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#421
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besha(all rand conflux ivor red)def Javdet(all rand tower bronhild blue) 8mm6 133

after the restartification we jumped around. I get water elementals and the main stack becomes butterflies.
thought about restarting but with a stable and an external dwelling of psychics, even with an impenetrable guard on the first week, it's just stupid.
on top of that I fish out Frog. Very good. After him comes Ivor. No idea who to level. Both go against a warrior without armor.
simultaneously I'm playing poker. And here is the reward for multi-tasking. I'm already about 90 percent going with Frog to capture
my opponent's tower in the snow and, hitting a block of nearly a hundred lizards in the metro, I remember that there must be a
passage before the opponent. Papa Susa-nin is not needed here. The second brain fart — almost right next to the castle stood the dwarves and the obelisk. And only by the end of the week I figured out that there was a passage to the wood mine. Lucky that in the tavern I caught two snow
loons who were bumming around on the big snow respawn. Overall, the good news: psychics in the castle. The bad news: Temple is zero and who the dad is, no clue. The start of the week is intense. Ivor takes the 20 dwarven cottages to buy out the growth. Then Bronhild comes in with a turn.
Nagas immediately fall for 2 to speed. I dive into the metro and see a bunch of walking experience. In short, I level up a couple
of levels and save. On 123, the lookout reveals 2 Dragon Fly Hives in different directions. One Hive of 6 is taken by Susa-nin, Var doesn't reach the second. The next day, another 6 wyverns and an expert warrior. I discover that I ended up on the respawn of blue Marius. I just hope the horned one hasn't settled in the castle. The horned one wasn't home. But there was 2k income. Marius's neighbor is Conflux. There's an idea
to take a double. But I still need to take the external dwelling of psychics for the unicorns, the chain is fine. On 125, I see a Griffin Conservatory, wanted max, got min.
Saw the horned one cornered in a nook. Left Frog all the brothers except 12 wyverns and an angel so Marius doesn't sneak home. On 127, I take max Dwarf Cottage, all the junk along the chain home. Ivor to the stable. The loon takes the external dwelling of psychics and the artifact Medal of Valor (I took it off in FF and have no idea how it ended up on the map) for the unicorns. The 2 to speed really helped. On 131, Var on the angel gallops to a Dragon Utopia revealed in the outback. Frog and the brotherhood cut off Marius's horn. On 132, Var rushes to the utopia, the psychic brotherhood goes home on Greed, Moner takes the Pandora's Box of 45 orcs. Plans are firmly set to take the utopia. But then, nearby, the blue player knocks down the guard in the metro and dives back. Moner with expert logistics runs like a dog to the movement and confirms the fact. That's dad Bronh there. And Bronh is more important than the utopia. Greed of psychics, buyout of shooters, and a sped-up Ivor on the stable on almost the last moves (because I goofed and forgot the loon's 2 to speed, had to backtrack a bit) slaps Bronh on the shoulder. FF there, no options.
Even though Bronh had expert fire and curse. My meat was more substantial. And Bronh had neither shooting nor attack.
Thanks Romik for the game.