Skip to content

World tournament for Heroes 1!

User Avatar
#25
Auto-translated
SVK
Good afternoon.
I would like to participate in this tournament.
Please provide some assistance.
1. Where can I download the version of Heroes that will be used for the tournament?
2. How do I use the cheat code to scout the map? That is, what actions need to be taken to open the console for entering the code?

Welcome!

1) /post/213346/
2) There is no dedicated console in Heroes 1. There is only one code to reveal the map: 101495. ;)

Sincerely, VDV_forever

Added after 10 hours and 16 minutes
The 1st World Tournament in Heroes of Might and Magic I "Starfall Isle"



Tournament Regulations.

Players from four resources participate in the world tournament of Heroes of Might and Magic: www.heroesworld.ru, www.heroesportal.net, www.heroesleague.ru, and http://heroes.hardwired.hu/

1 General Provisions

1.1 Any registered user of one of the four resources can participate in the joint tournament: www.heroesworld.ru, www.heroesleague.ru, www.heroesportal.net, and http://heroes.hardwired.hu, with an identical final results table displayed on all sites. However, it is strongly recommended to register on all sites - this way you can receive bonuses on four forums.

1.2 The tournament will be held on the following game version:
The tournament will be held on the Heroes of Might and Magic I (Heroes of Might and Magic I localization by "BUKA").

1.3 Tournament duration: from October 26 to November 26, 2009

1.4 Winners of the tournament receive rewards corresponding to each resource (award in profile and under avatar, rating, points, fiefs, arrobos, mines) on each of them. At the end of the year, the best players according to the ranking receive additional awards in the form of cups, certificates of honor, T-shirts, and other prizes.

1.5 ATTENTION! During the tournament, the player MUST save at the beginning and end of EACH gaming day and keep them on their computer! The judge has the right to request daily saves from ANY player and explanations about them, up to a description of the tactics of a specific battle. If there are no satisfactory (from the judges' point of view) explanations, the player's result will be canceled. If the necessary saves are not available, the player will be credited with a loss. The statute of limitations (the period during which it is necessary to store daily saves) is 10 days after the final results of the tournament.

1.6 The tournament leaders are:
HeroesPortal - Sub-Zero,
HeroesWorld - VDV_forever,
HeroesLeague - Dust.
heroes.hardwired - Kiki (szilupa)

1.7 The player must name his final save with his nickname and send it to: [email protected]. The letter must indicate the difference (or absence thereof) in the player's name (nickname) on different resources, as well as registration on HeroesPortal, HeroesWorld, HeroesLeague, and heroes.hardwired

2 Restrictions on Gameplay

2.1. It is STRICTLY FORBIDDEN to use cheat codes, prohibited bugs, or hack saves in the main playthrough. However, it is allowed to use the standard cheat code for initial scouting of the save, i.e., in the draft version, and also apply all programs listed in section 23. Programs.
Note - a player who violates this rule may face a lifetime ban or a special mark in their profile.

It is forbidden:

2.2. To buy back your dismissed or killed (but not those who fled / bought themselves out) heroes on the day they were dismissed / died.

2.3. To buy back leveled-up computer heroes (a hero whose experience, primary skills, artifacts, spell book content, and its presence differ from the standard starting ones).

2.4. To have a redeemed fleeing / buying himself out hero participate in battles on the day he fled / bought himself out. Such a hero can be redeemed;
* If a hero flees / buys himself out / dies in battle during his turn, he can be redeemed and used immediately.

2.5. To dig up an Ultimate Artifact without visiting all obelisks. To prove this fact, the player must send another save to the organizers along with his final save, showing that all obelisks were visited before digging up the UA. The name of such a save should end with "UA".

2.6. To visit skeletons, cemeteries, demon caves, and sunken ships.

2.7. It is forbidden to use other game bugs. Using mapmakers' errors is allowed.

2.8. Openly discuss the tournament online during its duration.
If you have any questions, please contact the tournament leader.
Note - All known bugs and prohibited techniques are described in detail in section 24. Bugs and Prohibited Techniques in the Game.

3. Steps for participating in the tournament and preparing the final save.

3.1. Download the save from any resource where the tournament is held.

3.2. Place the downloaded save on your computer in the GAMES folder of the installed Heroes 1.

3.3. Load the save and start playing at any time convenient for you (i.e., players fight strictly on downloaded saves. Restarting the game is prohibited), while remembering to make intermediate saves.

3.4. The final save must be made before performing the last action. In the final save, there should be two heroes left (the remaining heroes must be dismissed): one who performs the last action and a hero whose parameters are counted; if these heroes coincide, only one should remain.

3.5. The letter with the save should contain:
- the winning save itself;
- a description of the actions leading to victory (if it is necessary to win a battle and victory is not achieved in auto-battle - a detailed description of the battle tactics);
- indication of nicknames on all resources.

4 Starting Save and Task Completion Condition

The tournament is held for speed, i.e., you need to complete the map in the shortest possible time by defeating all opponents.

Download the starting save.

The map from which the save was generated is "Starfall Isle" No. 173 in the reference book


Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13: