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Logistics isn't the most important skill. You'll get more benefit from Earth in the end. It's just not wise to give it up if it's offered.
A Logistician will simply level up faster and acquire Earth more quickly.
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Logistics isn't the most important skill. You'll get more benefit from Earth in the end. It's just not wise to give it up if it's offered.
A Logistician will simply level up faster and get the same Earth magic skill faster.
Or at level 3, do they offer Lore and Tactics, or will you take Tactics?
When offered a log cabin at the beginning, there can be no two opinions about it.
From a practical point of view, you should always take the Logistics skill. But theoretically, there might be situations where taking Logistics early will prevent you from getting the Earth skill.
Earth is also not the best skill. People manage to play without Earth in TE.
2400 might sound great, but the bonus is actually smaller. 2400 mana points from smaller increments isn't the same as 2400 regular mana points. In other words, the efficiency of spending these 2400 mana points, obtained "in increments," isn't very high.
However, sometimes you need to forgo Logic to obtain its expert level earlier (I'm talking about the problem of predicting skill progression and identifying creatures).
Here's a question: if you were to choose a main hero for the Stronghold faction, would you pick Kreg or Gundula?