 2 to speed. I dive into the metro and see a bunch of walking experience. In short, I level up a couple
of levels and save. On 123, the lookout reveals 2 Dragon Fly Hives in different directions. One Hive of 6 is taken by Susa-nin, Var doesn't reach the second. The next day, another 6 wyverns and an expert warrior. I discover that I ended up on the respawn of blue Marius. I just hope the horned one hasn't settled in the castle. The horned one wasn't home. But there was 2k income. Marius's neighbor is Conflux. There's an idea
to take a double. But I still need to take the external dwelling of psychics for the unicorns, the chain is fine. On 125, I see a Griffin Conservatory, wanted max, got min.
Saw the horned one cornered in a nook. Left Frog all the brothers except 12 wyverns and an angel so Marius doesn't sneak home. On 127, I take max Dwarf Cottage, all the junk along the chain home. Ivor to the stable. The loon takes the external dwelling of psychics and the artifact Medal of Valor (I took it off in FF and have no idea how it ended up on the map) for the unicorns. The 2 to speed really helped. On 131, Var on the angel gallops to a Dragon Utopia revealed in the outback. Frog and the brotherhood cut off Marius's horn. On 132, Var rushes to the utopia, the psychic brotherhood goes home on Greed, Moner takes the Pandora's Box of 45 orcs. Plans are firmly set to take the utopia. But then, nearby, the blue player knocks down the guard in the metro and dives back. Moner with expert logistics runs like a dog to the movement and confirms the fact. That's dad Bronh there. And Bronh is more important than the utopia. Greed of psychics, buyout of shooters, and a sped-up Ivor on the stable on almost the last moves (because I goofed and forgot the loon's 2 to speed, had to backtrack a bit) slaps Bronh on the shoulder. FF there, no options.
Even though Bronh had expert fire and curse. My meat was more substantial. And Bronh had neither shooting nor attack.
Thanks Romik for the game.
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#422
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BESHA
besha(all rand konflux ivor red)def Javdet(all rand tower bronhild blue) 8mm6 133


Unlucky with the distances - spent about 2 days figuring things out near the Castle fighting neutrals, and only reached my teammate by the end of the week. Only 5 heroes, no chains, and on top of that, Fionka went into the wilderness to take an external dwelling of mages with 2 nagas. One must ask why a Castle was placed there at all??
At the start of day 2, I immediately break through 3 passages; scouts are bought there using pennies dripping in from 2 cities, which became depressing - the only tasty thing is the goose farm, and one of the passages is firmly closed by royal guards. Nothing left but to smash Dad back home and use clumsy chains to take 3 nagabanks and the goose farm.
By day 131, I'm already ready to hit the guards after the stable; they fell easily, a hive is also visible (mini again). On day 132, I break through the passage to the metro - swamp, forget it, I run towards the edge of the revealed hive. The Dragon Utopia is visible there, things seem to be improving. But as it turned out, Ivor was standing on the swamp and, seeing movement, smashed me. +2 speed, stats, and money - ГГ

Thanks for the game.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#423
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Javdet
We'll extend it by another 3 days.
Mizrael should be playing now, PreDS and Alone tomorrow, and the inter-portal issue is also a valid reason.
PReDS (blue, barb, Tiracson, Tiracson) def Alone (red, Conflux, Moner, Moner), 2sm4d(3), 142.
Gave 1500 for the Castle and sold the color for the same amount. To speed up the process, we picked good heroes for each other. After the resets, on the red side I had a double build. Home 1,2,5,7 in the Castle, took the cyclops external dwelling, found a max Griffin Conservatory, Tiracik level 7. On the second, I recouped gold for buying out, took the Conservatory. On the third, I entered a treasure zone containing 2 Dragon Utopias with wings and +5 to all stats, and 3 angel external dwellings. From there, a teleport to the native secondary town, and immediately, 2 tiles away, a lift to another treasure zone. There were another 2 Dragon Utopias and an angel external dwelling. In the end, all spell books except water, the fifth-level cap, all stats over 20. On 141, full buyout with upgrade of the bears, and through the stable I reach the reds' starting position. On 142, I find Moner, a no-chance fight.
Thanks for the game.
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#424
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PReDS
PReDS (blue, Barbarian, Tyraxon, Tyraxon) def Alone (red, Conflux, Moner, Moner), 2sm4d(3), 142.
I gave up the castle for 1500 and sold the color for the same amount. To speed things up, we picked good heroes for each other. After resets, red side had me with a double build. Home with dwellings 1,2,5,7 in the Castle, took an external Cyclops dwelling, found a max Griffin Conservatory, Tirasik at level 7. On the second day, I farmed gold for buying creatures, took the Griffin Conservatory. On the third, I entered a treasure zone with 2 Dragon Utopias with wings and +5 to all stats, and 3 external Angel dwellings. From there, a teleport to my native secondary town, and in 2 tiles a lift to another treasure zone. There, another 2 Dragon Utopias and an external Angel dwelling. In the end, all spell books except water, the Hat of the Fifth, all stats over 20. On day 141, full purchase with upgrade of the bears and through the stables I reach red's starting position. On day 142, I find Moner, a hopeless battle.
Thanks for the game.
The spawn was pretty good — 2 external Fire dwellings (I only took one), one Air, and one Water. However, shooter blocks were everywhere — twice 19 Marksmen, 40 Gremlins, 28 Elves, 45 Magogs, and I also killed up to 49 blue Energizers — in the end, I was left without Fairies in the first week. But there were Psychs in the Citadel and a secondary Inferno town (the second road blocked by 99 Magogs). On day 121, I bought whoever I could by exchanging all resources, took a Hive for 100+ gold from wolves and immediately broke into a treasure zone. Then I attacked 17 Champions on day 121 for the Hive and resources — my main mistake. I got out of there with heavy losses. From there, to the home respawn, where I took another Hive and a Sword +2/2. I broke through the Magogs and colored the Tower. I expanded and at the end of the second week colored the last external Fire dwelling. Scouted 2 Trog Conservatories. On day 131, we take 3+3 Angels. We haul everything back to the treasure zone. Moner gets the Speed class and runs quickly over the rocks — scout heroes can't keep up. There we take 3 Hives and another Hive with the scout hero Gundula. I took a Pandora's Box behind dragons — there was all Water magic, but we only learned levels 1-2. :mad: In the treasure zone, there are several more Pandora's Boxes for experience, but no Dragon Utopias — we visited the University +2 to all stats. The rest is already described — they take the capital and catch up to Moner on the way to the last treasure zone.
With a layout like my opponent's, I'm ready to fight two at once — 4 external Angel dwellings and after every Dragon Utopia!!!! :D (against five!!! against fifteen!!! I'm Captain Smollett if I'm not! :D )

Thanks for the game — where initially I had no chance based on the layout.
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#425
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FireToSky (blue, Rion, Clavius) def. Mizrael (red, Jaegar, Gunnar), 8mm6, 214
In the end, I decided not to give my opponent the unpopular Lore, as I think it's not bad.
Week 1: I immediately grab an archer hut, build a swordsman hut, and Clavius arrives with 5 heroes; he will be our main hero!
I take another archer hut, grab the swordsmen, and with the castle, I get 2 gems and 1k experience; Clavius gets Enchantment.
By the end of the week, I evict the green player from his native dungeon, and on his spot, I build a conjurer's hut 2-4, and Clavius gets Earth Magic.
117 - I'm stuck, building a GM (Grand Mage) in the dungeon for Clavius; I don't have enough money for a citadel, so the knights are just in the fort.
121 - Expert Earth Magic.
122 - I set up a base near the conjurer's hut.
123 - I was very nervous, and somehow managed to finish in 8 minutes. I thought about whether to take the conjurer's hut or not (I couldn't find any slow spells, but there was a mass shield). In the end, I attacked, and to my surprise, the griffons flew at the knights, not the archers, so I took it without serious losses (14 griffons, 40+ pikemen, 20-30 skeletons, 4 knights, and some archers). Then, a noob sees cool boots for Clavius (15% necromancy) for 28 resources!
124 - I grab the boots and head to the swamp treasure (I'm glad I saved 4 gnolls from the noob :)). Oh man, I really struggled to build the chain of outposts in this treasure.
125 - I set up a base near the conjurer's hut in the swamp, and it's a 3-star guardian! I'll have to take it with Clavius.
126 - With 1 angel, Clavius shoots down a hundred zombies with ballista, then a hundred pikemen, and runs to the swamp.
127 - I take the conjurer's hut - the griffons didn't fail to attack 3 times, and the archers were stunned for 2 rounds out of 4! In the end, I lost 20 archers.
I set up a base in the utopia on a rush - and it's a MAX!
131 - I can't get more troops, so I have to take what I have, and I need to take it! I take 4 horses, 6 angels, and 300+ skeletons and go to the utopia. I was nervous and thought I would lose the angels... But everything went well: the horses fell as heroes, and 69 skeletons (a scroll of resurrection of the dead helped!). I got the Thunder Helm, the Book of Fire, and nothing else useful.
I take a couple more utopias, and by the end of the week, I take 2 utopias. In one, I got a shield +4 all and armor 4/4 damage, armor, and a fire boost, and in the other, the Book of Earth and speed boots! Still no logs :(
In the 4th week, I enter a one-way portal to Mizrael, take his capital, and on the next turn, a fast Gunnar arrives and takes my capital, upgrading 12 archers!
146 - The situation is this: my army + about 800 skeletons >> opponent's army, but he has a fast Gunnar + a powerful hero, and I only have a Grand Mage and speed boots. I save. I offer a draw, but Mikhail refuses.
We continue, and in the treasure, I defeat a noob on 212 and get a scroll of flight, and on 213, I also get gloves of speed - the chances of catching Gunnar increase!
But on 214, Mikhail, just like me, exhausted from the 3-day battle, sets up a base within Clavius's reach. I'm shackled and have a troop advantage, and I win!
Thank you for the interesting (though later a bit tedious) game!
szopa666: ban JC win game Keepo
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#426
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FireToSky
We save the game. I suggest a draw, but Mikhail refuses.
And he's right to do so.

Suggesting a draw in a complex, double-edged situation is a sign of cowardice. Many suffer from this, and as a result, they end up with a lack of experience in long games.

Consequently, they often lose even in typical situations like "mosna vs. control," let alone more sophisticated ones.
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#427
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FireToSky
FireToSky (blue, Rion, Clavius) def Mizrael (red, Jaegar, Gunnar), 8mm6, 214

Thanks for the interesting game (even though it got a bit tedious later on)!

Probably because we were playing on slow maps :smile01:
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#428
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Wicc
He's doing the right thing.

Offering a draw in a complex, double-edged situation is a sign of cowardice. Many suffer from this, and they pay the price by not gaining enough experience in long games.

As a result, they often lose even in typical situations like "mosna vs. control," let alone more sophisticated ones.
We both only needed half a point to qualify for the next round, so it wasn't that important.
szopa666: ban JC win game Keepo