Hermit (blue, swamp, Tazar, Gundula) def Kash (red, Inferno, Pyre, Pyre) 8mm6 126
Didn't stick from the very start, decided to scratch a bit.
117 Efreeti in the fort without dogs and pits, completely blocked, I'm going off-road to beat my own Tower computer, nowhere else to go.
122 I take the Tower by trickery, there's 1-3 in the fort and +2000. Pyre left through it into the center, reached a village there, apparently broke a hole to the opponent, scouts are rotating around there, we aim to take the Devil external dwelling on 127, on 131 Vidomina or Gretchin taking the double Griffin Conservatory and back to the center, I have some meat for demons from the prisoners and from the Tower, just no money for pits)
Then the half-dead brown messes up my cards a bit, I don't have time to reach the external dwelling with Pyre, will have to take it with losses using a patsy
126 - simply didn't have time to get there, I hauled skeletons and troglodytes out of the Tower, but didn't manage to buy the golems, even though I saw brown was on turn. Volodya takes Conflux, and the computer takes its damn Tower, no longer have the brains to take away the growth, and the desire to claw my way out faded, we already played it in four sessions
Thanks for the game and for the patience