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Dear Orcs! No offense meant :smile02: Please tell me how the damage dealt to, for example, a Cyclops is calculated. Let's say a hero has the "Skilled Blood Wrath" skill (70% absorption) and there is one Cyclops on the battlefield with 500 rage. Many dragons fly up to it and deal 1000 damage. How much damage will reach the Cyclops? Not counting defense and other stuff, only taking into account the Blood Wrath. Is it 1000 - 70% = 300 damage? Or is it calculated from the rage? I.e., 70% of 500 = 350, then 1000 - 350 = 650 damage received. And also, does the damage received depend on the number of Cyclops, i.e., if there is not one Cyclops, but 10?
All creatures of the Great Horde (except wyverns, dark wyverns, and pao-kas) have a special rage counter in battle, which usually starts at 0 and fills up with rage points during the battle. Creatures can also lose rage points if they perform the "Wait" or "Defense" orders or are taken under control. As they gain rage points, creatures alternately reach the 3rd level of Blood Fury, which gives the unit certain bonuses. The bonuses depend on the specific creature.
Gaining rage points:
General actions:
Enemy unit destroyed — +20 rage points Friendly unit destroyed — +30 rage points Friendly unit destroyed (the creature has the "Rage" ability) — +60 rage points Friendly Barbarian hero shouts a war cry — +20/+30/+40 rage points (depending on the level of the war cry)
Unit action:
Melee attack — +100 rage points Ranged attack — +50 rage points Casting a spell on the enemy — +40 rage points Sacrifice/goblin swallowing — +60 rage points "Defense" — -30 rage points "Wait" — -60 rage points Skipping a turn due to low morale — -80 rage points Fleeing due to the "Cowardice" ability — -100 rage points Actions against the unit:
Casting a curse — +10 rage points "Blind" — -100 rage points for each skipped turn "Berserk" — the rate of gaining rage points doubles during the spell "Subdue" — -50 rage points for each action performed "Confusion" — -5/-10/-15/-20 rage points (depending on the skill level) "Stunning Blow", "Stopping Arrows" — -20 rage points "Attack with Fear" — -100 rage points "Drain", "Weakening Blow" — -90 rage points Blood Fury levels:
» 1st level: 200 rage points » 2nd level: 500 rage points » 3rd level: 1000 rage points Rage points have another useful function: they absorb part of the damage dealt to the unit. The share of absorbed damage depends on the hero's skill in the racial skill "Blood Fury" (from 50% to 80%). Instead of health units, the creature loses rage points.
There are 4 levels of skill development:
Fundamentals of Blood Fury. Allows creatures of the Great Horde in the hero's army to reach the first level of Blood Fury. Advanced Blood Fury. Allows creatures of the Great Horde in the hero's army to reach the second level of Blood Fury. Expert Blood Fury. Allows creatures of the Great Horde in the hero's army to reach the third level of Blood Fury. Absolute Blood Fury. Reduces by 25% the number of rage points required to reach the next level of Blood Fury.
Abilities
Memory of Our Blood All creatures of the Great Horde in the hero's army receive a random number of rage points from 50 to 100 (a multiple of 10) at the beginning of the battle.
Reinforcements Links the hero to one of the units in his army of his choice. When this unit attacks someone, the hero attacks the same target. When calculating damage, it is considered that the hero's level is 3 higher, and his attack has a 40% chance of dealing double damage. The hero spends only half of his turn using the ability. If the unit uses a ranged attack, the hero deals a normal attack. If the unit attacks in melee, when calculating the damage from the hero's attack, the hero's level is considered to be 3 higher. With a 40% chance, the hero will deal a critical hit with double damage.
Strength Against Magic In battle, reduces the enemy's Magic by half of the Barbarian's Magic.
Pure Rage All creatures of the Great Horde in the hero's army receive 500 additional rage points at the beginning of the battle.