Skip to content

Posts from General discussion about Heroes of Might and Magic II. Auto-translated

5.0 (1 rating)
User Avatar
#196
Auto-translated
Sometimes, the Berserk skill on a computer-controlled hero can actually be beneficial to us. Recently, it defeated a Necromancer with a decent amount of magic power and a set of powerful spells that could wipe out my army in a couple of rounds. So, the computer kept casting Berserk on my Rangers :) Of course, they didn't harm their own troops.
User Avatar
#197
Auto-translated
There is a hypothesis that the number of different save files that can be generated from the same map, as well as the number of different skill builds for any hero of a given class, is equal to 255. Observations were made while attempting to generate a combination of Expert Logistics and Expert Marksman for Joseph (Price of Loyalty, campaign "Heirs", scenario 6). However, obtaining all possible save files is an incredibly difficult task, as there is a well-known cyclical pattern that can lead to a single, repeating save file. The cycle usually breaks if you hire any hero in the tavern before the next load. It took me a considerable amount of time to generate 50% of the different save files on this map, and approximately the same amount of time to generate the next 10%. In the end, I stopped at a variant where this combination is achieved after seven level-ups, discarding the option of starting with Expert Logistics, as the Expert Marksman would then be obtained too late.
In reply to AlexSpl
User Avatar
#198
Auto-translated
AlexSpl
There is a hypothesis that the number of different save files that can be generated from the same map, as well as the number of different hero builds for any hero of a given class, is equal to 255. Observations were made while attempting to generate a combination of Expert Logistics and Expert Marksman for Joseph (PoL, campaign "Heirs," scenario 6). However, obtaining all possible save files is an incredibly difficult task, as there is a well-known cyclical pattern, sometimes even leading to a single, repeating save file. The cycle usually breaks if you hire any hero in the tavern before the next load. It took me a considerable amount of time to generate 50% of the different save files on this map, and approximately the same amount of time to generate the next 10%. In the end, I settled on a variant where this combination is achieved after seven level-ups, discarding the option of starting with Expert Logistics, as Expert Marksman would then be obtained too late.

Of course, it's equal to 255 – that's how many bytes are allocated. In the last tournament, new save files were actually generated only when I didn't save. In other words, "new game" means "the current game will be lost." And after the very first save, circular dependencies appeared.
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
User Avatar
#199
Auto-translated
Is it possible to complete the first scenario of the Academy campaign in less than four weeks?
User Avatar
#200
Auto-translated
The behavior algorithms for Archers, Liches, and Towers are not yet fully defined. By the way, the issue with peasants also remains unresolved. The record for this campaign seems to be 66 days, set in 2005. I can try to verify the record for the first stage, but I'm not sure if I'll be able to.

Орден Фениксахаризматический :) лидер
User Avatar
#201
Auto-translated
Correction.
The record for this stage of the campaign is 14 days, set in 2006 by Lady Lion Star, who organizes joint tournaments for HP.

Орден Фениксахаризматический :) лидер
User Avatar
#202
Auto-translated
The algorithm for the actions of archers, liches, and towers is not entirely accurately defined at the moment.
But where is it defined at all?
The record in this campaign seems to be 66 days, set in 2005.
I found this truly amazing result, shown by a respected lady in KI 2005, in the Hall of Fame on the Portal. But it's unclear where to find reports or even a brief description of the playthrough.
The record for this stage of the campaign is 14 days, set in 2006 by the lady Lion Star, who organizes joint tournaments from HP.
Wow. It would be interesting to see the playthrough. How did she manage with 22 titans?
User Avatar
#204
Auto-translated
2Catch: Thanks. Very instructive! I always forget about Dimension Door. I was traveling on foot, even though I generated the save to get Nomad's Boots and expert logistics earlier.
In reply to AlexSpl
User Avatar
#205
Auto-translated
AlexSpl
Where is it actually defined?

By the end of 2007, based on the FAQ for all units except liches and sorceresses, the following algorithm was considered definitive: archers target flying units, then ground units, in descending order of unit strength.
However, as I already wrote, archers don't always follow this rule.
For example, blocked archers attack the strongest unit (not flying units). But that's not all!
Unblocked archers can also behave in an unusual way. How?

Орден Фениксахаризматический :) лидер
User Avatar
#206
Auto-translated
Unblocked arrows can also be used in an original way. How?
If the upper stacks are not blocked, they can help free their comrades from the annoying gargoyles.
In reply to Qwerty
User Avatar
#207
Auto-translated
Qwerty

So, blocked arrows deal damage to the strongest unit (not to the flying units). But that's not all!
Unblocked arrows can also be used in an original way. How?

In the first game, for example, arrows controlled by the AI can completely skip their turn or simply move aside (this is a very rare occurrence).
In general, the combat algorithm in Heroes is a very important aspect, and it is far from as simple as it might seem at first. There are countless nuances in combat. I really hope that this year I will be able to describe this algorithm.

Sincerely, VDV_forever
Единый справочник по Героям Меча и Магии

ТУРНИРЫ ПО ГЕРОЯМ 1!:smile13:
In reply to Qwerty
User Avatar
#208
Auto-translated
Qwerty

Unblocked arrows can also be used in an original way. How?

In my opinion, liches can shoot, including at their own units.
Любая дорога, которую проходишь до конца,
приведет в никуда. Карабкайтесь в гору чуть-чуть, только чтобы проверить, гора ли это. С вершины горы нельзя увидеть гору.
User Avatar
#209
Auto-translated
Liches are a separate issue; as long as they can attack, they play by their own rules. It seems they target the strongest stack, so further testing is needed.

Орден Фениксахаризматический :) лидер
User Avatar
#211
Auto-translated
In a real game, I captured Dragon City using Alex_R.'s method. Knight, spellbook (with a shield against ranged attacks, plus blessing and curse spells), level 2, stats like 2-3-1-1, 20 centaurs, 77 skeletons, 4 bone dragons, 1 centaur, 7 gargoyles. I ended up with 3 bone dragons and 54 skeletons. And two red dragons. I think in offline mode, it would have been possible to complete it without losing any dragons.

Орден Фениксахаризматический :) лидер