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Posts from Rage points.

5.0 (1 rating)
16 years ago
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The peak of an Orc's development is 500 points of Fury at the start of the battle (level 2, almost immediately):smile13:. The question is: do these 500 points add to other points gained from other bonuses (Blood Memory, etc.)?
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16 years ago
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Definitely a plus.
In reply to Саня Изи
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16 years ago
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Lordesat
Definitely agree.
The bonus from the "Memory of Our Blood" perk does not stack with "Pure Rage."
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16 years ago
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Hmm? That needs to be checked.
In reply to Саня Изи
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16 years ago
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Lordesat
Hmm? That needs to be checked.
This has been tested many times before you.
And it's not the first time they tell you - study the game mechanics so that your ignorance of the basics doesn't stand out so much.

Well, and especially for those who "don't know and don't believe":

1. Haghesh with the perks "Pure Rage" and "Memory of Our Blood"



2. The same Haghesh in battle.



3. A unit from Haghesh's army. Exactly 500 rage points from "Pure Rage." No bonus from "Memory of Our Blood".



Is this enough? Or will you claim that "everything is falsified and staged," as you like to do? :smile52:
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In reply to Mdance
16 years ago
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Aha! Thanks! And one more question. Do "Sorcery" points affect the effect of the Barbarian's Warcries? And is it even worth investing in Sorcery for him?
16 years ago
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The effects of battle cries depend on the hero's level; magic has no influence. Apart from the "Magic Resistance" skill, the Barbarian's magic points are not used, meaning they are essentially a dead weight.
In reply to Андрей_К
16 years ago
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Ah, now it's all clear. So, if Spell Power only matters in Might and Magic, then you should try to minimize this stat as much as possible!
In reply to kazzanzak1
16 years ago
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kazzanzak1
Yes! Now everything is clear. So, if Magic has a value only in Spell Power, then you need to try to lower this indicator as much as possible!!!
On the contrary - the higher the magic stat of the Barbarian, the more effectively the "Magic Resistance" skill will reduce the opponent's magic power. So, increasing the Barbarian's magic stat still makes a lot of sense.
In reply to antonag07
16 years ago
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AA!! I get it, Sheu!! Thanks!:smile09:

Added after 39 minutes
Guys, another question. I'll ask it here, because I don't want to create a million threads. Is there any logic behind the appearance of skill upgrades at a new level? All conditions are met, all previous skills are maxed out, but it doesn't appear, the darn thing, and that's it!!!:smile10: I spent about an hour near the mentor, and it just wouldn't offer what I needed! Sometimes it drives me crazy!
16 years ago
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The logic is there. According to the manual (p. 300), when a hero levels up under normal circumstances, the following is offered: a) a new skill; b) an improvement to an existing skill; c) a standard ability (i.e., one available to all races); d) a racial ability. In the vast majority of cases, this is exactly what we see.
In reply to antonag07
16 years ago
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So, for example, if all 6 skills are filled, does the "logic" then move on to points B and C?
In reply to kazzanzak1
16 years ago
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kazzanzak1
So, for example, if all 6 skills are filled, does the "logic" then move on to points B and C?
Absolutely correct! For example, a level 1 hero has 3-4 free slots for new skills and abilities – and new skills will be offered to him in accordance with the percentage probability for his race. As the slots fill up, the picture changes – if there are no free slots, then no more skills will be offered (i.e., point "a" has already done its job), and offers for improvements will be made. Upon reaching the expert level, they will stop offering improvements as well (point "b"). And so on...
In reply to antonag07
16 years ago
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Yes, that's true. I was just checking it.
Another question.
Cyclops throwing goblins. Does the damage to the enemy depend on the number of cyclops and their power, or the same, but for the goblins?
In reply to kazzanzak1
16 years ago
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kazzanzak1

Another question.
Cyclops throwing goblins. Does the damage to the enemy depend on the number of cyclops and their power, or the same, but for the goblins?
It depends on the number of cyclops and their power (more precisely, the power of the hero). The number (or quality) of goblins does not affect the strength of the cyclops' throw.

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