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I don't ask for automatic wins myself, but sometimes they are offered. After that, you want to play with such a player again.
Let's consider 2 scenarios:
1) The player lost and asked for an automatic win.
2) The player lost, disconnected from the internet, then reconnected and said that the power went out or something similar.
In the first case, we are dealing with an honest person, and in the second case, it is unknown. Everyone experiences situations where: the power goes out, a wife (lover, someone from the family) turned off the computer, there are connection problems, heroes crash during their turn, and many other things. It is impossible to accuse a person of losing and blaming it on internet problems.
We always grant an automatic win in the second case. So why not grant it in the first case? Why should a player, if they want to win and lost, have to choose between two options? I am in favor of granting an automatic win. Nevertheless, I believe that "automatic win" and "internet disconnection" should not happen often. Allowing a player to restart 5 times in a game is, in my opinion, wrong. However, the author of the topic mentioned this in the first post.
Another thing is when a player uses both restarts due to a lack of bee hives, conservation areas, ranged attack positions, or something else, and then asks for a restart for the third time because of a blockade. I would never grant that!
I also like this: 1 unspent restart = 1 automatic win.
