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Exactly.
I already stated it, I’ll repeat it once more – the first person to complete it without cheats will get a bonus from me.
Added 6 minutes ago specifically for Dirty Player – if you think these missions can be completed in some other way – you’re welcome.
Added 5 minutes ago specifically for Dirty Player – as a super offline player – you complete it, post screenshots, and I’ll give you 200 bucks, I guarantee it to the community. To make it not too easy, I’m limiting the time to 10 days of real time. You can find a Walkthrough from other gurus; if you don’t mind, I’ll pay in any case.
Added 7 minutes ago But… there’s a catch. If you don’t show me how to play the mission, then I’ll show you – in that case, you owe me 100 bucks.
Added 3 minutes ago well, who’s up for it?:)
who thinks they can play?
Avern
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Perhaps we should establish a nomination for "Diagnosis of the Year"?
I won’t be playing for a few reasons:
1. I’m already sick of Heroes after the last tournament, and I don’t even want to open the game until November (see signature).
2. If I play and play perfectly, I’ll have to sit glued to the computer for 10 days straight, which is a big no-no.
3. I’ll earn more at work during that time.
4. I don’t succumb to challenges, and I have nothing to prove. I’ve already proven everything to everyone in my time.
5. If you think you’re so great because you completed some stupid campaign, and everyone else here is garbage, then I don’t want to have anything to do with you (especially anything involving money)!
dirty player - well, at least try it, I assure you, this isn't one of those cases... it's even a little sad.... people who can do something in offline mode will definitely think they can do the same in online... dirty... it would be nice to play with you, it's a shame that people give up
Added 8 minutes later Nevertheless - I stated the price - and NO ONE is claiming it So, who here can actually play!?
Added 5 minutes later and especially for dirty player my ability to create things has absolutely no relation to your ability to create your things. if you want - welcome, let's compete.
Marmot
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Dear medstrax! I think I'll give it a try, but not to prove anything. I won't try to complete it in 10 days, as I play at a leisurely pace, purely for my own enjoyment. I'm just curious: will I succeed or not? Dirty_Player, even though you're a great player, there's no need to argue! Let's just avoid arguing about who's better! I think that with enough desire and skill, anything is possible.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)
Ruthless
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Has anyone finished the game?
Дьявол живет внутри каждого из нас... Люди ето главные дьяволы... Подумайте сколько боли вы приносите каждому каждый день?
I completed 3 campaigns.
The strength of the Academy is in its magic. It's easy. I immediately understood that I needed to focus on snipers.
I completed the quest to find the sword in 2 days.
I spent 5 days on the excellent fourth campaign.
I also completed the "Rise of the Underlord" campaign; it's truly challenging, a very difficult campaign. It requires a lot of time and perseverance. If anyone is struggling to complete it, I can describe how to do it.
I think the most difficult mission (if you don't know what to do) is the 3rd mission of "Grand Order". But once you know how, it's quite easy. In the 1st mission, develop (Intelligence, Pathfinding, Logistics, Wisdom, and 1 skill of your choice – it's best to choose Enchanted Defense; 2nd skill can also be chosen, but Diplomacy is better, so you can easily complete the 2nd mission by joining forces at the beginning). The most important skill in the 1st mission to complete the 3rd mission is Keen Eye! You need to level it up to Expert in the 1st mission and steal the Resurrection spell by attacking the Dragon Castle in the dungeon.
Then, in the 3rd mission, reload a few times after attacking Utopia to get the best artifacts (preferably for 50,000 gold, a hat with +6 to all stats, and a couple of other good artifacts). And then, most importantly, spend all your money only on Minotaurs or Manticores.
You can find a walkthrough of the 3rd mission here:
http://img0.liveinternet.ru/images/attach/c/2//3872/3872270_rrr3.rar
The following missions are relatively easy to complete.
How did you deal with the black dragons in the 3rd mission of the excellent Heroes of Might and Magic IV? In my opinion, it's impossible without Berserk. Berserk is prohibited in the previous missions. And in this mission, I simply didn't have enough time and resources to build a Grand Mage 4.
Marmot
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medstrax, returning to the Campaigns by Maxuta-Phoenix, I must say: I tried to complete "Phoenix Theorem" and "Risen from Hell." Honestly, I couldn't finish them in one go ("Phoenix Theorem" I could replay, but it's just not interesting). Clearly, the Campaigns are designed for very skilled players.
There is one fundamental question that I want to ask, ever since I first encountered these Campaigns. I want to ask everyone who has completed or tried to complete these Campaigns: how do you personally feel about the fact that in most missions, the author assumes that the player will acquire certain skills or use certain techniques, but does not give the player any "hints" or "clues" about this? In general, does anyone know: were there ever any author's descriptions for these Campaigns? Is it possible to find the author today and contact him? I understand that this is a thing of the past: the Campaigns are already 10 years old!
But personally, I look at them from a different perspective. I want to explain my position. Let me be an "average" player, or even a noob, but!
I think it is extremely bad manners on the part of the author to put the player in such a position, where he, like a girl, wants the player to do something, but doesn't say what exactly: guess for yourself! I have already written about this in my notes on map-making, and I strongly asked authors not to do this. Especially regarding skills: if a skill is needed for the main hero in a Campaign, either say so and provide an opportunity to acquire it, or give it to him, or its necessity should be clearly evident from the visible features of the map. Not everyone will want to replay something countless times to complete it (I, for example, don't want to). And, in my opinion, you can only learn something to improve your game by being given advice or hints. Look for yourselves: in the vast majority of maps that are in the top rankings, the authors provide notes that explain various important or non-obvious points (specifically: such notes are in Astral Venice, Necromancing the Bone, Reavers of the North, Sander's Folly, Unleashing the Bloodthirsty, Uprising. In "wild" collections, these notes may not be present, but the original distributions, which are still available online, contain them).
The countless replays required here may be enjoyable for some; I call it nothing less than tediousness (pardon me, but this is the most accurate definition)!
What do you think about this?
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)
1. There don't seem to be any descriptions. 2. I tried to contact the author, but there was no response. 3. Regarding the author's poor design. First, there are hints, you just need to notice them. Second, the campaign walkthrough is not deterministic; there is almost always an alternative option. For example, iceTiTaN completed mission 3 without a Berserker. I couldn't do it, so I had to find a Berserker in the previous missions. Perhaps that's why I completed it a little faster, in exactly 2 months. Or take "Resurrected from the Abyss." I simply completed the entire game with a Harpy, while someone else did it with two generals.
Marmot
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medstrax, thank you for the prompt response! You are, of course, more knowledgeable about alternative options, but in general, there is usually one specific option that is almost unequivocally the best. For example, I recently completed the "Games of Gods" map from heroesportal: all enemies, except the last one, can be defeated normally, and it doesn't matter exactly how, but the Elemental King can only be defeated with the help of an Expert Berserker, considering his skills and the size of his army compared to mine. For this, I even had to give all the troops and artifacts to a secondary hero, because the main hero didn't have fire magic, but this one did. After that, the victory was achieved quite easily and on the first try. And most importantly: the author didn't give any indication that fire magic skill is necessary for victory! Unless, when I revealed the entire map and saw the army of this Elemental King, it became clear that things were bad, and the main hero, of course, had already received all the skills... You say: "there are hints, you just need to notice them". Yes, but where are they?! I somehow didn't notice them! And still: the best place for hints is in the author's description. As for "Rise of the Necromancer": I tried playing as the Witch, but I didn't succeed. The author deliberately weakened her (initial skills: 0/0/1/1, I think)! And also: there are enemy Castles nearby, which you can't even enter, because they are behind border gates, and the only "open" Castle in the Dungeon, which I reached, turned out to be "incomplete": there are only 3 levels of dwellings!.. :( The power of the enemies grows very quickly, and the Witch doesn't even have anywhere to run: as long as an enemy doesn't enter the Castle, protected by the Veil of Darkness, you can still survive, but after that...
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)