Skip to content

Posts from IMPORTANT!!! [DISCUSSION] Academy vs. Necropolis

No ratings yet — be the first to rate!
User Avatar
Auto-translated
Well, it’s much easier with a Hafiz)))
User Avatar
Auto-translated
By the way, starting with Haven isn't that easy; it's very difficult to defeat the neutral archers. I find Sylvan easier.
Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ"

Рейтинг: Лучник


User Avatar
Auto-translated
(0_0) and what is the first help for?
User Avatar
Auto-translated
And if the map is of medium size, and we don't know when the final version will be released, we immediately deprive ourselves of the possibility of using the "Strategic Advantage" skill.
Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ"

Рейтинг: Лучник


In reply to Ингвар Высокий
User Avatar
Auto-translated
Ingvar the Tall
:rolleyes: Ha - HA!!!!!:smile52: :smile52: :smile52: I'm just laughing and amazed!!!! By the time your vampires get to me, they'll already be gone!!!!
What makes you so confident? Or maybe you meant that your goblins will be gone? :smile52: :smile52: :smile52: Then, indeed, they approached in vain. Any moderately leveled Necromancer stack of skeletons will take down these pointy-eared creatures, not to mention scattering, blinding, plague, berserk, and so on. :D So, you should only laugh at the goblins.
Эх, опять идти за сигаретами... :smile34:
User Avatar
Auto-translated
Just one more secret crystal, and the Wall of Swords and Gremlin won't be shooting:D
Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ"

Рейтинг: Лучник


In reply to Ингвар Высокий
Auto-translated
Ingvar the Tall
(0_0) and what is the 1st help for???
Do you have a tent at the start? :rolleyes: Of course, if you still have version 1.0 installed, then everything is fine...
In reply to antonag07
User Avatar
Auto-translated
I have version 3.1, and it's easy to get a tent...
No Necropolis troops are scary to Hafiz; I'm 100% sure of that, as I've fought many battles against them.
But if the map is medium-sized, and we don't know when the final battle will be and whether it will be right away, then depriving ourselves of the Sanctuary is a bad idea.

Then take a ballista and a tier 3 unit:cool:
Also, a secret crystal and a wall of swords, and the gremlins won't be able to shoot.
You still need to find the crystal, and then it's not a problem; magic resistance will do its job.
Why are you so confident? Or maybe you meant that your gremlins won't be around anymore? Then, indeed, it was a waste of time. Any moderately leveled Necromancer can take out these pointy-eared creatures.

Listen, if you only play computer games in life, then it's understandable that you think that way... Play with a person, and I think you'll stop playing Necromancers!:smile22:
In reply to Ингвар Высокий
User Avatar
Auto-translated
Ingvar Vysokiy


Listen, if you only play games on your computer all the time, then it's understandable why you think that way... Play with a real person – I think you might even stop playing as Necromancer!:smile22:

Maybe we can meet up on Ubi.com?:cool:
Эх, опять идти за сигаретами... :smile34:
User Avatar
Auto-translated
I have a question: is it really possible to level up both Light and Summoning skills simultaneously? It seems like a great strategy against Necropolis. I think a few Light spells and then Phoenix or Celestial Shield on Rakshasa would be very effective! The Necromancer will be very surprised! Haven is the best faction for this.

За кланы! За кровь!
User Avatar
Auto-translated
:smile15: :smile15: And a phoenix is easily killed by messengers, have you forgotten? The best thing you can do against necromancers is to use the weakness to darkness skill, but it's not a good idea for dwarves to focus on darkness.
Эх, опять идти за сигаретами... :smile34:
In reply to Крестьянин-ZOMBIE
User Avatar
Auto-translated
A Mage can choose any school of spells – you just need to apply the Dark Seal!!! Then the Necromancer won't stand a chance. You need to take Eternal Light!!! Then the Necromancer won't stand a chance – I wonder, have you ever played as a Mage against a Zombie Peasant?
User Avatar
Auto-translated
Mages aren't doing so well. Their attack and defense are very weak, their spellcasting is average, and only their knowledge is off the charts. Moreover, mages are usually interested in having very high knowledge. If it weren't for the mini-artifacts (which make mages one of the favorites)...

But who's stopping necromancers from attacking mages about a month after the start of the game? There definitely won't be any level 3 mini-artifacts. There's not even a guarantee that there will be level 2 mini-artifacts.
At the hero level, it's even harder for mages against necromancers.

Ingvar, please explain what this interesting idea is: mages take both the Seal of Darkness and Eternal Light. So, Light, Darkness. Do we take Summoning or not? I understand we're playing as Hafiz, so machines? And do we take Spellcasting or not? And what about Education?
This idea doesn't seem very good. A reasonable question arises: have you even played as mages?
I'll reveal a secret: you take the Seal of Darkness, you take Eternal Light, and the necromancer will crush you with Summoning.
In reply to Ингвар Высокий
User Avatar
Auto-translated
Ingvar the Tall
A Mage can choose any school of magic - you just need to apply the mark of darkness!!! and then the Necromancer won't be doing so well. You need to take Eternal Light!!! Then the Necromancer won't be doing so well - I wonder, have you ever played as a Mage against a peasant zombie?

I have, I have. I respect Mages, all of them, except for Hafiz.:smile48: A strong race, but judging by your post, Mages should learn both light and dark magic? Ugh, how disgusting...
Эх, опять идти за сигаретами... :smile34:
In reply to Мститель
User Avatar
Auto-translated
I doubt that even in the second month, there will be level 2 mini-artifacts – especially on the hero . Considering that you need to build a castle..., at most, they will be on the strongest (or on the creatures he wants to focus on) .

Statistics

Welcome our newest member: Emil