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Mages aren't doing so well. Their attack and defense are very weak, their spellcasting is average, and only their knowledge is off the charts. Moreover, mages are usually interested in having very high knowledge. If it weren't for the mini-artifacts (which make mages one of the favorites)...
But who's stopping necromancers from attacking mages about a month after the start of the game? There definitely won't be any level 3 mini-artifacts. There's not even a guarantee that there will be level 2 mini-artifacts.
At the hero level, it's even harder for mages against necromancers.
Ingvar, please explain what this interesting idea is: mages take both the Seal of Darkness and Eternal Light. So, Light, Darkness. Do we take Summoning or not? I understand we're playing as Hafiz, so machines? And do we take Spellcasting or not? And what about Education?
This idea doesn't seem very good. A reasonable question arises: have you even played as mages?
I'll reveal a secret: you take the Seal of Darkness, you take Eternal Light, and the necromancer will crush you with Summoning.
But who's stopping necromancers from attacking mages about a month after the start of the game? There definitely won't be any level 3 mini-artifacts. There's not even a guarantee that there will be level 2 mini-artifacts.
At the hero level, it's even harder for mages against necromancers.
Ingvar, please explain what this interesting idea is: mages take both the Seal of Darkness and Eternal Light. So, Light, Darkness. Do we take Summoning or not? I understand we're playing as Hafiz, so machines? And do we take Spellcasting or not? And what about Education?
This idea doesn't seem very good. A reasonable question arises: have you even played as mages?
I'll reveal a secret: you take the Seal of Darkness, you take Eternal Light, and the necromancer will crush you with Summoning.