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medstrax, returning to the Campaigns by Maxuta-Phoenix, I must say: I tried to complete "Phoenix Theorem" and "Risen from Hell." Honestly, I couldn't finish them in one go ("Phoenix Theorem" I could replay, but it's just not interesting). Clearly, the Campaigns are designed for very skilled players.
There is one fundamental question that I want to ask, ever since I first encountered these Campaigns. I want to ask everyone who has completed or tried to complete these Campaigns: how do you personally feel about the fact that in most missions, the author assumes that the player will acquire certain skills or use certain techniques, but does not give the player any "hints" or "clues" about this? In general, does anyone know: were there ever any author's descriptions for these Campaigns? Is it possible to find the author today and contact him? I understand that this is a thing of the past: the Campaigns are already 10 years old!
But personally, I look at them from a different perspective. I want to explain my position. Let me be an "average" player, or even a noob, but!
I think it is extremely bad manners on the part of the author to put the player in such a position, where he, like a girl, wants the player to do something, but doesn't say what exactly: guess for yourself! I have already written about this in my notes on map-making, and I strongly asked authors not to do this. Especially regarding skills: if a skill is needed for the main hero in a Campaign, either say so and provide an opportunity to acquire it, or give it to him, or its necessity should be clearly evident from the visible features of the map. Not everyone will want to replay something countless times to complete it (I, for example, don't want to). And, in my opinion, you can only learn something to improve your game by being given advice or hints. Look for yourselves: in the vast majority of maps that are in the top rankings, the authors provide notes that explain various important or non-obvious points (specifically: such notes are in Astral Venice, Necromancing the Bone, Reavers of the North, Sander's Folly, Unleashing the Bloodthirsty, Uprising. In "wild" collections, these notes may not be present, but the original distributions, which are still available online, contain them).
The countless replays required here may be enjoyable for some; I call it nothing less than tediousness (pardon me, but this is the most accurate definition)!
What do you think about this?