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Posts from "The Art of Strategy," a section for reports.
Didn't buy his way out because he had no money left, and even if he did, he wouldn't have had enough time to do so. After the battle, it would have been your turn, and you would have entered my empty Castle, and that would have been it.
Kolobokk
That's exactly what happened, but regarding the chances – it's debatable.
I agree that it's debatable, because here's what I see as the advantage of a battle in the Castle:
1. Your army probably wouldn't be able to kill my ballista, and once you were left without archers and druids, it would be easier to finish you off, even despite the large amount of mana. (I'm not sure if Vengeance works on the ballista, though?)
2. It probably wouldn't be a very pleasant surprise for you to see +2 speed for all my troops (home territory), and for the cavalry, that's also +20% damage, and the dryads would hardly stand in the way...
Kolobokk
And the fact that 3 stacks of flies, knives, and horses fell – that's nothing.
+ plus a large part of the snipers and about ten druids...
Well, there's not much to say... I made a couple of serious mistakes, and my opponent made fewer mistakes, which means he played better.
Kolobokk
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The fact that he wasn't standing in the castle is actually very correct.
I think you just haven't seen an elf taking a castle before. Sometimes, before you even have time to react, a swarm of fighters + flies + dancers, teleported over the fence, destroys everything. Here, armies usually focus on killing archers and druids. At the same time, flies and fighters reach the army standing behind the fence from the first turn, even without any tactics.
The main advantage of the elf is in the first strike. And it's quite difficult to manage to strike first against an elf. You need to somehow get out of the castle first. And logs, and usually horses, simply don't even get to them in the game.
As for the fact that he lost the hero, I think he was just behind in development. Although Dugal was quite strong in terms of level. I still don't understand how he leveled up so quickly - and I was running with the experience log, the path of war, and at the end, even with boots. And most importantly, there weren't that many battles - but the levels were the same.
Haggesh hasn’t played in a while; on the Test Server, he’s rather tame and not very interesting, but here he’s just ridiculously overpowered. By the end of the third week, he was level 28 and running around in Treasure Hall. He cleared the entire Treasure Hall in 4-5 days (Path of War, Pillaging, Stable, Boots), found the Armor of the Forgotten Hero, two dwarven artifacts, assembled the Archer’s Dream, and even though he didn’t get Anti-Chaos (he was looking for it the whole game, but no luck), there were no doubts about the victory. By the beginning of the fifth week, the Orc’s magic was almost as good as the Haven’s, but the Grand Order turned out to be too long; the Sandstorm lasted for a week, and when Iranna arrived, she had become much stronger; her magic reached 36, her build was perfect, and the Orcs fell during the castle assault. That’s how it is; I was too relaxed, and I paid the price. My opponent did a great job; he fought to the very end :)
ADv (red, Dungeon, Iranna) defeated dmitrik (blue, Stronghold, Haghesh) in week 5. Well, I guess I deserved it, I got too relaxed and paid the price. My opponent did a great job, fighting until the very end :) Thanks for the game.
You're not the only one who got relaxed and paid for it:smile04: I still can't understand how I managed to lose the final battle, having a double advantage in literally everything:eek:
I played as Hagge on this map and I remember my impressions :) it's like a locomotive with nitrous oxide...
At the start, I had Irbeth, Waishan, and Iranna... I initially decided not to develop Darkness, assuming that my opponent
would find artifacts that provide resistance to magic + a shield against Berserk + and cast a Silence spell... and it's not certain that I would get the Staff of Sar-Iss...
I chose Iranna, and in the first week, I didn't fall behind, but at the beginning of the second week, I ended up in a huge snowy area,
it took a day to travel from one neutral to another, and the road was somewhere off to the side... and there were 2 Dwarf dwellings there, and I ended up in one of them:smile13: ...
It was a full one, I positioned my creatures poorly and lost 32 of them (thank you, Waishan, at least something was left). I spent all my mana (75), there were no mana wells nearby,
there were strong archers and mages all around... It started to feel difficult... I went to another area through the town, it took 3 days, it was useless to attack,
the creatures without logistics got completely stuck in the snow...
In the other area, there was lava, no good logistics, and no stables, so I had to struggle for a very long time, and from there to the resource area - also lava...
In general, I kept going in the wrong direction... the levels grew very slowly... especially compared to Hagge. And indeed, there were moments when the difference in spell power between us reached 5:)
Several times, I thought about giving up the game and not torturing myself and my opponent... there was no interest in the game at all.
The only thing that gave me hope was that Iranna was leveling up well, and I decided to play it out to the end.
In the 4th week, I found a turban in a skeleton dungeon and finally got to one of the centers (again, lava!), but the Barbarian clearly hadn't been there yet.
I started to level up quickly, about 1-1.5 per day, and then I got lucky, I found a direct passage to a neighboring zone (grass!), it turned out to be a treasure area, many relics, strong guards... but I only managed to explore it for 2-3 days before the Orc arrived.
The portal to the Guardian Order was right next to the Castle, but Dmitry didn't take the empty Castle, although he could have decided the outcome of this game in his favor without the final battle...
It's not every day that you play with such people... respect.
I teleported to the town, bought some creatures, and prepared for the defense, by the way, of the artifacts that increase spell power, there was only the Tunic of Flesh, which contributed to the battle, Hagge had 2 Rings of Broken Spirit...:)
Iranna level 28 20-15-36(25)-19
2 racial - Arcane Wave
3 Chaos - up to Deadly Cold
3 Sorcery - Secret Knowledge + Mana Flux + Secret Advantage
3 Education - Attraction + Reward, Uncover Secret
3 Logistics - Find Path, Scouting + Keen Mind
3 Defense - up to BPD
Thank you, Dmitry, for the game!
"Да, человек смертен, но это было бы еще пол беды. Плохо то, что он иногда внезапно смертен, вот в чем фокус". БУЛГАКОВ М.А.
barma-21
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barma21 (Iranian, level 29) defeated bolivar (Dwarf, level 24) in week 8.
He gathered 6 out of 8 Dragon units; they were the main fighting force, with Machines and Chaos helping out. It was difficult to break through without Darkness. He wanted to use Armageddon, but the opponent had Blade of Protection. In the final battles, Meteor Shower decided the outcome – two uses, and that was it; no one left. Although, the first time, he had to pay a bribe.
barma21 (Iranian, level 29) 33-23-53-33 defeated bolivar (Dwarf, level 24) in week 8)) I gathered 6 out of 8 Dragon Lords – they were the only ones fighting; Machines and Chaos helped – it was difficult to break through without Darkness – I wanted to use Armageddon, but the enemy had Blade of the Phoenix (( In the final battles, Meteor Shower decided the outcome – twice, and that was it – no one left) although the first time I had to buy my way out.
I confirm. Helmar and Dwarf at the start. I chose Dwarf. Inga appeared towards the end of the game. I managed to level her up to 15, but I never got the Elemental Resistance rune. Without this rune, it's hard to compete in the league. The Dwarf got the log on week 2. But both adjacent zones were lava. I crawled around like a turtle. The next zone after that was also lava. And only the one after that was snow. I didn't have time to explore it – I had to fight the opponent. I had a good advantage in meat, but I knew that without the right rune, my chances were slim – Irka had 52 in spellcasting. The Black Dragons won the game – while I was dealing with them, the opponent methodically killed my stacks with rain. Yes, the first battle was mine, but I came out of it too weakened. Moreover, the result is counted not by the first battle, but by the last. )) Thank you for the game.
Padme
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Padme(red, Necromancer, Orson)defeatedAlex_NV(blue, Orc, Haggesh) 4-4-2 Started with a Deidra, in the tavern, Orson. Of course, she decided to develop Orson. She was lucky with the skills; she got everything she needed, and the development went quickly. She reached level 20, returned to the Castle for artifacts. But, unfortunately, in the Castle, she found an unpleasant surprise - there were no Necromancer artifacts, so she had to go to the Treasury with what she had and, risking her army, take relics from the neutrals. In the Treasury, she gained another 9 levels, won many relics in a difficult battle, collected the Dwarven set, found half of the Necromancer set (amulet and cloak), found manacles, and finally got "Subjugation" and decided that it was time to go to her opponent. On the way, she gained another 3 levels. She arrived at her opponent's City, captured it, and then started taking the army from there. She went to look for her opponent on the map, found him, and he had one turn left. Then Alex_NV attacked the Astral Dragon horde with Garuna (level 28) and lost, and decided to surrender. Then they played for fun; Haggesh was level 27, the centaurs were doing a lot of damage, and 40 vampires died immediately! She then cast "Subjugation" on them and used "Unholy Word." Alex_NV, thank you very much for the game! Orson, level 32, 16-38-46-22 learned: Education Defense Darkness Logistics Magic
Yes, it was pretty much like that :) At first, I was leveling up Garuna, but it didn't seem very effective. On 1-2-1, Haggesh arrived and started leveling up both heroes; Shakk was also there from the start. In the end, I had three semi-heroes: Garuna, level 28 - Attack up to Out of Combat, Anti-Darkness with Hold, Logistics up to Path of War, Machines with a machine gun and a first aid kit, Education with Endurance (received before 60 battles and 253 higher vampires described by Padme); Haggesh, level 27 - Attack with Retribution and Silence, Leadership with Aura and Frenzy, Anti-Darkness with Weakness and Cursed Lands, Luck with Deadly Luck and that's it (I was waiting for Education, but it didn't happen); Shakk, level 20 - Attack, Defense, Logistics, Leadership. Thanks for the game! Good luck in the future :)
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать! Пусть будет больше мудрецов и жить станет легче!!! "
immortal (mage, Nazir, blue) defeated Vip.rus (Inferno, Grok, red) 2_1_7.
Nazir appeared in the tavern right away, and I chose him as the main hero. The third hero was Casper; I used him to collect money starting from the second week. In the first week, there was a shortage of gold – very little was generated, and the entrance to the adjacent area was also empty. I even had to skip a day of construction. But in the second week, everything seemed to work out; the hero leveled up well, quickly acquired pyromancy, and his spell power increased normally. Casper started bringing in profits from the second adjacent area. Without logistics, it took a while to move around, but I managed to get defense.
Grok started to pull ahead from the middle of the third week... While I was clearing the resource area, he broke through to my adjacent area – he was probably already looking for a treasure, and it seems he found it by the end of the fourth week. Since I was heading towards Chaos, there was no point in delaying, so I didn't even go to the central areas – I attacked the city at level 21 and started to attack the main outpost. In the Chaos castle, they didn't let me in at all, but I bought some great artifacts – on the fourth week, I got the Staff of Sar and the Phoenix Cloak, and on the fifth week, the Tome of Chaos. By the end of the fifth week, I finally reached the enemy's city. Grok was already very powerful: several gnome artifacts, the Armor of the Forgotten, etc., and he also had Light and Armageddon magic (I checked with Clairvoyance). But Armageddon did the trick, and I also had decent defense and a defense skill... If I hadn't made it in the fifth week, I might not have been able to hold out. And in the battle, I think I should have cast Armageddon on the pitfiends... Here is a demo of the final battle:
immortal (mage, Nazir, blue) defeated Vip.rus (Inferno, Grok, red) 2_1_7. Nazir appeared in the tavern right away, and I chose him as the main hero. The third hero was Casper; I used him to collect money starting from the second week. In the first week, there was a shortage of funds – very little was generated, and the entrance to the adjacent area was also empty. I even had to skip a day of construction. But in the second week, everything seemed to work out; the hero leveled up well, quickly acquired Pyromancy, and his spell power increased normally. Casper started bringing in profits from the second adjacent area. Without logistics, it took a while to move around, but I managed to get defense. Grok started to pull ahead from the middle of the third week... While I was clearing the resource area, he broke through to my adjacent area – apparently, he was already looking for a treasure, and it seems he found it towards the end of the fourth week. Since I was heading towards Chaos, there was no point in delaying, so I didn't even go to the central areas – I attacked the city at level 21 and started to attack the Guardian. In the Chaos castle, they didn't let me in at all, but I bought "just what the doctor ordered" – on the fourth week, I got the Staff of Sar and the Phoenix Cloak, and on the fifth week, the Tome of Chaos. By the end of the fifth week, I finally reached the enemy's city. Grok was already very strong: several gnome artifacts, the Armor of Forgotten, etc., and also with Light and Armageddon magic (I checked with Clairvoyance). But Armageddon did the trick, and I also had decent defense and a defense skill... If I hadn't managed it in the fifth week, I might not have been able to hold out. And in the battle, I think I should have cast Armageddon on the pits... Here's a demo of the final battle:
It happened that the demon had even higher stats in knowledge and spell power than the mage. But it's useless against this overpowered Armageddon, plus with the right artifacts and good leveling. The only problem was that I couldn't get fire resistance and the Fire Shield stubbornly didn't appear, and the person who came up with playing without a mentor is, to put it mildly, not a good person
the previously promised statistics Results for playing with all factions (excluding those that were eliminated) The sample is good: 90 games, including 10 mirror matches, with at least 20 games played for each faction. Dungeon (20) Necropolis, Orcs, Elves, Inferno (22) Academy (23) Fortress (24) Haven (25) Necropolis naturally outperformed Academy, winning 4 games in the last round. Since the further selection of factions is "random," it makes sense to continue and add to the remaining statistics after the last report.
The adjacent area was sandy and elongated. The beginning was not easy. He managed to collect artifacts and sell them. By the middle of the 2nd week, he only started to gain momentum. The first training was already on the 2nd week - 7 Incubi. And the 3rd and 4th - 20 each. He ran quickly with a log, stable, boots, and Path of War. And he leveled up even faster - with the set: Hat + armor + experience education.
Vitya with wasps is tough. And then he bought the Book of Light. Everything became easy after that. 100 Titans in one stack were killed easily. ADv surrendered on the 4th week - due to the advantage of my hero.
Vip.rus (Mage, Orah) defeated Bolivar (Necromancer, Deidra) - Week 7.
Orah is level 31, with stats 20-20-33-50+, with all items equipped.
I focused solely on Light magic, as I really dislike Chaos. I started with a Hafiz, so there were no problems with leveling up. When I found Resurrection (it wasn't in the castle), everything started falling easily. The Necromancer was surprisingly far behind in leveling, especially in stats. My Mage turned out to be incredibly powerful, with all stats higher than the Necromancer's, even though the opponent tried to catch up towards the end. In the end, it was only during the battle that I finally realized what had been holding me back and preventing me from attacking the Necromancer – for 6 weeks, I didn't find either Antimagic or Spell Removal:eek: Fortunately, my Mage was so powerful, and Divine Retribution is such a broken skill, that the Necromancer decided to commit suicide and threw a couple of Archmages at me, although, in theory, it should have been me attacking him with Archmages. And the entire stack of Rakshasas spent the whole battle on the Necromancer's side! I was lucky in this game overall!
P.S. It seems that after level 20, they start giving useless skills. Apparently, I'm the only one who gets this. This time, I didn't get either Keen Intellect (even though I took all the prerequisites), Righteous Fury and Storm Fury, or Counterspell. Instead, I got March of the Golems, which was undoubtedly the most useful skill for me. It's almost comical to talk about the rest.
Vip.rus (Mage, Orah) defeated Bolivar (Necromancer, Deidra) - Week 7 Orah, level 31, 20-20-33-50 with all items equipped.
I focused solely on Light magic, as I don't like Chaos at all. I started with a Hafiz, so there were no problems with leveling up. When I found Resurrection (it wasn't in the castle), things got even easier, and everything started falling. The Necromancer was lagging behind in leveling up, definitely in terms of stats. My Mage turned out to be incredibly powerful, with all stats higher than the Necromancer's, even though the opponent tried to catch up towards the end. In the end, it was only during the battle that I fully realized what had been holding me back and preventing me from attacking the Necromancer – for 6 weeks, I couldn't find either Antimagic or Remove Curse:eek: Fortunately, my Mage was so powerful, and Divine Vengeance was so overpowered, that the Necromancer decided to commit suicide and cast a couple of Armageddons, although, in theory, it should have been me casting Armageddons on him))) And the entire stack of Rakshasas spent the whole battle on the Necromancer's side! Overall, I was lucky in this game! P.S. It seems that after level 20, they start giving useless skills, skills that are completely unnecessary. They say that I'm the only one who's so unlucky. This time, I didn't get Sharp Mind (even though I took all the prerequisite skills), Righteous Fury, or Storm Fury, or Counterspell, but I did get Golem March, which was definitely the most useful skill for me) It's even funny to talk about the rest.
I confirm. He was behind in stats because he decided not to take Education and instead chose Summoning. Plus, Darkness (mass slow), Logistics (Path of War), Sorcery (Undead Protection from Magic - I thought the Mage would be in Chaos), and Defense (BHP and Reflection). In general, I left the slot for Summoning open, didn't take it at the beginning of the game, and then they just didn't offer it. The climax came when, during the next level up, they gave Chaos to Deidra (the other offered skills were completely irrelevant). I thought that if the Mage would be in Chaos, then Magic Drain would also be useful. But I didn't have time to level up Magic Drain – the Mage reached the city (even though he already had Expert Chaos, Phoenix Feather, and Dwarven Hammer, and Boots of Magic Protection). I went to the Mage's city with Zoltan to check his artifacts (the complete Lion set and the Dwarven Shield against Berserk didn't make me happy at all). Plus, the troops had good initiative and mini-artifacts – the Titans had 17 initiative. And only Light, no Chaos. I decided not to sit in the city – the Mage didn't attack me, even though he could have, and I thought, why prolong the game? We've been playing for so long. The first task was to eliminate the Golems and Gargoyles (and also Subordination). And after that, I could have cast Armageddon myself – the Mage only had Reflection in his defense. But... I rushed with the first Armageddon. And I also made a couple of mistakes during the battle. And the Mage moved too often with the Lion set and Sorcery – I was constantly behind him in spellcasting.
Thank you for the game.