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Posts from Favorites into Battle - 2

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In reply to AlexTheGreat
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Who will stop Alex?) The jackpot is growing! Or maybe no one will?)
РП (Реальное папство!)
*Автосейвы не беру и не даю.

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Награда Лучшему игроку сезона Осень 2009 за Оплот
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Hermit (blue, swamp, Tazar, Gundula) def Kash (red, Inferno, Pirra, Pirra) 8mm6 126

There are no ambushes on the starting location, but there are two hives with many ogre mages and a horde of earth elementals, and money seems to be scattered around, and you can scrape together some sulfur for hydras. Gundula was in the tavern, and I decided to have some fun and try playing as the swamp faction with her. Tazar, along with the second hero and Sikva, who was released from prison (they have nothing to do in the swamp anyway), broke through the upgraded fairies and reached zone 20, but there he was stopped by many dwarves and couldn't go any further. He captured a gem mine behind many boars. Gundula and all the other heroes are trying to grab as much money as possible from their native starting location. In general, by the end of the week, there are hydras in the fortress and upgraded snakes. Gundula is level 3 with advanced wisdom and basic logistics (I focused on collecting money rather than leveling up the main hero) and is stationed near many ogre mages. There is definitely enough money to buy hydras. Although in zone 121, almost all mystic gardens gave gem mines, I bought hydras and lizards (now 22) and wyverns (4) and attacked many ogres. I lost 7 lizards and 2 wyverns there, and of course, all the gnolls, but the army and the main hero were still very weak. I took a Pandora's Box for 5000 gold, brought the gnolls, and went into the hive, which turned out to be minimal. Then I barely defeated a horde of earth elementals, but there were only single losses. The next hive is 12, and due to morale and the fact that I went there with only 4 units, they killed a hydra. :( But now the army has 14 wyverns, and I'm rushing towards the Conflux. Along the way, well, not exactly along the way, I defeated a horde of nomads for the Legion's head and lost a wyvern. Then, Medusa-mini, Sikva, who was riding a fly, cleared the paths to zones 16 and 10 and learned expert artifacts, but I had to immediately return the army to Gundula. I checked the conservatory - 3 without upgrades. It was scary to go there, but I only lost two wyverns and a few snakes - there was a well at the conservatory, and Gundula already knew basic earth magic. I spent all 40 mana there, slowing down the griffins, but I took the Conflux normally. I immediately restored mana in the well and rushed to the capital, bought a dragonfly there, and built a Guild Hall 2. Gundula, with three angels, 11 wyverns, 15 lizards, and a few other units, went to zone 4 to attack the green faction. She captured the green faction's dungeon, although the city was far away, and she sped up there with the dragonfly. Tazar, level 2, was also heading there to try to hold the city, and there were already buildings 1-4 and 6. Broghild, through the already cleared path, entered zone 11 and captured a red village-Conflux with a dragonfly, and I hired Rion and attacked the red scout with the same dragonfly. Then, the brown faction attacked, and he surrendered for some reason.

Thank you for the game.

Всё не так плохо как Вы думаете. Всё намного хуже!
In reply to Hermit
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Hermit
Hermit (blue, swamp, Tazar, Gundula) def Kash (red, Inferno, Pyre, Pyre) 8mm6 126
Confirmed.
Didn't stick from the very start, decided to scratch a bit.
117 Efreeti in the fort without dogs and pits, completely blocked, I'm going off-road to beat my own Tower computer, nowhere else to go.
122 I take the Tower by trickery, there's 1-3 in the fort and +2000. Pyre left through it into the center, reached a village there, apparently broke a hole to the opponent, scouts are rotating around there, we aim to take the Devil external dwelling on 127, on 131 Vidomina or Gretchin taking the double Griffin Conservatory and back to the center, I have some meat for demons from the prisoners and from the Tower, just no money for pits)
Then the half-dead brown messes up my cards a bit, I don't have time to reach the external dwelling with Pyre, will have to take it with losses using a patsy
126 - simply didn't have time to get there, I hauled skeletons and troglodytes out of the Tower, but didn't manage to buy the golems, even though I saw brown was on turn. Volodya takes Conflux, and the computer takes its damn Tower, no longer have the brains to take away the growth, and the desire to claw my way out faded, we already played it in four sessions

Thanks for the game and for the patience
In reply to Forrest
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Forrest
Who will stop Alex?) The jackpot is growing! Or maybe no one?)
I think that if they take the blue Tower against the red Dungeon and surrender/give up on the second week without any help from their opponent, then it really won't happen anytime soon... It's a normal Castle, a normal setup, and it's quite possible to win, IMHO.
Всем удачи ! И Морали !
In reply to Wlk777
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I think Alex would gladly take something weak. If the tournament wasn't rigged in favor of certain players, where there's no choice of faction (it's fixed) and color (it changes after restarts).
РП (Реальное папство!)
*Автосейвы не беру и не даю.

Скачать WT (Чат, античит, одновременный ход) http://www.heroeswt.net/download.php

Награда Лучшему игроку сезона Осень 2009 за Оплот
In reply to Forrest
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Forrest
Who will stop Alex? The jackpot is growing! Or maybe no one will?)
He can be stopped if people use their heads! :) :D :smile40:
Ушел с героев, пока пряники)
In reply to AlexTheGreat
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AliaSmehova
AliaSmehova (red, Dungeon, Shakti, Shakti) def Captain (blue, Tower, Torossar, Torossar) 2см4д(3) 1.2.3.

First week took crypts with papa. 8 heroes by 114. Scouted that 1 road leads to ГО. On 114 ran out to the opponent's adjacent respawn - Inferno. By 117 arrived at the guard in his spawn. Home Cats in Castle.
Second week prepared growth. Visited the arena with papa and got ready to run to the scouted secondary Dungeon in the underground. When by 123 I had bought everything and transferred to the Miner, the opponent surrendered due to a hopeless position because of a bad respawn and bad development... :(
Well, Alex must have Lady Fortune running errands for him. There's no way a guy can have such luck.
In Best I lost - didn't take rests, but by 112 he already had 5 money heroes (350 gold each).
And same here - screw it all.

1st rest of mine - 113 - a crowd of dwarves - 17 of 5 with upgraded ones, I have undead troops - a copy of Vitalik's situation :) - I attack, skip round 1 for a direct arrow, round 2 gargoyle anti-morale, gremlins anti-morale, round 3 - gremlins anti-morale! - dwarves reach the cover unit... And both roads were there - on one magi, on the other - master gremlins.

2nd rest of mine - I exit the castle - one road - block - dwarves again, but already upgraded and 100+ of them.

Then I get a lucky streak - by 112 necro raised 100 skeletons and 90 gremlins... Alex took a rest - he took Pandora's Box and 90 dogs, empty.

And this game - my respawn is terrible, no money, all the value of the respawn was probably eaten by the external dwelling of nagas in the farthest backwater under guard of a horde of upgraded trees. Already in the middle of the first week I saw red's scout in the adjacent spawn and realized it was time to surrender, because by 117 I had set up a citadel and mage guild - no money for nagas.
Thanks for the game!
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
In reply to numOne
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Please credit me with technical defeats in games against Breetvychka and Mizrael due to lack of time and poor connection.
Sorry, I let Inferno down..
Good luck to everyone and have fun playing
In reply to Forrest
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Forrest
Who will stop Alex?) The jackpot is growing! Or maybe no one?)
I don't think it will be a problem for Pete :smile16:
В дикім полі
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Wlk777 (red, Dungeon, Shaktis) def Sem-56 (blue, Rampart, Ivor) 2smd4(3) 116
On turn 116, the opponent resigned. You can throw rotten tomatoes at me, but I'm in a bad mood today, and I decided to post this. No complaints or questions will be answered. Thank you for the game.
Всем удачи ! И Морали !
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Wlk777
Wlk777(red, Dungeon, Shakti) def SEM-56( blue, Rampart, Ivor) 2smd4(3) 116
Everything was going fine in the beginning, at 112 I took a Dwarf Cottage at 100 with an upgraded stack, lost a Grand Elf and 8 Centaurs, felt like I was on top of the world. Found 2 caches of Unicorns and 1 of Elves, at 116 I got greedy and attacked the guard of a Unicorn cache, and there turned out to be 40 upgraded Dendroid Soldiers, killed half of them, but 3 consecutive morale procs and game over, opponent didn't give auto, dunno, it's his right, thanks for the wasted time:cool: :smile32: !!!
Ушел с героев, пока пряники)
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Aldegir (blue ramp, Kyrre, Kyrre) def Heavy Case (red, dungeon, Shakti, Shakti), 2sm4d3, 126
1st week.. 1-6 in the castle and artifact guards blocking the exit to both secondary zones and up to 50 elves in the underground... but took 2 external dwellings of centaurs and revealed 2 Griffin Conservatories ...
121 -122 saw Shakti with the entire army not far from the castle... Sealed Kyrre in the castle and Shakti did not dare to attack
122-125 took 2 Griffin Conservatories for 1 and 3 angels and a club +5 attack.. visited +1 and +2 attack gave Earth and Air.. crashed into the castle and prepared to go on the offensive
126 news came of a loss on 17 ghost dragons for the book of Earth..
Thanks for the game!
Homo Homini :smile03:

Острые копья мы воткнём в небо
Полками затмим горизонты
Знает уже враг не откупиться
От казака ему золотом жёлтым.

Мы выступаем не за трофеев
Ведёт нас вперёд великая вера
Если погибнуть за землю родную
Не побоиться тут каждый быть первым.

Лютая братия будет битва
Сложат былины мудрые деды
А коли останемся в поле навеки
Что-ж, жить нам после - в легендах.
In reply to ~no1_knows_me~
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~no1_knows_me~
~no1_knows_me~ (Blue, Stronghold, Crag Hack, Crag Hack) def Dekontaminator (Red, Rampart, Kyrre, Kyrre) 2sm4d(3) 1.4.3.
I'm really on fire playing Stronghold :smile04:)
Started with no resets.
Thanks for the fierce battles )))
Roads are slow. Elshar brought 6 elves, Orrin - 7 archers. On 111 he broke through a block of up to 100 upgraded harpies guarding a sawmill-in-a-cart right on the road from the castle. Further on, the respawn is blocked by blocks of diamond golems and orcs, but the roads seem free. None of the three heroes can reach the money to buy a 4th hero(((.
112 Orrin ran along the path and hit a group of magogs on a snow secondary, runs back, found no money. Had to send Kirra running for a chest. And Elshar led the elves to an upgrade, but doesn't reach Kirri((( 2 days and 3 heroes are stuck in place - what a pace!!!:smile18:
113 Kyrre breaks through the diamond golems and takes a Dwarf Cottage for 15, unfortunately there was no money for the sprites, had to sacrifice pikemen, archers, a dozen centaurs and even 1 grand elf((( But we build centaurs and buy 2 heroes. Troops are transferred to unlucky Orrin, who on the other road hits magogs on a swamp secondary, again collecting nothing.
114 Kyrre breaks through to the snow secondary. Troops scouted to Mephala. She breaks through wolves on the other road. Other scouts find a Griffin Conservatory, 3 Medusa Hives, and an external dwelling of horses.
115 Right next to the road on snow there's an elevator and a passage to the blue respawn. Kyrre breaks the elevator from above, below there are fanatics - forget them, runs to the snow castle breaking through blocks. Scouts found an external dwelling of dwarves and a chest behind crystal wyrms.
116 In Tower we buy a 6th hero, he carries troops back, and Kyrre on a gremlin with tactics is about to fight next turn, but after revealing the view, we make a difficult decision for Kyrre to collect cash((( At home we buy a 7th hero for the chain.
117 Kyrre does the work of scouts, and they :smile18: still can't reach the external dwellings((( At home 1, 3-6 with an upgrade for grand elves and a market in the Citadel, in Tower there's a tavern and market.
In short, again pace like zombies.
121 Mephala takes the external dwelling of horses, 8 heroes. 122 She takes the external dwelling of dwarves and a view near ГО. An unbreached Griffin Conservatory is visible on the blue respawn and seems to be along the way if running from the snow towards their capital. Kyrre buys a spell book in Tower. Has haste and slow. 123 Mephala takes a Pandora's box for 5K experience, became level 8 with Offense and Earth. Kirra is still level 5 with basic tactics.
124 Kyrre takes a Medusa Hive for 8, checks the Conservatory - 2-4. Waits for reinforcements, not rushed, because if it were a 2 she would have taken it with what she had.
125 Extremely unlucky fight in the Conservatory. Had 10 dwarves, 7 crystal wyrms, 22 grand elves and 40 captains, came out 2 wyrms, 16 grand elves and 3 angels. Mephala couldn't reach the Conservatory in time, so she retreated to Tower, bought a spell book and runs to visit the blue (fool, they'll kill you there!).
126 Kyrre on angels breaks through magogs and reveals the view. No swamp castle visible, too far(((, but a Conservatory is visible, that's good. Mephala with grand elves and horses breaks through to the blue respawn (poor thing). On his turn Crag Hack attacks, 2 angels take out 12 grand elves and Mephala buys her peace.(((
127 Kyrre runs to the Swamp, checked the Conservatory 2-4, sees an elevator. Where to run next? To the subway, that's clearly a treasure zone, or to the Swamp, which isn't visible yet but shooting blocks are visible(((.
131 Mephala (she has mana for 1 slow or stone skin, and Kyrri has no mana) takes a tier-3 Conservatory, sacrificing captains and gnolls from the external dwelling. Kyrre barely made it to the Swamp. Money and resources - zero.
By 137 all troops are bought and transferred to the subway, where in narrow passages we had to fight necromantic horses and champions and others. Found 2 Dragon Utopias, took external dwellings of cats, a Dragon Fly Hive for 6 wyverns, armor +4 attack/defense, health potion, necklace +3 morale/luck and other junk.
On 141 Crag Hack approached the elevator, where Dragon Utopias were standing nearby; there was no way to let him in there. On 142 we had to attack and die.
Thanks for the game and experience and pleasant conversation.
С уважением, Деконтаминатор.
Hello from ancient novice!
ЗЫ: Когда я свободен для игры, в Асе у меня стоит состояние "Игры"-"Погоняем!", и я ищу Аськи с аналогичным состоянием.
In reply to Aldegir
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Aldegir
Aldegir (blue ramp, Kyrre, Kyrre) def Tough Case (red, Dungeon, Shakti, Shakti), 2sm4d3, 126
Thanks for the game!

Respawn is mediocre) Shakti with a single stack. ГО somewhere in the muddy wilds. On the first week, gathered some decent gold, picked up Necro secondary and scouted three Throng Dwarf Cottages. Build order — cats in the Citadel with mushrooms. At the start of the second week, bought out everyone without issue; Miner, spooked, runs into the blue respawn. Glanced at the castle — there's something scary sitting there and he crashed back home. I take three Dwarf Cottages in a row without losses — all pre-max. Leveled Log up to Expert, got Air, with Haste and amateurs' Slow) yet not a single artifact, even the crappiest one for stats, is visible, and only 10 spells total( Mid-second week, I dove into the treasure zone almost right next to the Necro road. Kill 18 Liches without losses for the gold mine and 40 Pits with the Gredjenn for +2 speed. Spotted КЗ behind a group of ghosts and that's it... Greed got the better of me, didn't want to wait for a new week. Well, and the dragons justified it)
Thanks for the match)
In reply to bRitvo4kA
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bRitvo4kA
I don't think it will be a problem for Pete:smile16:


:D :D :D Pete plays well, I agree!.. But beating my Dungeon, I think, will be a problem for him, albeit a solvable one, but a serious one!!! :rolleyes: :smile13:

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