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How does Solmyr fare in dwarven skirmishes and canned battles? Valeska handles it a bit better.
Thuris arrives with his troops and sees Solmyr. In terms of tactics, everyone moves forward, engages in close combat, and even chain lightning won't save him.
Here are some more thoughts on tactical matters: the opponent has Solmyr as a kamikaze unit with seven fast units (let's say Gargoyles), and a bit further back, a group with the rest of the army. The opponent sends a hero-interceptor with seven squads (not single units, but small squads), let's say Dwarves. And it turns out that either Solmyr has to flee, or he has to spend his mana reserve on a spell.
In any case, the game becomes more dynamic.
P.S. and you can put the dwarves in one stack, let Solmyr self-destruct :D
Thuris arrives with his troops and sees Solmyr. In terms of tactics, everyone moves forward, engages in close combat, and even chain lightning won't save him.
Here are some more thoughts on tactical matters: the opponent has Solmyr as a kamikaze unit with seven fast units (let's say Gargoyles), and a bit further back, a group with the rest of the army. The opponent sends a hero-interceptor with seven squads (not single units, but small squads), let's say Dwarves. And it turns out that either Solmyr has to flee, or he has to spend his mana reserve on a spell.
In any case, the game becomes more dynamic.
P.S. and you can put the dwarves in one stack, let Solmyr self-destruct :D