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#644
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Regarding money, by the way. Why do I consistently lack gold for proper development in games? Is this some kind of karma or just extreme bad luck? :confused:
Всем удачи ! И Морали !
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#645
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Wlk777
Regarding money, by the way. Why do I consistently lack gold for proper development in games? Is this some kind of karma or just extreme bad luck? :confused:


I would advise restarting, but moderation is key here.

From experience, the generator almost always provides two "playable" setups from its own restarts; it's just that sometimes I want "more," and often I get less...:smile15:
С истиной где-то рядом...





Лето 2010.
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#646
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Ready to play as a Necromancer for fun in Might and Magic VI!
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#647
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Found a page with interesting descriptions of various templates that can be downloaded there.
В дикім полі
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#648
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Wlk777
Speaking of money, by the way. Why is it that I catastrophically lack gold, as a rule, for normal development in games? Is that some kind of karma or terrible bad luck? :confused:
Maybe you just don't know how to play? :)

Well, you might be afraid to raid banks or whatever, don't build chains to clear faraway treasure chests/crypts, and so on.

Or you make Napoleonic plans, like setting up a castle by trading your last resources, and then wonder where to get the gold to buy them up. Instead of playing Citadel and quick buying.

And so on. Money isn't the end goal, after all; its amount only changes your plans. So if you're consistently short on money, it means either your plans are too grand, or your collecting skills are too poor.
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#649
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Question for the experts. During the first week, can you obtain a stockpile of birds through natural growth (at the Conflux)? If so, how do you do it?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#650
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Lider1
Question for the experts. In the first week, can you capture the Bird Nest using only native troops (through a Conflux)? If so, how do you do it?
I may not be an expert, but I don't think you can capture the Bird Nest with native troops in the first week, unless you have good magic.
Всем удачи ! И Морали !
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#651
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Lider1
Question for the experts. During the first week, can you obtain birds through natural growth (from a Conflux)? If so, how do you do it?

You get them: find a Light and an Elementalist, and attack with 1*7 butterflies. You usually won't kill them on the first try, so refresh your mana and attack again in the same way. 2 birds will cover all the expenses.
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#652
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KobRa_RR
Here's how: you find a Light and an Elementalist, and attack with 1*7 Butterflies. You usually won't kill them on the first try, so you replenish your mana and attack again in the same way. 2 Bears will cover all the expenses :)
I think it's obvious that we're talking about using magic to get Bears, and the conversation was about getting them with troops. It's better to use 6 Butterflies, by the way.
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#653
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Tactics are not a problem here. The main stacks are built with units that have low attack power, so that they don't get wiped out in the first round. Then, they attack. You might lose something, but not much.

I haven't tried without tactics; I need to pay closer attention. Maybe it works that way too.
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#654
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Wicc
With tactics, it's not an issue. The main stacks are built up with single units so that there is no burn-through in the first round. Then they break through. You'll lose something, but not much.

I haven't tried without tactics; I need to look closer. Maybe it' same way.
I strongly doubt this is realistic for SoD; maybe in TE, but with NATIVE troops in SoD it's definitely unreal.
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#655
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Tested in the test environment. 15 Air Elementals + 12 Water Elementals + 78 Pixies, Tunar 5-1-2-1 with advanced tactics and blessing. Losses: 60 Pixies and 4 Water Elementals. Not very effective. In Shades of Darkness, there are fewer starting troops, so it won't be as impressive. But in real games, the hero's stats are higher, and you can add more fire/earth units, and there might be some hiding spots. In my opinion, it should be viable with proper development.
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#656
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Wicc
Tested in TE.

15 air elementals + 12 water elementals + 78 pixies, Tunar 5-1-2-1 with advance tactics and bless.

Losses - 60 pixies and 4 water elementals. Not very effective.

In SoD, there are fewer starting troops, so it won't be as impressive. But in real games, the hero's stats are higher, you can add fire/earth units to the army, and there might be some hiding spots. IMO, it should be viable with normal development.
Oh my god, if grandma had... We were clearly talking about SoD and the hero's troops from the first week, and your habit of jumping into every topic with your TE is a bit annoying: confused:
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#657
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Wlk777
Good Lord, if grandma had... We were clearly talking about SoD and the native first-week troops, and the habit of people like you jumping into every thread with your TE is getting a bit annoying :confused:
Once again, you didn't bother to either read or think :).