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Let Raper or Nagan provide more details. The top three winners are in the right corner: the lighter one is the winner, Lexa; the chubby one with an apple is my second place; the dark one, barely visible behind me, is Stinger.
P.S. In the absence of Eric, half an hour before the train departure, Stinger managed to catch up with Skorpa's Gosha.
Oh! Congratulations to Stinger on the bronze! :smile17: But I feel sorry for Skorpa...
And besides, I don't remember all the local players - that's the problem. :o But I'll try to list them now.
So, from left to right:
Raper, Wicc, MatrosOFF, LDmitry, (a person - I don't remember who :o), then the striped one - Scorp, Mizrael, Ta Kotoraya..., Mistic, (again, I don't know who :o), Nagan-4, Yama-Dharma is hiding in the back, and then the top three winners: Lexa, Stinger, PReDS.
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes: Лидер клана "Из многих единое" Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
If I'm not mistaken, Flash and Thema are the ones that were left out. Flash was the first victim of Matroskin :D, and Thema unfortunately ended up sharing a name with Stinger.
Ta Kotoraya...
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:) Thanks a lot! Now we know all the faces (the only thing is that some local Heroes players aren't in the photo. They weren't at the club when the photo was taken ;) ).
Если тебе не везёт в жизни, - играй в какую-нибудь другую игру:rolleyes: Лидер клана "Из многих единое" Приключения – это сплошные неприятности, только про них почему-то потом интересно вспоминать...
Wicc
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Matroskin should have won against Stinger.
But with an excellent resource situation, a strong secondary castle, hidden pits and dog kennels, a throne room, 2 hives, Pandora's boxes, etc., he started acting like a pregnant giraffe and spent the first 5 days building a Capitol, with 3 heroes running around within a 5-cell radius of the castle.
On day 116, I gave him a little reality check and even drew up a plan on how to take Stinger's main castle on day 131.
But in the middle of day 2, Stinger came with Gunnar through the wilderness and took the main castle himself.
He should have, however, attacked with a large number of meat and mass units. Or lost the main castle already on day 2.
Added 11 minutes later
And in general, thank you to everyone who came to participate. And especially to Eric - for organizing the event and providing shelter for not-so-sober guests. I'm wondering how you managed to wake up the locked-in Stinger.
=Stinger=
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Thank you to Eric for hosting and for the tournament. Everything went, as always, at the highest level; say what you will, Eric is a brilliant organizer! The night from Saturday to Sunday was wild; vodka flowed like a river, in the literal sense of the word :). I don't remember falling asleep, nor do I remember waking up. I only came to my senses sitting on a chair in the club, playing against Matroskin.
As for the games — the first match was with Tema: I was Castle, Tema was Stronghold. Grindan decided it, arriving on the second week, having leveled Earth to Expert and taken a level 3 Griffin Conservatory on day 123. After that, I leveled warriors in parallel, so Sorcha became the main hero and reached my opponent on week 3; Tema surrendered.
In the second match against Matrosov, we played Inferno vs Inferno. Gunnar came, found a passage presumably to the opponent's respawn on a secondary hero, built Efreets with a Citadel on week 1, advanced Magogs with growth on the secondary week, and at the start of week 2 captured the Golden Bow. With 37 Magogs, 37 Gogs, and the rest, I broke through the passage and took the opponent's castle, killing the growth along the way. Matrosov ran around a bit more and then performed a heroic seppuku — eliminated himself.
In the match against Skorp, we played Conflux vs Necropolis. Grindan came, with a level 2 Griffin Conservatory at spawn, Boots of Speed, Gloves of the Master Necromancer; I built Psychic Elementals in the Citadel, captured the second Conservatory, and also bought Crag Hack, whom I started leveling in pathfinding. Crag Hack leveled excellently, and Grindan was also doing well. On day 131, with 2 weeks' worth of troops plus 7 Angels and 16 Wyverns, I break through the GO (Psychic Elementals + Thunderbirds) almost without losses using Crag Hack with Mass Slow, capture the Necropolis, and a day later catch up to Galthran with 4 Angels, 20 Wyverns, and 300+ Skeletons. Despite Galthran's 17 Defense, he had no chance, as he only had 8 mana, and I cast Mass Slow on the first turn.
I was glad to meet old good friends and also to get acquainted with new ones!
Added after 59 minutes Wicc
I'm racking my brains over how you managed to wake up the locked-in Stinger :).
If it's not a secret, where did I lock myself in, and from whom?
Nagan-4
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Thank you very much, guys. I am very glad that you all came to the tournament. Here is my report.
Now about the tournament. Essentially, the tournament began on the night between Wednesday and Thursday. Some of the local players couldn't play the entire tournament, so they played through the night as much as they could. I played with Pasha, who had escaped back to his hometown for a couple of days. Few people knew the templates from the local community; many hadn't played in a long time and were remembering the game now. My impression is that the swamp generates richer, the resps are different, and the distribution was simply gorgeous.
On Thursday morning Yama-Dharma arrived. I really love this wonderful man, wise and composed; a tournament with his presence always goes more calmly. After chatting and having lunch, we went to the club—not "Legion," but "Phoenix," where Lekha and Tema already were. Vova sat down to play with Tema, and unexpectedly, an opponent was found for Lekha: one of the club visitors had heard about the tournament and really wanted to play—his nickname was Viking. Obviously, he couldn't do anything against Lekha, but Tema unexpectedly held his own against the vice-champion of the Chaos League and won. The players enjoyed it so much that by evening they decided to play the second round; specifically, the pairs were: winners Lekha – Tema, and losers Yama-Dharma – Viking. Yama-Dharma won quickly, but Alexei and Artem had a heated battle. own same Lexa (Dungeon) had a good respawn and a large army against the Necro's quickly obtained gateway. Although Lekha skillfully pushed the opponent away from the towns, the game dragged on until week 6. I returned home with Vova well past midnight. I was woken up by a persistent call; Matrosov was on a train and was very worried about how we were feeling at half-past two in the morning. Naturally, we felt... m-m-m... deep gratitude to this man for caring so much about us.
In the morning, Yama-Dharma and I went to the club, met PReDS, shortly after the Novgorodians and Matrosov; the Tambov residents arrived, Flash showed up—we continued the first and second rounds with other participants. I don't know if it should be recorded in the Guinness Book of World Records, but Matrosov and Flash played for more than 6 hours, remaining at... 111 !!!!! How? You just have to know how! PReDS had a good game with Mizrael.
Something funny happened in the second round between me and Scorp (I was Tower, he was Barb). I quickly discovered that the secondary resource was barbarian and immediately rushed there, managing to arrive literally one turn earlier. The boss was already positioned on birds. One of the pawns reached Gurnisson with the last tile and immediately got an army—he attacked, smashed the cover of goblins and 2 birds, but Gurnisson managed to escape with the last bird. And right then the barbarian army attacks the mages' force. You don't see this often—the final battle of the main armies under the control of pawns. My hero Nella was far away, and Gurnisson was sitting in a tavern. We maneuvered for a long time, but without birds, the barbs had it tough. In general, one tile decided the game. PReDS beat Matrosov, Flash beat Reper, Pavel beat Cannabis.
After 11 PM we left the club and went to my house; we were supposed to meet Stinger at night. Matrosov and I met Tema, brought him to my house—and then we stayed up as a company until half-past five in the morning.
For the 3rd round, we finally gathered in full force—Dmitry and Mistic from Stary Oskol arrived plus Stinger. Since all three missed the first rounds, we credited them with 50 percent of the points. They could have earned more, but they could also have earned less—because there were people who played 2 games and lost both. I took Bron again; a pretty large respawn, but only one gnoll dwelling, though five external dwellings. I cleared everything I could reach quite confidently, although players noted that I should have been more careful spending the gnolls. Unfortunately, the opponent also had a good respawn with numerous dwellings, and coming to visit me in the middle of week 2, he forced me into an unfavorable fight and to storm a city with a citadel, where the swamp army was lost. There was no other way; a hero without logistics couldn't keep up with Kyrre and all cities would have been lost. At the end of the second—he took my capital, smashing the boss. Mizrael and Cannabis had a stubborn fight. At one point, Cannabis gained a large advantage—a double build of Dungeons with an external dwelling of red dragons. Mizrael managed to turn the game around and win at the end of week 5. What else? In the meeting of namesakes—Tema and Stinger—the strongest won. Scorp played a good game with Yama-Dharma. Matrosov beat Viking, Flash beat Mistic. Overall, the level of play was quite high. There were no super-beautiful games, but breaking through stacks of level 6 creatures in week 1-2 was commonplace, as was cracking "cans." Taking Dragon Utopia on week 3 had long ceased to be a hit of the day and became more of a sign of good play. The school of play has long been detailed on resources; whoever was too lazy to read or didn't care—they were the ones who had problems in the game.
Round 4. Quite unexpectedly, two young local players were leading—Lekha and Flash. Essentially, PReDS should have had three wins, but there was a question about his game with Matrosov. Lekha and Flash beat him quite easily; Reper beat Mistic; the game between Scorp and Stinger was postponed, as was Mizrael's with Matrosov. Yama-Dharma and Dmitry agreed to a draw. Reper beat Mistic in a long and stubborn game. I physically could no longer play normally: a hard start on the poorest resps for both, native secondaries, and the gradual unfolding of the game. I was Tower again against Barb. Nella got expert logistics and expert slow, and with 150 caps, she took out quite strong monsters. Since I didn't set any goals for the tournament, I experimented until I ran into a stack of monsters that I couldn't break through: the cop-packs ran out of arrows.
After the round, the whole friendly team went bowling and had a good rest after the tense games; later, the most resilient ones came to my place, where we rested culturally until morning.
Given that the round was the last anyway—some participants started it at noon. The deciding game was between Lekha and PReDS. Day 126 became key: PReDS's boss turned the wrong way, and as a result, the meat that Dima could have taken was taken by Alexei. In the final battle, Lekha's army was led by 14 angels and about 36 wyverns.
Mizrael won two postponed games and caught up with PReDS; Stinger also had four wins. The calculation of additional indicators put Dima (PReDS) in 2nd place, Artem (Stinger) in third, and Misha (Mizrael) in fourth. In general, a 5-round Swiss game implies that a player who suffers one defeat is not deprived of the chance to reach the final. I hope that Mizrael, who showed excellent play and lost only on additional indicators, will also be in the final after qualifying tournaments are held in all cities.
For now, congratulations to the top three winners—Alexei, Dmitry, and Artem—on reaching the final and for a wonderful game; thank you to all championship participants for creating a creative atmosphere at the tournament and to all forum members—the fans—for their active participation in this thread. Special thanks to the administration of the "Legion" computer club for the warm welcome and excellent conditions for playing.
a Ta Kotoraya takaya oboyatelnaya madam prekrasno dopolniaet fotku. ya bi pokatal ee na motorollere. motrosoff kak vsegda v svoem repertuare s podpisiu na maike. stinger toge kak vsegda skromnii vzgliad/preds zachotnaya fotka.alia produsser.moskvu s piterom postavili po raznim uglam k chemu bi eto7 a vashe vsem respekt/krasavchiki.tianem odnu telegu/toka bolshenstvo litc kakieto napriagonnie/ugeb mogli i ulibnutsa pogoshe.Yama kakbudto za shturvalom.levee ot nego samii pozitiv.vsem mir/
I am duplicating the game descriptions; perhaps the opponents will write something from their side. PReDS (???, swamp, Tazar, Tazar) def LDmitry (???, Castle, Valesqua, Valeska) 125, 4 minutes. I don't remember the colors. First, I take 2 rests, with 111 due to my own carelessness, then 2 restarts for Valeska. Accordingly, we started playing with whatever was generated. The only road to the GO (Guard Post) is guarded by a horde of black knights; moreover, parallel to it from the opponent's respawn, there is another road where the GO consists of many running units—I have to run around there via off-road, but there should be a secondary town somewhere there. On the plus side, I have 2 native heroes; I immediately take the crypt - minimum, and there is a throne consulate by the road. I immediately take archery for Taz, since after buying up the lizards, there are 27 of them. I'm playing with 5 heroes; the nobodies in the depths of the respawn found a hut with Estates, three visited it, but unfortunately, none progressed on the experience pillar. Taz stopped at 115 strictly under an empty secondary town with flaxes - not enough moves to go one step diagonally(. Right then I took +2 magic/knowledge and freed the prisoner. Money wasn't great 1-4 in the castle - Taz has earth, advanced archery, and I decided that more lizards are better than 5 vivs. On the second, I shuttle between 2 respawns; after bypassing a long barrier, the nobodies reach the main treats on the respawn: a fly cache, finally the sawmill was found, free money, a gnoll cache, and a teleport was found behind the mummy tray. Meanwhile, Taz, with a first-week army at the secondary town, is farming money, gets logy, lost 4 lizards to the morale of a horde of upgraded halberdiers on the grass, and a psycho cache was found! At 123, in a hurry, I make a mistake and place the forge targeting economy, only realizing later what I had done - naturally, I ignored the municipality, but the psychos now shine without the citadel. At 125, Tazar was supposed to take the psycho cache using butterflies from 2 caches and air units under bless. Bronhild, however, with expert scouting and armor, was intended to break through the teleport on 126 after receiving growth and gnolls from the cache, and attempt to strike the opponent's secondary town (on the other hand, as I found out later, upgraded monks were standing there, very unpleasant guards for a Castle; but Bronhild with armor, 20+ flies, a couple of vivs, and a tent would have had no problems with them). But LDmitry surrendered on his turn due to excessive losses in the magic-kindergarten. On the positive side - in a fairly difficult situation, I seemed to be able to gear up, opened a second front, and prepared a surprise for the opponent; unfortunately, I didn't get to test in practice what this would lead to.
Returning to "Legion", I find out that I'm playing with Eric; they scribbled a barbarian for me on the Tower and for Eric. It seemed like a promising pair, but Eric won in such a pair against Scop in front of my eyes. Also a very difficult start, especially regarding money; first 4 and then 3 heroes on the first town, since Solmir with 1 goblin 1+1 water died courageously to the morale of 35 upgraded archers because of a chest and 2 resource piles. At 113, I take the minotaur cache and the dungeon secondary town, no logs: with 8 logs at home, I build a market, exchange 2 logs, and place the second one. With ruhs, 6 minos, and starting troops, I beat the nomad tray and then upgraded medusas at the passage to the secondary town - Craig immediately caught the tactic and is already expert, minus gobs, about 10 wolves left - all this for the native secondary town. On the first, there are birds in the citadel without orcs, in the native secondary town there is a market, in the dungeon there is a market and a portal. I also colored the dog cache because it's the native secondary town, broke the teleport to the prison since the zombies were standing right on the road. At 121, I rejoice in my luck - minos again in the portal. The nobody on the dungeon respawn found a sawmill; Jabarkas, bought on 121, crawled for 3 days to the sawmill by the native secondary town. On the second, Craig with 12 ments takes the medusa-den - minimum(, the gnome-den for a hundred, I bring in the meat and take the second consulate. The nobodies shake the mask-crypt in the mud, the gnome-den, while Craig on upgraded birds runs toward the third consulate; there is a word, less than a hundred exp is missing for expert earth, which is planned to be gained from trogs standing a couple of cells away. I'm glancing toward the passage from the native secondary town to Eric's respawn (a path for a visit, but one must always be ready for a counter-visit); from the overview on the dungeon respawn, I opened part of it and even tracked the maneuvers of Das's sub-folder. The plans: consulate, then +5 breastplate for upgraded vamps at the end of the path, wood nearby, taking the naga-bank near the dungeon with the nobodies, collecting power from 2 blood-houses taking into account 2 dog caches, naturally minos and, most likely, a visit. Unfortunately, at 126, Eric, exhausted by insomnia, lays down his arms. According to him, he also had a difficult start (built only mages on the first), but managed to gear up on the second - Neela got exp earth and grems were tearing everything apart. According to tavern data, I had a lag in heroes on the first, which is natural, only 3, on the second I first equalized and then was consistently ahead. Eric didn't seem to have found conserves at that time, so, considering the lack of air and haste for Craig and the presence of expert tactics with mass word, in the event of my visit, much would depend on whether he upgraded the djinns or not and who would attack: me - first move for my 5 angels, after positioning with tactics and mass word, all main stacks would be activated, and I think after the first round little would survive; Eric - on the snow, first move for his upgraded djinns, again mass word, grems are closed, after positioning with tactics everything is in direct fire, I have no water or air, and what would happen there is unknown. Unfortunately, it didn't get clarified.
In continuation: a description of the cult-march from my point of view, possibly where and how Stinger got stuck. Party with Lekha: you can get out of any hole if you use available opportunities in time - I was slightly late.
Nagan-4
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Let's talk about the awards.
The prize for the most beautiful game was unanimously awarded to Dima Matrosov by the judging panel (Nagan, Yama-Dharma, Skorp, Mizrael).
A certificate for great achievements in the world of Heroes was presented to Vika.
I was extremely pleased to receive a certificate from HeroesLeague – no matter what, my first Heroes resource was the Heroes League, and it was there that I met many wonderful people. Many thanks to Vsev and all the league members.
I really appreciate the gift from Vova (Yama-Dharma) – a branded Heroes t-shirt.
A whole set of various candies from the Stary Oskol factory was highly appreciated by the female members of my family.
I also received a gift from Dima Matrosov.
Tanya brought a gift with Novgorod symbols, and it means a lot to me.
But the most valuable gift is that you took my invitation seriously, came, and created such a great gaming atmosphere.
Perhaps, I have never organized a tournament with such a warm atmosphere.
The saves from the tournament will be available.
So, as was dishonored, here's a photo report and my detailed story and impressions! =)
So, having written to Skorp that we were leaving and for him to wait for me :smile14: :D, we hit the road! =) We get in the car, drive leisurely to Malaya Vishera (about 100 km from Novgorod). Objectives: 1) Get there on time! 2) Find a normal parking lot or a place where we can safely leave the car for a few days without worrying about it! We arrived, asked the first taxi driver we met where everything was and how it worked. He kindly agreed to guide us. We pulled up to a parking lot where there was one rusty old Lada. It didn't inspire confidence; we asked—the lot wasn't working! The guy was right there again, went to show us another one, got there, a decent lot, wanted to thank him, but the taxi driver drove off! We park the car, head to the station. We wait for it peacefully, board around 21:10 and depart. Both objectives achieved, we're satisfied. We arrive in Michurinsk around 10:15 AM. No greeters in sight, we decided to wait about 10 minutes. We see Eric and MatrosOFF (in a mildly tipsy state with a belyash bought for !!30!! rubles at the station :D). I get the news that he will be my first opponent in the qualifiers. We get on a minibus, listen to his story about how he searched for us all over the train :D. Then we arrive at "Legion." The battle is already in full swing there! Mizrael with Preds, Skorp is about to play with Flash, I kind of missed the others and didn't remember them right away ^_^:o Slightly bewildered, I take the computer assigned to me (by the way, the same one I sat at during our last visit to Michurinsk). Eric went to check TaKo and Sasha into the hotel. Flash and MatrosOFF are nowhere to be seen—turns out one went to show the other where the nearest store is! (well, it's no secret what for, of course) Waiting got boring, and the term "referee's arbitrariness" entered the conversation :D (in a joking form of course ;))—I'm paired up with Skorp :smile51: :D :cool: He laments—why does he need a free "+" )) We had a draw, I drove myself into a full (_I_) already at this stage. I got Tower vs Barbarian. We started, 1st layout—I get about 100 Gremlins, and a miner on 100 Troglodytes!!! :smile09: But the respawn seemed absolutely useless, I take a restart!! (kill me for this :D) It gives a 2nd layout—I reject that too, I'm left with no restarts, on the 3rd layout it deals a small respawn with Gophers, in projection (XYZ) and 1.5 moves long in each direction—2 roads—GO and Evil Eyes on secondary—nothing to hit them with=).. I go off-road, through thieves. Skorp, having opened the overview, guides my movements and "honestly" hints where the dead ends are :D There's no point in telling further...no chances there.. =) thanks for the game! Eh.. didn't fulfill the maximum objective)) :rolleyes: Then we wait for the result of the PreDs - Mizrael match and the four of us go to a pizzeria, where we eat and regain our strength )) Since I was paired with Skorp, Flash played with MatrosOFF )) Well, that was also a notable game, as was already written earlier
Matrosov and Flash played for over 6 hours, ending up on … 111 !!!!
:confused: (yes, I really want to advise PEOPLE AT OTHER QUALIFIERS—LESS ALCOHOL, MORE GAMES. It's a fact :smile09:, otherwise you know :smile30: to find out your opponent is passed out on the keyboard mid-game.. =РР))):smile01:
Then I got Flash as my opponent, we drew my Castle against his Barbarian :smile51: I restarted everything possible, including a restart on encounter when I had a chocolate layout. We started, a decent respawn, Flax's secondary, external Stable, horses in Citadel, all standard.. At the start of the game there were shouts from Skorp's computer :D "Uuu... Raper, just don't mess up, he's got a full.." ...then it turned out he had a hometown secondary=)) I arrived on the 2nd week, horses were upgraded, basically I didn't manage to unite the army, was 1 hero short... and the horses didn't save me.... In the evening, we decided not to go anywhere, we'd rest, and besides, not everyone had arrived yet. So in the evening we checked into the hotel and headed there with Preds. We watched "Pirates of the Caribbean 3" and crashed! :smile02: Stinger arrived at night. I fell asleep with the thought - "What does this megabison look like?". I really wanted to see him in person =):smile43: Waking up and having breakfast, we headed to "Legion", where the others joined us later! Seeing Stinger in person - I didn't quite believe it, but first impressions are deceiving ;) =) The Oskol guys arrived - Dmitry and Mystic. Eric held the draw, and it turned out I got no opponent and I have a bye round. This gave me the opportunity to closely observe the others' games and learn from the pros. Approaching different computers, I noted for myself that everyone has a different play style (which is natural) and different approaches to set tasks. =) :smile13: I pester Skorp, who finished his game, to go grab a bite before the next round. In the end, we go to lunch with Skorp and Preds. First we popped into a tavern, where there was supposedly supposed to be vodka—well, for appetite naturally—but tourists had cleaned it all out. Disappointed, we trudge on and look for a place with vodka and food=) We popped into a so-called "coffee shop", sat and thought, decided we wouldn't eat here after all (although the 100g that Preds wanted so badly were there). We trudged to our now-familiar pizzeria. Ordered a full set of food, so to speak! First course—mushroom soup, second course—I had "rice with chicken", Preds had "fish pot", Skorp only took salad and soup, and there was also Cognac, beer, and juice for me! ;) :smile26: And Pizza, which they later warmed up and packed for us to take away, for the especially hungry players =). During lunch, Dmitry and Mystic popped into the pizzeria =) In short, lunch was filled with lively discussions of hero problems and life problems too ("pay taxes and live in peace :smile19::smile04: "). Vic arrived. I imagined him as some older guy, in his prime...turned out differently xDD:smile41: After lunch, another draw was held. I got to play with Mystic. I set myself up seriously for the game, and in a prolonged match I took the victory; I had a hometown secondary—2 portals and an external dwelling of cats, but there was no money for the respawn at all—2 Dwarf Cottages for 15 and 20, taken at the very start of the game. Also there were !!3!! external Dragon dwellings and an external Angel dwelling (but behind a column with a tent). I took them at the end of the game when I scraped together some money, there was no point in taking them—there was nothing to buy them with anyway, and I had more than enough cats to break through everything. In the end, after clearing several hives and taking a Dragon Utopia, which gave me "control", I came visiting and attacked the castle. =) Thanks for the game. =) So everyone gathered—we all met at 11 at the bowling alley. I wasn't particularly interested in that—I was more interested in such an entertaining thing—Air Hockey (a table, with two things like "mini plungers" :D - serving as a stick and a puck: play is up to 6 points), which we battled at during our last visit to Michurinsk! :smile02: Back then I crushed Skorp, and I hoped for it again this time. We stocked up on tokens with him, and after playing some bowling, where Dmitry was undeniably leading, Misha and I headed to our "competition" xD In the end, everyone decided they were heading to Eric's, and since our game wasn't ending anytime soon, we stayed and decided to take a taxi to his place later. In the end, having crushed Skorp with a score of 5-2 (in games), satisfied, we went outside and fell into an "ambush". Skorp doesn't remember Eric's address :D His phone was completely dead and wouldn't even turn on, mine was almost dead, but I don't know either Eric's number or anyone from the group (besides Skorp of course :p). In the end, barely called Tanya and asked for Eric's number via SMS, tried to call! after great difficulty (the phone died 2 times), we found out the address))) and went. Then there was a fun evening with all that entails...);) :smile20: Huge thanks to Eric for such hospitality!!!!!!!!! He accommodated everyone, pleased everyone!!! :smile20: :smile12: :smile01: Vic and I went to bed around 6 AM, never finishing watching Matrosov's "Iron Man" on the laptop. As far as I understand, the others went to bed around morning =)) ___________________________________________________________________________________________________________ So, waking up in the morning, I noticed everyone was asleep except Eric!! I decided to go to the hotel, wash up, eat, and pack my things, since checkout was scheduled for noon. After the question "Where's the bus stop? and How do I get to the hotel?" Eric kindly agreed to take me to the stop. I got on the minibus, handed over a 20-ruble note, and half-asleep didn't understand that the lady said the fare was 9 rubles, took my change, and rode to the hotel. Yama-Dharma was already getting ready to go to the club. I decided not to delay either, since I still had an unfinished game with Mystic. In short, I washed up, ate, packed my stuff, and also headed there. I sat down at yesterday's computer, which started kicking me out of the game right in the middle of a turn, eventually I moved to the one next to Mystic)) had to play that way...The others weren't visible yet, so by 12, I ran to the hotel and packed Preds' things, and checked out of there! The game was dragging on, and we decided to finish it, since at 3 PM the Oskol guys were planning to leave, and starting a new round was pointless. In the end the game was won, and then I was paired with Mizrael)) well, a deathmatch game, same as in the 1st round)) At first we drew, but then, arguing that for me it was a "-" anyway, we decided to play all-random. In every game, Misha just got lucky with the layouts..))) One time he almost fell off his chair from luck)))) Around 5 PM Vic was leaving, we had a train at 7 PM. Matrosov hadn't decided where to go next... As far as I understand, he had a tour of cities planned)) In short, he wasn't in a hurry anywhere) In the end, everyone watched the final between Preds and Lekha, then there was the awards ceremony, congratulations. Hasty goodbyes to everyone, we got in a taxi and went to the station. Then there was the train and sleep. Arriving in Malaya Vishera—we picked up the car from the parking lot and made it home safely. Sasha—off to work, I went to university, Tatyana stayed home.
Once again I want to thank Eric for the warm welcome and the highest level of organization of the qualifier!! Everything was super! Thanks to all the guys for the pleasantly spent weekend! It was great to see everyone in person! Thanks to Skorp for losing to me at air hockey for the 2nd time =DD Tons of impressions, very satisfied!
Stinger, that song you kept humming while playing with Matrosov—it's been stuck in my head for at least a couple of weeks, I think))))
I want to wish the other qualifiers the same success! ;) (less alcohol - more games;)) This concludes my text report—photos will be below in the next post! =)
Best regards =)
играю на уровне AI !!:smile32: ;)
Dust_HL
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RAPER, thanks for the report, we're waiting for the photos! :-)
P.S. "...where there should have been vodka - well, just to stimulate the appetite, of course, but they cleaned everything out..." :-)))
Didn't you know!? ;-)) Within a 5 km radius of Matrosov's residence, vodka tends to disappear faster than it appears on the shelves :-)))
Тот, кто борется - может проиграть, кто нет - проиграл уже (с) В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)
Eric, thank you once again for the warm welcome; as always, I expected nothing less.
The first game was funny—I didn't so much play with my Castle as I did commentate on Reaper's moves, since the same-day view (112) showed almost his entire castle, and he had no respawns, while I had 2 native heroes and a black market. Meanwhile, to the left, Flash and Matrosoff were playing a magnificent game; everyone in the room "encouraged" Flash as best they could, since they had a terrible pace of 111 without changes... ))—for which he was awarded a certificate :D
Returning from lunch, the game was still going... Started the second round with Eric
111 roads are slow, 5 heroes, two ГО (one on the road and one off-road) and between them on his respawn is a same-day view)), 2 paths 112 I bring in the army with the 2nd hero (swamp dweller) and break through 20-49 upgraded gargoyles, then 10-19 grands; I can't place birds, and the upgraded goblins are already 36 there is a passage to an adjacent native secondary dwelling off-road via 10-19 diamonds, but the cannon isn't upgraded, so we push further 113 I bring in 16 dogs and break through the grands, then rags for the orc external dwelling and get an advanced cannon; it's too far to go back, so I hit 20-49 ogres on a grass secondary dwelling—came out with 11 wolves and 3 goblin spears, then 20-49 upgraded monks )) 114 broke through a couple more level 1-2 blocks on the grass for the scout; there's potentially a passage to the castle, so I went toward the diamonds 117 finally reached them, broke through with 3 birds and goblin spears, saw the road and a red "basin" (hero) with an army, backed off slightly building-wise: 1-3.5 in the citadel + orc external dwelling + legion underwear for orc growth 121 the reds didn't rush to meet me; I build a chain from the castle, trying to place Gurni so he isn't visible, but alas... there's a same-day view 122 I attack him and have to retreat with 1 bird, killing about 20 gremlins in the process 122 I trade all resources and buy up: birds aren't upgraded and there are only 4—that's what was missing Grechkin stood closest and consequently became the boss on FB 43(without book): 36 orcs, 1+85 upgraded goblins, 2+2+2+18 upgraded wolves Sylvia 3211: 10 mages, 100+ gremlins, 4 djinns, 1+1+19 gargoyles, 3 golems the mistake was in the placement, since the striking stack of goblins stood higher and he moved first (+1 from Gretchin = speed for wolves), and when the goblins reached (no longer a full stack) they couldn't break through the cover of "caps" (helmets); I finished them with wolves, but there was no one left to put forward so they wouldn't shoot, and only 5 wolves remained)), then I bring orcs under direct fire and kill 5 out of 10 mages, but the remaining 10 gargoyles fly over and block my orcs, and then used them to take the retaliation; for melee it was a happy end. Next turn I buy back Gurni and try with 4 birds and a couple of goblin spears (and the cannon) to break 20-49 "pigs" for Pandora, but the attack is too small and that's it... my congratulations to Eric!
We went to Eric's place to relax; Eric went with Matroskin and brought Stinger, who almost left early... :D
In the morning everyone gathered for the draw; I'm playing against Yama-Dharma—another game where they looked at FB like it was the "Titanic" ))))))
111 same-day view: minotaur external dwelling!!!—thought I'd get to it, and a medusa and troglodyte external dwelling, Dragon Utopia, a hive behind 20-49 upgraded earth elementals (freebie), and an army of 150 upgraded troglodytes. 3 roads: to the surface (20-49 upgraded gargoyles), to the secondary in the metro (native or Necromancer) 112 I break through 10-19 upgraded demons as if toward my own; there are 20-49 gogs for a +1 HP ring, and I don't want to fight them, let alone bypass—killed (140 troglodytes), then 20-49 elves )) 113—advanced tactics, so upgraded harpies and I break through the elves; Necromancer secondary, prison with native hero, but he was useless (no way to transfer them for upgrading), and a hive is visible behind 5-9 necro horses 114—zombie external dwelling and everything from the castle; I eat the hive +6 lares. From the army: 87 upgraded and 33 regular trogls; broke through the treasure zone guard, there's a hive behind 50-99 upgraded ogres—we go back (and can't let the scout in) 116—I take the minotaur external dwelling, scouts beat a chest for 10-19 air elementals, and break through to the surface via 40+ gargoyles whose morale dropped; at the exit is barbarian land and 20-49 upgraded wolves (didn't bother), a conserve (unprotected) is visible there 117 building: 1-4 in the fort, + mushroom ring + external dwellings: minotaurs, medusas, and troglodytes. Money: 1800!!! Shakti(8535) on harpies before the hive and a cloak +2/+2 spell/knowledge 121 50+ upgraded earth elementals for the hive and prison (perfect as meat), plus another 6 ducks 122 I break through the wolves and hit the conserve + 2 angels, next attack
Shakti 9567(without primer, expert tactics and basic sword): 2 angels, 150 upgraded troglodytes, 12 ducks, 6 minotaurs
Kir 4631: 10 upgraded unicorns, 17 grands, 1 silver pegasus, 1+50+cents, a pack of dwarves and 1 "pig"
Ducks stood blind for 3 rounds)), in the end there were 9 same-day units under bless, 18 cents and 6 grands. On my side: 2 angels, under 50 trogls, 6 minotaurs, 9 lares—I don't touch the elves but hit the unicorns with everyone; the last one had 20 HP left and retreated
And since the army wasn't complete (1 "pig"), there was apparently a trade at the market. Date 123 we go for the capital, 125 victory
Got quite a bit of adrenaline in that game, thanks to Vova!!!
4th round with Stinger; I had a feeling this would happen... I drew first, so I decided to play strong castles, we drew ))
2 respawns upon meeting, 2 for him and 1 for me, we started...
111 respawn in the metro, Dimmer + under 40 bones in the exchange and advanced scouting; only 4 heroes and two of them have +350 gold. Immediately a female dwarf by 20s (advanced necromancy and gave offense) 112 scouts beat sulfur and gold, and Gosha raised some bones and heads to the hive for 50-99 witches 113 8 ducks and 140 bones remain; Gosha is on 1 duck 114 scouts break through the portal from both sides, same-day view (treasure zone in the swamp, metro entrance, conf secondary), imp-maker; everything returns to Gosha. He gets stuck at the metro exit on 10-19 snipers; I didn't rush, but I should have, since I'd already seen everything and there was nothing good there 117 moves to nowhere, beating gold; building: 1,2,4-6 in the fort 122 crawl into the metro (treasure zone) There is an angel external dwelling behind 5-9 ZD(6+2 gold), a horse external dwelling, 2 hives (one behind 80 upgraded pits, I have no mass magic), shield +12/-3 At the start of the third day I lose the capital; wanted to go into the swamp treasure zone with passfighting, but losing 1.5 days in the metro cost me the victory On the same-day view I only managed to eat a conserve for 2 angels, and then there was a Dragon Utopia for 1CD with wings. FB: Kreg's mana is around 40; first round masslow, but taxi had already arrived for them; he had an explosion for 1200 (or about that), so I gave up the victory—otherwise, I would have fought even with masslow
Artem is as always top-notch!!!
P.S. I'll be training for the next qualifier (in a year); I hope the idea of holding such gatherings doesn't fade
Thank you all once again for participating in such an event!!!
P.S. And I have a feeling that scorp and I still have something to sort out, just for ourselves :) There probably won't be any reports, because Misha stubbornly refuses to write them :( .