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Posts from TC3 League. Regular Season.

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In reply to Volodymyr
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#288
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Andres, step into the arena!
In reply to Neoandy
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#289
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Sorry for the lack of prior notice, the idea just came up.

The match between Neoandy and Andres is starting.

I'm communicating with both Andrus at the same time, and I'll post the most interesting parts here.

Neoandy (22:43:14 22/10/2009)
your Rampart and Barbarians

Volodymyr (22:52:42 22/10/2009)
what's the situation with the Cherk?

Andres (22:53:09 22/10/2009)
I have Humans and Inferno for the game

Andres (22:53:30 22/10/2009)
I'm currently choosing between Dungeon, Humans, Inferno, and Barbarians for him

Neoandy (22:57:17 22/10/2009)
I have Castle, Inferno, Necropolis, Dungeon, and Barbarians?

Andres (22:57:23 22/10/2009)
yes

Neoandy (22:59:21 22/10/2009)
I'm not sure what to do

Neoandy (23:00:55 22/10/2009)
Necropolis and Inferno for myself

Neoandy (23:03:27 22/10/2009)
Castle, Inferno against Castle, Dungeon

So, Castle, Inferno against Castle, Dungeon. An interesting matchup :) What tactics will they choose? With Castle-Dungeon, you can basically play anything; Inferno probably doesn't have archers, but anything can happen.
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In reply to Volodymyr
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#290
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I've seen this somewhere before :D
/topic/6096/
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
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#291
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It's started :)
Thoughts before the start:

Neoandy
thinking about what to do against Efreet removing retaliation and Devils hitting Archdevils, and Archdevils + on the move Devils might blind Archdevils
to counter this - cast Blindness on Dragons on the fly - but there might be resist. Thinking of baiting him into Berserk - but I don't know his skill level; once
he realizes that with Berserk he can only go in with Archdevils and Devils, it's unlikely Berserk is predicted from my side, he'll probably just block gaps there instead, on the other hand, CD has 300 health

Volodymyr
well, from your side everything looks good, anything could happen

Neoandy
against 200 for Archdevils, after my Archdevils go in, his Efreet follow who are immune, that's a minus to Berserk on the move CD can be placed there, you can catch them well in the center. By scouting the Castle I see the troops; Andres seems unaware that goats, Efreet and Devils were taken from Inferno, champs + Crusaders + Archdevils saving money just like I am for Griffins)

Volodymyr
maybe he's not aware, he's never played SoD, which is definitely a big plus for you

Neoandy
taking advantage of being on the right - with all three and unable to focus the edge stacks, the tent and wagon get in the way, that's a plus
already 116 and I'm choosing artifacts
thinking - Berserk or Melee, leaning towards Melee - Berserk has resist, + 1 non-full pack likely in the center + Efreet and minus my secondary skills in the second round, he could more than compensate for all that

Andres
We are still buying up, I decided to take a partial stack of Griffins to remove retaliation, otherwise Crusaders and goats, horses, Efreet and 7th level

Neoandy
I'll go with Melee and hit Devils with Dragons; generally, I don't know how I'll do it yet, everything will depend on his moves but I expect waits and a breakthrough on the move of Efreet

Volodymyr
ok. we'll see, good luck :)

Andres
considering Berserk with Sphere or Water
that's it, took Offense, Defense, Water, straightforward, a doubtful plan of course

Neoandy
117
I'm in the port
good that I swapped Archdevils and Dragons, Efreet can't reach the Archdevils, but I guessed wrong with cats - placed them opposite champs
by the way, Berserk as predicted would have fit well in the center, although Crusaders by ballista, goats by Griffins, and champs into the tent, but even then - everything is in place

Volodymyr
uh-huh, but 4 stacks didn't move

Neoandy
Agreed )
turn of his champs, the spear is itching to hit cats without waiting, wait it is)
coming off wait, I'm blocking focus on Dragons and Archdevils, I already see my mistake in the placement of Griffins and horses

Volodymyr
with retaliation removal?

Neoandy
won't work to cover cats from champs with Griffins either, no, retaliation is actually fine, it's in the 2nd round, in the first there's no one, although everything is. Stop, the top ones are removed from wait first, as they move, so that's a minus here
now will be a "papal" move with champs(screen 2)

Volodymyr
why did they go there?

Neoandy
to block the run-up of his champs

Volodymyr
covering cats?

Neoandy
yes

Andres
Opponent got lucky, from the very first move cats paralyzed a Devil(screen 3), simply - 1 Devil, half GG
immediate questions with magic, not clear what to do now, I need to cast, otherwise Blindness on Archdevils is threatening, but it's really tough after that blindness, a "papal" blind

Volodymyr
well, you have to fight to the end

Neoandy
!
paralysis on Devils! well, he blocked them with champs, now initiative is mine, unless resist kicks in
healed up, now if only Blindness on Archdevils...
got it
now a choice, raise champs or blast his
better to raise Crusaders
killed champs

Andres
initially I think he's better off, but blind is GG
I will fight, Archdevils pass in round 1, he blinded them

Volodymyr
well good, they'll be safer :)

Neoandy
moving Dragons away without hitting
set up such a defense for Archdevils and didn't intend to remove retaliation from Griffins))) (screen 5)
now there will be a slaughter
hm, he didn't heal Archdevils.... means we'll finish Devils with hatred. He blinded my Minotaurs instead of healing Archdevils, profitable trade (screen 6)

Andres
it's tough here, no horse stack, Archdevils are blind, haven't hit for 2 rounds already

Neoandy
cats are killing it, Efreet in paralysis from retaliation of 4 cats) (screen 7)

Neoandy
healed up
now Andres made a mistake if you ask me, he hit Crusaders with Archdevils (screen 8)
tough decision now, want to resurrect and it'll be painful later

They are silent, both of them, must be hot in there :)

New screens coming :)

Neoandy
now I'm going to hit Archdevils, Minotaurs against Bless. He wanted to keep champs (left with 8 hits) so that Griffins and Crusaders could hit Archdevils. Although, it's probably better to hit Crusaders with Minotaurs here, they haven't moved yet, there are options, maybe Bless or maybe Blindness on Crusaders
Well, it's becoming clear now, Minotaurs will decide, although there are still 14 Efreet, his Archdevil has 2 health, mine have full 9.
He should have used Archdevils to buff 5 Devils and they would have moved, hit Archdevils with hatred and then who knows, but it would be 5 Devils against 5 CD, and mine in response against Archdevils, just like his Devils, even more.
I took out the goats well with Minotaurs and now Crusaders, Minotaurs are god-tier for the dungeon

Neoandy
pointed my sword at his Archdevils and almost resurrected 2 Minotaurs...(screen 11)
would be better if it resurrected from the right :)

The end of the battle can be wonderfully watched via screens. Huge thanks to Andryukha!
Thanks to both opponents for a good battle, for your attention and comments :)
In reply to Volodymyr
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#292
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Another playoff game begins

Forrest - Piterius, the score in the match is 1-0

Forrest (12:13:35 23/10/2009)
okay, last time I attacked
Forrest (12:13:41 23/10/2009)
so you defended, now it's my turn
Forrest (12:13:43 23/10/2009)
your Swamp
Piterius (12:15:12 23/10/2009)
your Swamp and Tower
Forrest (12:15:39 23/10/2009)
your Tower, Conflux
Piterius (12:20:37 23/10/2009)
your Conflux and Barbarian
Forrest (12:21:33 23/10/2009)
my Necropolis, Inferno
Piterius (12:22:07 23/10/2009)
mine too
Forrest (12:24:12 23/10/2009)
Rampart and Dungeon for you
Piterius (12:25:52 23/10/2009)
again, you left me with my favorite pair)
Piterius (12:26:09 23/10/2009)
Rampart for you

Forrest (12:29:57 23/10/2009)
I Dungeon, Humans, he Humans, Barbarian
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In reply to Volodymyr
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#293
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Took a land tile with +2 defense. There was water there, and it had the same effect.
Saw that there were no Boots of Swiftness – I was happy about that.
Then I went through a guaranteed Blind spell in Arcomage. Oil – and minus three stacks at the beginning of the second round – GG.
Thanks for the battles!
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

Награда Лучшему игроку сезона Осень 2009 за Оплот
In reply to Forrest
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#294
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It's time to play the 1/2 finals.

Forrest and Oelm can start calmly. Just a reminder, at this stage, the games are played to 3 wins.

And those who haven't played yet will probably try to join them as soon as possible. :)
In reply to Volodymyr
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#295
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The party said it was necessary. The Komsomol replied - it is available.

Forrest (Barbarian, Rampart +2, Water Armor, Offense) def. Oelm (Barbarian, Humans, same as above)

It was a difficult game where I tried to lure my opponent closer to me with my passive actions. He cleverly avoided this, but eventually moved closer and dealt a significant blow. However, he didn't press his advantage and was defeated after casting a spell. This allowed me to strike effectively after gaining haste on the wood. There was an annoying resistance to bears around round 4, but I waited for the flash (which gives +4 spell power) and had the magic initiative. Even though there were 9 archers left on the board until round 7 (illusory transfer), the stacks eventually crushed them. Thanks for the battle.
1-0
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In reply to Forrest
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#296
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Forrest (Barbarian Rampart +2, Water Armor, Offense) def. Oelm (Barbarian, Humans, same)

It happened! I made a rough mistake in the third round when I moved with the bears. Moreover, I forgot that two-cell units move their head to the cell you click on, because of this, I got pressed against the wall, although I should have moved to the right. As a result, the bears could have been hit through the catapult. To prevent this, I block the supposed move with crossbowmen and ogres, but for this, I received focused fire on the crossbowmen in the next round, including from wood creatures. Thank you!
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Все в ней нулево и кукольно.
In reply to Oelm
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#297
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Oelm (Barbarian, Humans, Melee, Armor, Offense) def Forrest (Rampart, Barbarian, Melee, Earth, Armor, Offense) SoD TC3
1-1

Again, the same thing happened.
The buy phase is identical to the previous one.

I decided to play more defensively, without risky attacks with flying units, especially since I have resurrection in reserve.

Round 1

I cast Bless on my turn with the flying units; they Blind my Archons again. Dragons and Pegasi destroy the Ballista and Cyclops.

Round 2. I wait until the last moment, then charge with the cavalry into the Pegasi at full speed. Forrest's Unicorns attack the cavalry, but block the path for other units. I heal and attack the Unicorns with Imps – there are 7 of them. But in response, they Blind me. I get hit with Mass Slow; I have no resistance. Archangels resurrect the cavalry – 18.

Round 3. Anatoly moves with Dragons, Imps, and Pegasi. This gives me the opportunity to cast Heal on my turn with the Archons. I immediately trap his Imps in the corner with the flying units, as well as the Dryads and Ogre Mages. As a result, they are in a defensive position (this made sense for the Dryads, but not for the Ogre Mages).

Round 4 and onwards. Then it's just a battle; he slows me down, but I attack under the effect of Bless.

Around round 8, the opponent concedes.

Thank you!
Земля нуля.
Все в ней нулево и кукольно.
In reply to Oelm
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#298
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Oelm
Oelm (Barbarian, Humans, Melee, Armor, Offense) def Forrest (Rampart, Barbarian, Melee, Earth, Armor, Offense) SoD TC3
1-1
Thank you!

Confirmed.
I played passively. But my opponent showed a top-class game and deservedly won! Thank you.
РП (Реальное папство!)
*Автосейвы не беру и не даю.

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Награда Лучшему игроку сезона Осень 2009 за Оплот
In reply to Forrest
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#299
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:smile34: In short, I confirm my loss to Volodymyr. After my disconnection, replaying was just too difficult – and the screenshot didn’t help either, although it was already 99% clear. I wouldn’t have made it through a second attempt; it would have taken 3 hours, or even more. I apologize to everyone for such an inglorious end:(.
Ибу ибуди - хуйдао муди - Шаг за шагом можно достигнуть цели (китайская мудрость)

Кто к нам с пером придёт, тот от пера и погибнет!:smile51:
In reply to КостяN
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#300
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Nacherkali Ya: Stronghold-Inferno, Kostya: Castle-Stronghold. I decided to play unconventionally, not taking devils, which archers can halve in the first round, considering that I was seriously preparing for a berserker. So: berserker, offense, armor, tactics, spell, mana, boots, +2 health. Dogs, goats, pits, efreets, ogres, birds, bears. In the first round, blind is cast on my birds, and I respond with an archer. In the second, Kostya dodged the berserker very well, but he encountered cruisers with ogres. In the third round, the archers heal, and I destroy 17 goats and raise 57 new ones. In the fourth - resurrect on bears, there are 10 of them, 8 archers, shield is cast (why wasn't earth used earlier:smile32:) and they are defeated. I take a screenshot. Kostya says he surrenders, he was going to do it in the next round. I persuade him to try to continue, but after a long struggle, Kostya still couldn't stand it and wished me good night :)
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In reply to Volodymyr
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#301
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Forrest (humans, barbarians, ranged, water, tactics, shooting) def. Oelm (humans, barbarians +2, air, offense, defense)

On the other side, the dogs made me think about air units. An unpleasant surprise for me. Respect to my opponent for sensing this.
But 5 stacks of 2-cell units give me a chance to use this with the terrain.

A questionable wait with archers right away; I use my own, of course, for Defense +8. Then mass haste and another wait. The opponent is looking for the optimal way to attack. But I think there were better moves.
I cast mass bless. Cruisers and ogres in my ogres, leaving 22. Bears and horses in archers - minus 5. I shot well with the bless. I took out 5 archers just in case, and 4 bears.
I attacked the horses with bears. As a result, the birds (archers) and the opponent's dogs didn't hit us in the first round - a great achievement, giving hope for success.
In the second round, I wait again with archers and birds because there's no place to attack. I raise 9 ogres with 5 archers, discouraging them from focusing on them again. Because if they kill them, there will be only one cell, and no one will get through to the monks.
I calculate exactly how much damage the bears will do to the cruisers and I'm glad to see that 2 will survive (and I don't cast because of this, I don't use the 8th ogre - if I had calculated, I would have cast it, and the cruisers would have fallen, and 40 birds would have attacked instead!!!). So, again, the birds won't hit!!! In my joy, I didn't cast anything because the opponent hesitated and didn't cast air shield. I shot well again.
Then there was a very scary battle where I was hit with bolts, but the resistance didn't come. The opponent's dogs resisted the bolt (but when the defense was broken and it seemed that it was GG, the archers didn't die as quickly as expected :) (after all, +2 HP was taken for this).
And a full stack of cyclops justified the right to victory! 30 marks and 11 king cyclops survived! It was a great battle.
Respect to Oelm! And thank you very much for the game. It is an honor for me to play with such a strong warrior!
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In reply to Forrest
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#302
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Forrest (humans, barbarian, bow, water, tactics, shooting) def Oelm (humans, barbarian +2, air, off defense)

I decided to surprise my opponent with a mass haste spell, and then – I couldn't believe it – he used Light Shield. I had already mentally claimed victory. I wasn't thinking too much, but in the second round, I didn't cast the air shield (and took an extra 1000 damage), and then I realized that after the shots, I no longer had an advantage. I started to think, but I still miscalculated the damage, and Anatoly's strategy worked perfectly. In general, I'm ashamed of my game; I forgot and am preparing for the fourth round.

Thank you!! All the games are incredibly exciting.
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