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Skills in the game

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#90
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when it was mentioned that choosing between Dungeon or Haven becomes interesting... in my opinion, there's something to consider here, but I would choose Haven because of its inherent slowness. If there were any structures on the map where inherent slowness was very important, I would hope that Dungeon would be given back to them)), but I also like when the hero's speed is high and you can play more dynamically... so it's hard to say anything here, probably the only solution is to choose based on the position on the map... or just based on personal preference.
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