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#16
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Tournament Regulations.

The world tournament for Heroes of Might and Magic involves players from 4 resources: www.heroesworld.ru, www.heroesportal.net, www.heroesleague.ru, and http://heroes.hardwired.hu/

1. General Provisions

1.1 Any registered user of one of the four resources can participate in the joint tournament: www.heroesworld.ru, www.heroesleague.ru, www.heroesportal.net, and http://heroes.hardwired.hu. An identical final results table will be posted on all sites. However, it is strongly recommended to register on all sites – this way, you can receive bonuses on all four forums.

1.2 The tournament is held on the following game version:
The tournament is held on the version of the game: Heroes of Might and Magic I (Heroes of Might and Magic I: localization by the "BUKA" company).

1.3 Tournament duration: from October 24 to November 24, 2009.

1.4 Tournament winners receive rewards corresponding to each of the resources (a badge in the profile and under the avatar, rating, points, fiefs, arrob, mines) on each of them. At the end of the year, the best players in the rating receive additional awards in the form of cups, certificates of honor, T-shirts, and other prizes.

1.5 ATTENTION! Throughout the tournament, the player MUST save the game at the beginning and end of EACH game day and keep them on their computer! The judge has the right to request daily saves from ANY player and explanations for them, up to a description of the tactics of a specific battle. If there are no satisfactory (from the judges' point of view) explanations, the player's result will be annulled. If the necessary saves are missing, the player will be credited with a loss. The statute of limitations (the period during which daily saves must be kept) is 10 days after the tournament results are announced.

1.6 The tournament leaders are:
HeroesPortal - Sub-Zero,
HeroesWorld - VDV_forever,
HeroesLeague - Dust.
heroes.hardwired - Kiki (szilupa)

1.7 The player must name their final save with their nickname and send it to: [email protected]. The letter must indicate the difference (or lack thereof) in the player's name (nickname) on the various resources, as well as whether they are registered on HeroesPortal, HeroesWorld, HeroesLeague, and heroes.hardwired.

2. Restrictions on Gameplay

2.1. It is strictly FORBIDDEN to use cheat codes, prohibited bugs, or hack saves in the final playthrough. However, it is allowed to use the standard cheat code for the initial reconnaissance of the save, i.e., in the draft version, and to use all programs listed in section 23. Programs.
Note - for violating this rule, a player-cheater may face a lifetime ban or a special mark in their profile.

The following are prohibited:

2.2. Buying back your dismissed or killed (but not those who fled/bought their way out) heroes on the day of their dismissal/death.

2.3. Buying back leveled-up computer heroes (a leveled-up hero is defined as a hero whose experience, primary skills, artifacts, spellbook contents, and its presence differ from the standard starting values).

2.4. Using a bought-back hero who fled/bought their way out in a battle on the day they fled/bought their way out. It is allowed to buy back such a hero;
* If a hero fled/bought their way out/died in battle during the turn, they can be bought back and used immediately.

2.5. Digging up the Ultimate Artifact without visiting all the obelisks. To prove this, the player must send the organizers, along with their final save, another save that shows that all the obelisks were visited before digging up the UA. The name of such a save must end with "UA".

2.6. Visiting skeletons, cemeteries, demon caves, and sunken ships.

2.7. The use of other game bugs is prohibited. Using mapmaker errors is allowed.

2.8. Openly discussing the tournament on the Internet during its duration.
If you have any questions, please contact the tournament leader.
Note - All known bugs and prohibited techniques are described in detail in section 24. Bugs and prohibited techniques in the game.

3. Sequence of actions for participating in the tournament and preparing the final save.

3.1. Download a save from any resource on which the tournament is held.

3.2. The downloaded save must be placed in the GAMES folder of your installed Heroes 1 game.

3.3. Load the save and start the game at any time that is convenient for you (i.e., players play on downloaded saves. Restarting the game is prohibited), while remembering to make intermediate saves.

3.4. The final save must be made before performing the last action. The final save should have two heroes remaining (the other heroes must be dismissed): the one performing the last action and the hero whose parameters are counted; if these heroes are the same, only one should remain.

3.5. The letter with the save must contain:
- the winning save itself;
- a description of the actions leading to victory (if it is necessary to win a battle and victory is not achieved in auto-battle - a detailed description of the battle tactics);
- an indication of the hero whose total parameters are counted for the second victory criterion;
- an indication of nicknames on all resources.

4. Starting save and task completion condition

The tournament is held for speed, i.e., you need to complete the map in the shortest possible time, defeating all opponents.

The starting save has already been generated.
The map from which the save was generated is Starfall Isle No. 173 in the reference.


P.S. I ask the esteemed Kamikaze to translate these tournament rules. After the translation, these rules + the starting save will be sent by email to the following people:
HeroesPortal - Sub-Zero, HeroesLeague - Dust, heroes.hardwired - Kiki (szilupa), DaMaGepy for final approval.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to VDV_forever
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#17
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I propose that for the first world tournament, all players use the English version 1.2 (Win). Any objections?
Unfortunately, our Hungarian colleagues do not have the "Book" artifact.

P.S. All our other rules remain unchanged.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to VDV_forever
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#18
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Could you please provide more details about point 2.6? Why is it not allowed? :confused:
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#19
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Could you provide more details about point 2.6? Why is it not allowed?
Because by repeatedly reloading the game, you can obtain any artifact you desire, with a little effort.
I suggest that for the first world tournament, all players use the English version 1.2 (Win).
Where can I get this version 1.2? I have 1.2, but it's for DOS. By the way, Wikipedia says that version 1.3 was also available for Windows! But all these versions (1.2, 1.3) seem to not affect the gameplay and only fix issues with some modem and sound card models.
In reply to AlexSpl
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#20
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AlexSpl

Where can I get version 1.2?
This isn't a question;)
AlexSpl

I have 1.2, but it's for DOS. By the way, Wikipedia says that there was also a 1.3 version for Windows! But all these versions (1.2, 1.3) seem to not affect the gameplay and only fix problems with some modem and sound card models.

I have all versions of Heroes 1, but I'm hearing about version 1.3 for the first time :eek:. Where can I read about this version of the game!? :confused:

You can read about the patches here

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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#22
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AlexSpl
I got it wrong. For Windows 1.2, it is indeed the latest version, but Wikipedia (http://en.wikipedia.org/wiki/Heroes_of_Might_and_Magic:_A_Strategic_Quest) states that there was a patch 1.3 for MS-DOS (right column).

I only have one DOS (English) version. I should check the version. Although, who plays it anymore:rolleyes:

Best regards, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to VDV_forever
#24
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Good afternoon. I would like to participate in this tournament. Please provide some assistance. 1. Where can I download the version of Heroes that will be used for the tournament? 2. How do I use the cheat code to scout the map? What actions do I need to take to open the console for entering the code?
In reply to SVK
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#25
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SVK
Good afternoon.
I would like to participate in this tournament.
Please provide some assistance.
1. Where can I download the version of Heroes that will be used for the tournament?
2. How do I use the cheat code to scout the map? That is, what actions need to be taken to open the console for entering the code?

Welcome!

1) /post/213346/
2) There is no dedicated console in Heroes 1. There is only one code to reveal the map: 101495. ;)

Sincerely, VDV_forever

Added after 10 hours and 16 minutes
The 1st World Tournament in Heroes of Might and Magic I "Starfall Isle"



Tournament Regulations.

Players from four resources participate in the world tournament of Heroes of Might and Magic: www.heroesworld.ru, www.heroesportal.net, www.heroesleague.ru, and http://heroes.hardwired.hu/

1 General Provisions

1.1 Any registered user of one of the four resources can participate in the joint tournament: www.heroesworld.ru, www.heroesleague.ru, www.heroesportal.net, and http://heroes.hardwired.hu, with an identical final results table displayed on all sites. However, it is strongly recommended to register on all sites - this way you can receive bonuses on four forums.

1.2 The tournament will be held on the following game version:
The tournament will be held on the Heroes of Might and Magic I (Heroes of Might and Magic I localization by "BUKA").

1.3 Tournament duration: from October 26 to November 26, 2009

1.4 Winners of the tournament receive rewards corresponding to each resource (award in profile and under avatar, rating, points, fiefs, arrobos, mines) on each of them. At the end of the year, the best players according to the ranking receive additional awards in the form of cups, certificates of honor, T-shirts, and other prizes.

1.5 ATTENTION! During the tournament, the player MUST save at the beginning and end of EACH gaming day and keep them on their computer! The judge has the right to request daily saves from ANY player and explanations about them, up to a description of the tactics of a specific battle. If there are no satisfactory (from the judges' point of view) explanations, the player's result will be canceled. If the necessary saves are not available, the player will be credited with a loss. The statute of limitations (the period during which it is necessary to store daily saves) is 10 days after the final results of the tournament.

1.6 The tournament leaders are:
HeroesPortal - Sub-Zero,
HeroesWorld - VDV_forever,
HeroesLeague - Dust.
heroes.hardwired - Kiki (szilupa)

1.7 The player must name his final save with his nickname and send it to: [email protected]. The letter must indicate the difference (or absence thereof) in the player's name (nickname) on different resources, as well as registration on HeroesPortal, HeroesWorld, HeroesLeague, and heroes.hardwired

2 Restrictions on Gameplay

2.1. It is STRICTLY FORBIDDEN to use cheat codes, prohibited bugs, or hack saves in the main playthrough. However, it is allowed to use the standard cheat code for initial scouting of the save, i.e., in the draft version, and also apply all programs listed in section 23. Programs.
Note - a player who violates this rule may face a lifetime ban or a special mark in their profile.

It is forbidden:

2.2. To buy back your dismissed or killed (but not those who fled / bought themselves out) heroes on the day they were dismissed / died.

2.3. To buy back leveled-up computer heroes (a hero whose experience, primary skills, artifacts, spell book content, and its presence differ from the standard starting ones).

2.4. To have a redeemed fleeing / buying himself out hero participate in battles on the day he fled / bought himself out. Such a hero can be redeemed;
* If a hero flees / buys himself out / dies in battle during his turn, he can be redeemed and used immediately.

2.5. To dig up an Ultimate Artifact without visiting all obelisks. To prove this fact, the player must send another save to the organizers along with his final save, showing that all obelisks were visited before digging up the UA. The name of such a save should end with "UA".

2.6. To visit skeletons, cemeteries, demon caves, and sunken ships.

2.7. It is forbidden to use other game bugs. Using mapmakers' errors is allowed.

2.8. Openly discuss the tournament online during its duration.
If you have any questions, please contact the tournament leader.
Note - All known bugs and prohibited techniques are described in detail in section 24. Bugs and Prohibited Techniques in the Game.

3. Steps for participating in the tournament and preparing the final save.

3.1. Download the save from any resource where the tournament is held.

3.2. Place the downloaded save on your computer in the GAMES folder of the installed Heroes 1.

3.3. Load the save and start playing at any time convenient for you (i.e., players fight strictly on downloaded saves. Restarting the game is prohibited), while remembering to make intermediate saves.

3.4. The final save must be made before performing the last action. In the final save, there should be two heroes left (the remaining heroes must be dismissed): one who performs the last action and a hero whose parameters are counted; if these heroes coincide, only one should remain.

3.5. The letter with the save should contain:
- the winning save itself;
- a description of the actions leading to victory (if it is necessary to win a battle and victory is not achieved in auto-battle - a detailed description of the battle tactics);
- indication of nicknames on all resources.

4 Starting Save and Task Completion Condition

The tournament is held for speed, i.e., you need to complete the map in the shortest possible time by defeating all opponents.

Download the starting save.

The map from which the save was generated is "Starfall Isle" No. 173 in the reference book


Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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#26
A question to our hungarian friends. How many players participate in the tournament from your community?
In reply to VDV_forever
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#27
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VDV_forever

The map from which the save was generated is "Starfall Isle" No. 173, available in the handbook.[/COLOR]
The link doesn't open for me; maybe it's broken?
In reply to AlexSpl
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#28
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AlexSpl
A question to our Hungarian friends. How many players participate in the tournament from your community?

I'll try to answer for them, about 5-7 people, no more :smile13:

Added 2 minutes later
Alex_R
The link doesn't open for me, maybe it's broken?

No, it just sometimes works like that with 7z. When it displays gibberish, you just save the file as usual, "Save file as...". This won't be reflected on the file itself ;)

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
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#29
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Let me answer for them, about 5-7 people, no more.
That's good!

2VDV_forever: Are you participating?