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In reply to KobRa_RR
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#336
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KobRa_RR
What about Luna? Grindan is also a huge cheater; mass slow on level 111, and that's it!
And how will mass slow help Grindan, for example, when taking a minimal castle on level 111? Because some "non-cheaters" take it easily on level 111, or even a double castle, and then easily break through ranged defenses, etc., which is scary for "cheaters" like Luna or Grindan to even look at.
Всем удачи ! И Морали !
In reply to Oelm
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#337
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Oelm
Minimal development (Wyverns in the fort without cows), development of the Mage Guild in the secondary town up to level 4. Taking conservatories using magic. Even if there had been no Armageddon scroll, Luna could have won the battle using resurrection and a Lightning Bolt dealing 330 damage. Although of course, there could have been a lot of strategic play later where Alex apparently should have won.
I am not a great player by any means...but:
Hotyun broke into the secondary town late, although the guards at the passages are not the strongest, and the starting army is quite decent. Hence the weak development - very little territory and money were claimed, not because Hotyun went for the high-tier units. And since when does extra meat hinder a mage?
Secondly, what catches the eye is the late taking of the Shield of the Ogre (+5 Def) with 42 Nomads on week 2. Moreover, Westan took it, although Luna was handling it on days 4-5 with just Flies (meanwhile, there was a well near the capital and a Dungeon with a mana doubler). And after that - such a great taking of conservatories specifically by Luna?

So Hotyun won thanks to Armageddon, and only because ATG got himself into an unfortunate position.
In reply to Avern
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#338
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Avern


So Hotyun won thanks to the Armageddon, and only because ATG put himself in a bad spot.
Regarding "put himself in a bad spot," that's not quite the case here; he just got unlucky. He actually put himself in a bad spot a few days earlier on the butterflies at the swamp entrance. The Dragon Hive and Griffin Conservatory are visible, which means the opponent has enough fast units to take out 4 butterflies per stack. But here, the Chinese player somehow let it slide.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#339
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Actually, yes. They exchanged mistakes: Hotyun gave a consul on his own territory, and ATG put the main hero in a vulnerable position. And attacking Gretchin with fairies was risky; it might not have been a real attack, but just a feint to lure the Moon out, while the main hero was nearby with a powerful army.
In reply to Avern
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#340
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Technically, the Chinese player performed rather averagely, so there's no point in even discussing the difference in skill. However, his line of thinking was correct. For example, I remember the Dirty - Volk game in "Might and Magic," where Kostya, for some reason, grabbed archers (given their not-so-great prospects) and also placed completely unnecessary birds. Alex was right; the best move was to split the forces at 126 and retreat to the Treasury, specifically the Inferno Treasury, while Vale and the rogues clear out the underground one. That's how I would have played. Of course, you might lose your main castle at 127. But even so, the advantage in gold, movement points, and having two Treasuries should make a difference. The Colossus itself doesn't immediately decide the outcome (since there's no mana on the third level to use its abilities effectively), but the potential for finding gloves and boots does. And if Utopia had a +12 helmet, then Alex would have a complete advantage. Roma also correctly noted that there was a trap with the butterflies at 124; I noticed that immediately too. The risk was losing the hero and his artifacts. Gretchin was visible in the tavern like a main character, while Luna wasn't visible at all. P.S. Actually, no, the butterflies were handled well. There were only 10 hit points per stack. With experience-enhanced armor, there was no need to fear getting beaten by the dragonflies. The only thing to watch out for was the waves of death, or mass haste with angels, vivas, and dragonflies.
Земля нуля.
Все в ней нулево и кукольно.
In reply to Avern
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#341
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Avern
Actually, yes. We exchanged mistakes: Hotyun gifted the Griffin Conservatory on the native respawn, and ATG set up the main hero.
And it was dangerous to attack Gretchin with fairies, what if it's not a split, but merely an imitation of a split, luring Luna onto itself, while the main hero is nearby with the power.

I didn't say killing with Luna - any scout hero can handle this with just serpents and 2 angels (if need be, angels can be taken away immediately after breaking through the respawn guard).

Added after 5 minutes
Oelm


P.S.

Actually no, it was played fine with the butterflies. There were 10 hits per stack. With expert armor. There was no need to fear being piled on by dragonflies. Only death waves were worth fearing here, or maybe mass haste from angels-wyverns-dragonflies.

5 stacks of 4 serpents each and 1+1 angel take down the fairies. Without moralities.;)
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#342
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The Moon has been shining brightly since the beginning, almost from day one. And for Gretchen, there's a high probability that she'll use the tactic of positioning fairies in a corner and then fleeing.
Now it's all clear, as you can see both sides, but back then, the blue side wasn't focused on Gretchen; all their thoughts were about the cons.
In reply to Javdet
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#343
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There is a chance to destroy it, but not for certain; you need to deal 12 hits of damage. 4 dragonflies might not be able to do that.

But it's still on the edge; the scout hero might not manage it either.
Земля нуля.
Все в ней нулево и кукольно.
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#344
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And who should break through the Earth Elemental block? It involves bringing in an army, and after breaking through the block, another hero to transport the angels, and yet another hero to reach the Gretchin, all with only 2500 gold.
In reply to Avern
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#345
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Avern
The moon was shining from the watchtower like the main hero almost from day one. And Gretchin has a very high probability of a tactic, deploying fairies in the corner and fleeing.
It's all clearly visible now, when you can watch from both sides, but back then Blue didn't have time for Gretchin, all thoughts were on the griffins.

No arguments, we're all not robots and we make mistakes, of course. But we're watching through Alik's eyes, and he doesn't have Tactics and he doesn't know that the Chinese player has no gold for a diversion..

Sorry Alik, for washing your dirty laundry in public:D
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
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#346
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No, it’s not a mistake, but a justified risk. ATG reported from the high ground that the blue team retreated to the Dungeon respawn point.
Instead, explain the confusion with the Fortress shield. Why so late and with Vestan, instead of early with Luna? :confused:
In reply to Avern
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#347
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Avern
That's not a mistake, but a justified risk. ATG reported from the high ground that the blue team retreated to the Dungeon respawn point.
Instead, explain the confusion with the Ogre Shield. Why so late and with Westan, instead of early with Luna? :confused:

Questions for the author:D
I wrote a little higher about misunderstandings in the game, but maybe he had reasons known only to him to play that way.
I have two options - either human factor or skill. Perhaps he was afraid of losing the support units.

Regarding skill: I recently watched two videos - Pita and Kluk (thanks to him for the vod) about this game.
No comments.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Wlk777
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#348
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Oelm
Kostya for some reason grabbed archers (given their not-so-great prospects), and also placed completely unnecessary birds.
It's not always as smooth as it was for the Chinese player, who got Earth and Intelligence right away. At level 6, he could have gotten some G-type skill like Eagle Eye. Then we would have seen how he managed. And a combat skill is never superfluous for a mage. Especially having 2 external dwellings, it's a sin not to take Archery with Air magic. True, I lost all of them, but that's not the point now :D
KobRa_RR
And what about Luna? Grindan is also quite the cheater, Mass Slow on 111 and that's it!
+1! Agreed. Grindan is even more dominant.
Wlk777
And how will Mass Slow help Grindan, for example, when taking a minimal conservative on 111?
And who said that Grindan means Conflux? How would Grindan work with other towns? In Michurinsk, Stinger supposedly pulled it off with Grindan for Stronghold, if I'm not mistaken.
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#350
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Wlk777
The chance of Grindstone appearing when playing as another faction is small; more useful items appear more often. You also need something else in addition to Grindstone (like potions, for example); Grindstone alone isn't always that effective.
There's no point in trying to convince you. Just look at save files to see how other people play ;)
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#351
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2 air elementals and 1 psychic. More than enough, and there was enough money. In that game, Luna also gained intelligence if she hadn't taken archery.

IMHO, Luna is much stronger than Grindan, especially since mass earth can be effective even at level 5.
Земля нуля.
Все в ней нулево и кукольно.