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Pit for LM (blue, Stronghold, Oris, Pyra) def SEM_56 (red, Dungeon, Lorelei, Tazar), 2sm4d(3), 126.
The opponent took all the restarts; I took 111 due to one road leading underground (lizard horde), and the second one in the Grand Order.
It generated a decent game. Tiraksor arrived with 3 stacks, Pyra with a ballista, and Korbach with flies. There wasn't much money, but it was enough for 5 heroes, building wolves, and upgrading 1-2 levels. On turn 113, I break through to my secondary town and take the town on turn 114. There's a conservatory for 1 angel near the road. I need to take it; otherwise, things will be bad, and I'll have no money. Using markets, I build elementals in both towns and, lacking anything better, attack griffins with zero Shiva, using 6 elementals and 20 wolves on turn 116. I lose an elemental and 8 wolves, which is okay. The angel allows me to take a dwarf mine for 15 near the console and another one near the capital. Therefore, on turn 117, I build 2 strongholds + orcs in the capital.
Turn 121 is not very successful. Pyra first kills about 50 demons for wood, losing the ballista. There are 4 wyverns in the wood. In the elemental/orc/resource stash, I lose 2 wyverns and 2 elementals. In the elemental stash, due to the lack of single units (I should have waited... anyway, Pyra finished her turn in the stash – what a noob I am :smile35:...), I lose another elemental and a wyvern. On turn 122, I buy elementals through markets and give the army to Korbach; he runs to the swamp. Turn 123 – the town is taken. Meanwhile, Fiur is hanging around on the southern borders and clearly wants to get troops to defend the watchtower. On turn 124, he gets them. I set a trap – I place Kreg near the passage, and Pyra a little further away (she just arrived) to attack with the "group archers" tactic. Korbach, meanwhile, has gathered some gold in the swamp. Turn 125 – Fiur gets caught. A group of elementals, buying most of the troops, and Kreg attacks Fiur. I lose 5 thunderbirds and 5 wolves; Fiur loses most of his harpies, several imps, and gives me his last gold. Cuthbert tries to kill Pyra with 30 troglodytes on single hobgoblins, but she has a ballista (bought at the factory). On the next turn, I buy the last of the troops (a horde of goblins and 20 orcs), give them to Pyra, and she reaches Dimera and kills him using the tactic. Roman has a lot of troops to buy, but no money, and there are also no prospects against Pyra's fast and decent army.
Thank you for the game.