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Thanks for the game, it was clearly not in my favor today(((
Moderated: OFF-TOPIC in the message
Added after 52 seconds Wlk777
Who is that incredibly smart moderator we have? I'd like to know... And I'd like to chat with him on ICQ... Come out, I want to know your name...
You're just annoying with all this spam!!!
Ушел с героев, пока пряники)
Aldegir
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Aldegir (blue, Castle, Rion, Pyra) def evil_romantic (red, Dungeon, Lorilei, Lorilei) 113, 2sm4d(3)
We both took 2 restarts and started... I immediately saw 2 cons and among the heroes, there were аж 3 ballista - Pyra, Gurnisson, and my own... I decided to play as Pyra... The positions are normal, but Roman said that the respawn is terribly poor and decided to surrender... Well, here fortune played a role...
Thank you for the time spent!
Homo Homini :smile03:
Острые копья мы воткнём в небо Полками затмим горизонты Знает уже враг не откупиться От казака ему золотом жёлтым.
Мы выступаем не за трофеев Ведёт нас вперёд великая вера Если погибнуть за землю родную Не побоиться тут каждый быть первым.
Лютая братия будет битва Сложат былины мудрые деды А коли останемся в поле навеки Что-ж, жить нам после - в легендах.
злой_романтик
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Aldegir (blue, Castle, Rion, Paira) def злой_романтик (red, Dungeon, Lorelei, Lorelei) 113, 2sm4d(3) I confirm. RNG screwed me over :( respawn the size of a tiny coin — 2 treasure chests and 1 external dwelling of medusas, tried to break the town portal (Water Walk) at the castle, others were even worse, but only 5 Evil Eyes and 13 Harpies survived, however, the faeries standing on the other side explained that I wasn't expected there... Thanks for the game...Frustrating, disappointing....:o
Our battle began at a time when almost all heroes-gamers are battling in their dreams :) 2 AM, after all :) We crossed off some castles and Fortress, Castle, and Dungeon remained. Sanal kindly offered to let me choose either Dungeon or Castle... I chose Castle and in return suggested he choose from the remaining ones :) Sanal chose Fortress, of course :) And off we went! First crate... 111 - Turis arrived - great :) with Rion there's a tent and 13 pikemen, with Turis 16 pikemen and 7 archers .. also not bad :).. On the respawn, 2 griffon caches are visible behind up to 49 nomads and 99 hobbits + a utopia is visible, which I hope doesn't block the path to one of the secondaries .. GO - up to 99 wizards .. pretty bad.. rush only via secondaries then, if there are any of course :) . We buy 3 more heroes and one of them is 100% the main one .. Who is it.. it's Kyrr!.. applause! :) We leave the troops in the castle for the archer upgrade + build archers ... Kyrr runs along the path to a secondary and visits a +1 knowledge booster. 112 - Bought a hero with a ballista in the castle + upgraded the archers and passed them to Kyrr.. she has +1 defense from the booster and ran around the utopia along the path and came upon the guard of the passage to the swamp secondary: up to 19 upgraded medusas or up to 99 upgraded lizards :( . After thinking, I decided to run in the other direction.. but then, imprudently, I made moves with all heroes and there was no one left to scout/advance, and I revealed Kyrr :( .. Revealed the consu on Sanal's respawn :( but a consu was noticed on my respawn too :) and a pandora behind up to 49 harpies.. Bought Clavius as well (+350 gold) 113 - Using a "mule" to transfer troops, we break the guard of the consu but can't reach it to scout.. Kyrr breaks 2 guards on the Barbarian secondary .. 35 mummies and 34 water elementals with an upgraded 7th tier :( lost 10 archers :( (this isn't Valeska with +1 speed, nor is it under 30 archers :( ) it's a pity I didn't run immediately to hit the harpies for the pandora, but now I don't have much to fight with... but looking at the situation, I decided to keep playing... Sanal, by the way, said he has Gunar, but then added that I shouldn't be too swayed :) which means he doesn't have Gunar :) oh wait.. he adds that Gunar is there, just the map didn't lay out well :) sneaky :) A restart wasn't called, so: 114 - Kyrr captures an orc cache and buys them up .. then takes the Barbarian secondary and we build orcs there + buy them as well, resulting in 14 orcs.. now we have something to shoot with :).. Another cyclops cache is visible but there's nothing to take it with... Checked the consu - minimum :( ... 115 - Beat a couple of neutral campfires.. building a chain to break the pandora behind the harpies... 116 - Build horses in the castle and buy them + transfer them via mule to Kyrr .. Beat the pandora but couldn't reach it to collect.. For some reason, foolishly, I grabbed wisdom :( Probably the night is taking its toll, it's already 4 AM. Although if the game drags on, it will be needed for pandoras later. Using the mule to take troops from Kyrr, we take resources from neutrals and break through (now have 120+ butterflies) the passage to the Tower secondary, from which there is an immediate passage to Sanal's respawn guarded by up to 49 archers (apparently he left them for later), and here the thought was born: why not sneak-rush with Kyrr on 121 or 122.. break the passage to Sanal's respawn and hope that fast-footed Kyrr reaches an empty or half-empty castle :) with unbought troops :).. But what if he has observation there and the rush fails, or we don't make it, or there's a block on the road.. or the entire swamp army is sitting there.. anyway, who knows.. :) 117 - 5000 gold in the pandora .. great .. built the citadel.. decided to try the rush on 121 after all ... put a mule near the consu to take it on 121 and pass the angel to Kyrr.. Kyrr stands right next to the guard.. she's probably visible, or maybe not.. The plan is this.. buy a hero in the castle with troops on 121 + buy up the army in the castle and pass it to the mule near the consu so he can take it.. then first-week troops + angel + troops from the bought hero march to Kyrr, and she then breaks the passage and tries to reach the swampers.. whew .. terrifyingly scary :) Scouting shows that Sanal's main hero with 1 wyvern and a couple of lizards is sitting in the Rampart secondary, and in the main castle there are 6 imps and a troglodyte.. in theory, if we make it, and even if Sanal sees us and puts his hero there, I think it still won't be a problem to capture the castle with an angel and skirmishers.. but... risk.. although risk is a noble thing :) Basically, plans like Hitler's :) ......... Wow, I've typed a lot :) this is because Sanal takes half an hour per turn :)...... I wonder what he can be doing with that wyvern and 5 lizards for half an hour :) ....... did he fall asleep :))...... Damn, just pass the turn already or the plans will go up in smoke :).... it's exhausting the nerves ... :).. Lately, my adventurous plans have been failing :( ... but let's think that the bad streak is over :) .. Damn, Sanal, pass the turn or I'll write a whole epic about our battle here ... 121 - Anyway, as usual.. Bought troops .. passed to the mule... he took the angel (lost all pikemen and 13 archers).. broke the passage (lost a couple of archers and a couple of orcs).. but didn't make it all the way :( and who knows what will happen there :( ... by the way, there was observation :) and Sanal sees everything ... but didn't have time to put anything in the castle... only the citadel is built.. I wonder how much money he has and if he'll manage to buy everything up... 122 - I buy a hero in the Barbarian secondary and buy up goblins and orcs + 7 orcs from a cache and pass all this along with 3 horses and 5 swordsmen to Kyrr .. Kyrr 3-5-2-3 .. Expert Archery .. 1 angel + 5 horses + 9 swordsmen + 31 pikemen + 41 goblins + 23 orcs + 2 archers :) attacks Verdish in the Castle !!!! :( He managed to build .. Verdish 0-1-2-2 3 flies +13 lizards + 2 cows +6 imps and then a desync.. Damn, I'm so sick of this internet! :( .. Decided to send the save before the battle to Cobra and Yama-Darma so they could see how it goes in hotseat... Result: 2 archers + 41 goblins + 23 orcs + 20 pikemen died.. Sanal decided to surrender ... It turned out to be a very interesting game for me.. terrifyingly scary but interesting... By the way, maybe someone can help solve a problem.. there's almost always a desync when I attack .. what's the deal? Thanks for the game, Sanal!
Homo Homini :smile03:
Острые копья мы воткнём в небо Полками затмим горизонты Знает уже враг не откупиться От казака ему золотом жёлтым.
Мы выступаем не за трофеев Ведёт нас вперёд великая вера Если погибнуть за землю родную Не побоиться тут каждый быть первым.
Лютая братия будет битва Сложат былины мудрые деды А коли останемся в поле навеки Что-ж, жить нам после - в легендах.
I forgot the Tournament format and started as a Black Knight as usual, which is why I ran into a Stronghold. After all rests.
On the first week - no Nymphs or Cons anywhere (there were 3 resps), but there is a Dragon Utopia. No Gold or Money buildings, except for 2 piles of Gold. Rushed Tiraxor with 29 units. With Riders and 30+ Goblins, I initially went the wrong way and hit Hog's Horde behind the Sn. Resp., otherwise no money, and only 2 scouts. Had to turn the Horses around and go to another Inferno secondary, whose Guard of up to 20 Crocodiles I broke through losing 1 Rider; couldn't bring in the Druzhina from neutrals since it would take too long to bypass, so I fought with my own units only. However, further on was a block of up to 20 Cerberi, against whom (their native) I already lost 11 Riders. Took the Inferno secondary and used the remnants of the Army to clear some chests (2). But Loshok succeeded in finding Gold Deposits, which was enough to build levels 1-2 plus 5 in the Castle.
On the second week - another Inferno secondary, spotted an entrance to a Treasury, which is where I'm heading. Managed to build nothing except Bears. The Medusa nest was probably still on the Inferno secondary at level 6.
On the third week - several Imp-dens in the Treasury, Hive at 8, Gold Mine; spotted the Earth Book for only 100+ Crocodiles, but didn't go for it on the Third, instead took +5 Magic Power there from up to 100 Demons with some losses. Built nothing in the Castle (saving for Ransom).
On the fourth week - Earth Book (though they still didn't give me Earth), a full stack of Crocodiles finally morale-checked, taking 20+ Riders from me, then other small things; thought about collecting Hives and taking the Dragon Utopia, but found nothing except 1 Hive there, only out of stupidity attacked 300 Imps with Loshok using only Thunderbirds and lost 3 of them. Grejzh Chudsh. Built Orcs and Ogres.
On the fifth week - Double-Utopia on home (Horse and +4+4 Breastplate), Mini-Utopia on Inferno secondary (Boots of Levitation), in the second Treasury took +50 Blast Power. Heading to an acceptable Dragon Utopia (there was another one in the Treasury but very far).
On the sixth week - Triple-Utopia (All-around Helmet, Air Book, and Oracle's Hat). Finally, conscience is clear, time to pay a visit. Broke through ГО (100+ Liches), took the opponent's almost empty Castle. Took +2 Speed from the opponent's Treasury, then the only secondary. Des comes out onto the War Path. In his strike stack, Des had nearly 70 Vives, which with the Cloak of Renunciation could have worked in his favor if he were defending in the Castle, but I think a Bolt for 500 would have solved it anyway. As it happened, one unit - Thunderbirds - played the role of Kamikaze; after strikes from Thunder-Birds and Vives, the stack decreased to 40+, then again but this time Bears also contributed, and once more with the help of Wolf cubs and that was it.
Bron came without wasps, but the lizards are built up, Verdish has 3 flies, and Gunnar dug himself in. Orcs were placed all along the road though. I took the pre-mini-vault and sawmill. I plan to build Vivi and break through. Low on gold. 5 heroes. On 113 I repelled the wasp attack, saw 2 Griffin Conservatories, no rest. But when I broke through to the secondary ramp, only 2 Vivis, 7 lizards, and 4 gnolls remained. On 116 I took the ramp (orcs were standing on the road again, guarding a Resurrection scroll), there I bought a sixth hero who revealed the map view - there are 2 vaults, a gnome warehouse, and a university. On 117, with the help of elves, I minied and pre-minied 2 vaults. At home, upgrades 123456 in the citadel. I saw Kirr on the rush, but wasn't particularly worried - and in vain. The little angel became an unpleasant and decisive surprise. The capital with unclaimed growth fell without serious losses for the reds. If not for the desync, I would have tried to tough it out with grand elves and dwarves, hoping for Kirr's gambles (morning after all))). Had to surrender. Thanks for the game and experience, and also thanks to Kobre and Yama-Dharma.
С уважением, Деконтаминатор. Hello from ancient novice! ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
Loi
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in the rules of the "Favorite" mode, it says: "3. The color in the bracket tables is for the first generation. Then the colors change after each SUBJECTIVE (only 111 and 113) restart." So, I understand that this also applies here?
Стратегия - искусство возможного.
Первое правило форума : "Хвалу и клевету приемли равнодушно И не оспаривай глупца" (с)
Новичкам: ВНИМАТЕЛЬНО перечитайте ВЕСЬ первый пост по нижеприведенной ссылке и 90% ваших вопросов отпадут( на остальные 10% с удовольствием отвечу): Правила онлайн игр
The rules for the Favorite state that: "3. The color in the draw tables is for the first generation. Then the colors change after each SUBJECTIVE (only 111 and 113) restart." So, I understand that this also applies here?
I overlooked it, I'll fix it..
Added 4 minutes later In Group E, Looser replaces the eliminated Wlk777.
Wlk777, a separate "thank you for the game and for the gentlemanly behavior."
Wlk777, a special "thank you for the game and for the gentlemanly conduct."
Yeah, I messed up :( Yesterday's match got to me a bit, and I acted inappropriately and incorrectly. I apologize to Vladislav (Logistik) and Roman (Javdet).
Got a pretty good draw: external dwelling of wolves and bears at the Citadel on the first week + took the Barbarian's village. On the second week, killed the pink computer Grindan, got his armor, and started leveling up. On the third week, Gredan'd the bears and put them in the secondary hero, took the Griffin Conservatory and a third-tier dwelling. On the 4th week, took chests for 45 orcs, 35 gr wolves, and 30 ogres, a level-3 Dragon Utopia, and a level-10 Dace from the prison. Killed everyone except the angels and Phoenixes. Got a Teapot, Sandals of +2 All, Sword of the Titan, and Ring of Haste along with my Pendant. Then I also took a mini-Griffin Conservatory and the Golden Bow.
On the 5th week, I placed a level-5 dwelling in Rampart, but there are Water Elementals there :( On the way to the home Dragon Utopia, I found a Scroll of Resurrection :smile54: and took a level-3 Dragon Utopia. There was a Shield of +4 All, Book of Water, Crown of +4 Power/Knowledge, and a Pendant of Lightning and Ballista Protection. Bought everyone and went to the opponent. Tyraxor isn't very strong stat-wise. I found him in the castle of the brown computer.
In the battle, the opponent cast Slow and piled everyone onto the Phoenixes. In response, Mass Haste, took out the Angels (the Firebirds died on their own from the Phoenixes' retaliation + Lightning from them) and part of the Marksmen. In the next round, I resurrected the Phoenixes and killed the Horses and the remaining Marksmen. Thanks for the game.
On the first map, I found 3 imps + 2 ifrits (1 in the dungeon, nearby). I revealed 3 conservatories + 3 pandoras. On map 1-2-1, for 10-19, there were only unicorns, which was very unpleasant. I rearranged my troops to another pandora, but it was the same. By this time, MatrosOFF appeared on 1-2-3 and stood 2 squares away from the conservatory. As it turned out, this was his maximum strength. We took it and had a final battle: 14 ifrits, 4 angels, and 28 hellhounds were stronger.