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Posts from Amendment to section 5.2.1 of the Hv rules (regarding quick-cast spells).Auto-translated
It feels like someone just wants to argue... :cool:
Try answering without relying on feelings... there are more than 2 questions, and they're not small. 1. Why are unequal conditions being set? 2. How are you going to implement the following statement?
I'm trying to win solely through hero specialization.
3. Why is a restart required after using slow roads? 4. Why can't you choose any hero? (For example, Torgrim) 5. Will you confirm the report? ;) ... because I didn't see your confirmation in the team tournament (the organizers somehow confirmed it anyway... but still).
Try it without any preconceived notions... there are definitely more than two questions, and they're not insignificant. 1. Why are unequal conditions being set? 2. How are you going to implement the following statement? 3. Why is a mandatory restart on slow routes required? 4. Why can't you choose any hero? (For example, Thorgrim) 5. Will you confirm the report? ;) ... because in the team tournament, I didn't see your confirmation (the organizers somehow approved it anyway... but still)
1. I'm playing on your turf, on your version, according to your rules. I don't play CM (Competitive Mode). I'm making an exception to show that you're wrong by allowing such heroes. Of course, I'm not the strongest player right now according to these rules (let's say I'm out of practice), so I'm not trying to show off and I'm just doing it for fun. (I believe in Solmyr). Otherwise, I would have invited Palych, Vasya, and Alex as the strongest players from those playing online in the Russian-speaking community. (IMHO!) 2-3. Come and rush, instead of playing a long, drawn-out game. 4. Sure, if you want to play Thorgrim against the Tower, just edit the red orb right at the start to give yourself that advantage :))) I'm not against it anymore. 5. Yes, both here and on Dream's website.
2bRitvo4kA: I don't understand you, send me a message on ICQ - arrange a time. Why is this here? PS. Bonus: write a list of players who fit your definition, and I'll make them all an "offer" :D
Cobra, did you see the poll results? None of the top 15 players in the world voted in favor.
If you want, we can test it out together. I'd be happy to play. Although, I already agree with you – Solmyr is powerful.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
Cobra, did you see the poll results? No one from the top 15 in the world voted FOR it. :)
If you want, we can test it out together. I'd be happy to play. Although I already agree with you – Solmyr is powerful.
I'm not against it. For now, we're starting with Decontaminator. It's a red Goblin against my Tant.
The first setup – immediately underground (about 80% of the setups will be like this). I didn't take the 111 resource – I'm waiting for turn 3. I waited and took the resource. Then the opponent takes resource 1 while I'm on top, and immediately takes resource 3 on the slow units when I'm on top again. Then resource 3 and again resource on the slow units. All times I was on top except for the first one.
Artem, I respect you as a player, but I'll crush you with Blue Tanta. Even with your extra rules. I definitely won't have time to play in the next 2 weeks. And after that, if I still want to, I'm ready.
P.S. By the way, 30% of the votes against is quite a lot, and I'm not even talking about the fact that they clearly outperform the others in terms of gameplay strength. For example, I think it's not interesting to play with Haven on rough terrain. And I usually suggest re-rolling it. But I don't force it. Maybe it's worth calming down and playing without rule 5.2 in your own sandbox.
Artem, I respect you as a player, but I'll crush you with the blue Tanta. Even with your extra rules. I definitely won't have time to play in the next 2 weeks. And after that, if I still want to, I'm ready.
Agreed. It seems everyone wants to crush the blue Tanta, but who will be taking the beating from the red Solmyr?! :confused: :D
Kobra, have you looked at the poll results? Out of the world's top 15, no one voted FOR :)
You must be blind if you didn't see the 5 of us Aldegir, Alex_R, SpiriTT, numOne, and me :p
I believe a majority is sufficient. And if you consider the fact that 4 of those who voted against — Forrest, He3Hauka, KobRa_RR, Mee — practically don't play on HeroesWorld, then it would even be a constitutional majority
Even though I voted against it, I support the idea. All I wanted was to bring back the Tower, I used to love it. But what we got is something completely different. I wanted a little more variety, but instead, we got a scandal.
I'm in favor of the idea of starting with a random hero.
Against the red Tower, the blue Dungeon definitely has a good chance, especially with Solmyr.:D Although, allowing the use of combat magic without any restrictions is absurd.
If you play as Mages, in most cases you won't be able to achieve the same high tempo of gameplay as with Warriors. I am absolutely sure that even without restrictions, a team consisting of GG Tazyk, Gurney, Kirr, and Galtran will be more effective.
The score in the match against Decontaminator is currently 1-0. There are many tournaments happening at the same time, and I will try to play against as many people as possible.
And if you take into account the fact that 4 out of those who voted against — Forrest, He3Hauka, KobRa_RR, Mee — practically don't play on HeroesWorld, then there would be a constitutional majority
I play with many people, including native residents of the world. If I rarely post my games, or for example, I'm not currently playing with someone from the world right now, but in the future I want to play by world rules that I care about, does that mean my vote shouldn't be counted now? They should have defined a list of whose votes count and whose don't from the very beginning. But instead, it turned into some kind of absurdity: a vote for everyone, but only those they want are taken into account.:(